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Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 10 Apr 2013, 18:40
by steeffeen
xbx wrote:
killer606 wrote:Royal does not work, after some rounds with 20+ players the server shows an runtime error "[286, 20] Assertion failed, restarting the match" (on 3 of our 5 royal servers, the others haven't had players since the update)
So this is caused by the maps.
The default tag of the blocks with a metallic circle and no pole have been changed are now called "checkpoint". And royal wants a "goal".
So at this point the only way is to edit the map and change the tag or the block.

can you confirm this is the problem?

(and sorry, I haven't been back to reading the forums and this thread, but I will. currently investigating the mem leak issue...)
will there be an update of the royal script regarding this? otherwise MAAAANY maps will be unplayable from now on :/

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 10 Apr 2013, 18:51
by killer606
steeffeen wrote:
xbx wrote:
killer606 wrote:Royal does not work, after some rounds with 20+ players the server shows an runtime error "[286, 20] Assertion failed, restarting the match" (on 3 of our 5 royal servers, the others haven't had players since the update)
So this is caused by the maps.
The default tag of the blocks with a metallic circle and no pole have been changed are now called "checkpoint". And royal wants a "goal".
So at this point the only way is to edit the map and change the tag or the block.

can you confirm this is the problem?

(and sorry, I haven't been back to reading the forums and this thread, but I will. currently investigating the mem leak issue...)
will there be an update of the royal script regarding this? otherwise MAAAANY maps will be unplayable from now on :/
I've checked it, from our 49 are 43 okey, only 6 have this metal circle pole. But I have to compute shadows... One maps needs between 1 and 2 hours for me... :P

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 06:50
by steeffeen
i just can't get it why the blocks tags have been changed :?:
the default tag change is okay, but why the tags as well? why does an update edit the tags of every map?
now so many maps have poles with a "Checkpoint" tag instead of a "Goal" tag... (not only royal! every map for nearly every game mode is affected)

in more detail:
the goal block without poles have been called "Goal" by default
now they are called "Checkpoint" by default

the problem:
not only the default tag but also the ACTUAL tag has been changed
that means that maps which have had a "Goal" without a pole have now a "Checkpoint" instead...

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 08:32
by nocturne
Is it just me, or is the callback ordering in TM completely ####ed..? :roflol:

Code: Select all

[11/04/2013-03:30.09] call:  ManiaPlanet.EndMap
[11/04/2013-03:30.09] call:  ManiaPlanet.StatusChanged : 2 - Launching
[11/04/2013-03:30.09] call:  ManiaPlanet.MapListModified
[11/04/2013-03:30.10] call:  ManiaPlanet.BeginMap
[11/04/2013-03:30.10] call:  ManiaPlanet.BeginMatch
[11/04/2013-03:30.10] call:  ManiaPlanet.StatusChanged : 3 - Running - Synchronization
[11/04/2013-03:30.10] call:  ManiaPlanet.EndMatch
[11/04/2013-03:30.38] call:  ManiaPlanet.StatusChanged : 4 - Running - Play

Seriously..? :teub:

Oh ya, and cams are broken on the client.. thanks again for another quality release! :roll:

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 08:52
by Saliom
steeffeen wrote:
Saliom wrote:Hi, i'm currently trying to make a Combo server, but i'm not sure i got the right name for the title, is it this one : SMStormCombo@nadeolabs ?

EDIT: in fact, is it possible to make a Combo server? xD
1. that's correct
2. we have a combo server running

Are you sure about this cause yesterday when playing Combo all i could see was two matchmaking, no individual servers :/

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 09:06
by steeffeen
Saliom wrote:
steeffeen wrote:
Saliom wrote:Hi, i'm currently trying to make a Combo server, but i'm not sure i got the right name for the title, is it this one : SMStormCombo@nadeolabs ?

EDIT: in fact, is it possible to make a Combo server? xD
1. that's correct
2. we have a combo server running

Are you sure about this cause yesterday when playing Combo all i could see was two matchmaking, no individual servers :/
that's because the combo server browser doesn't allow searching for them, i'm not quite sure why but i guess nadeo wants to get it running properly first
you can join community Combo servers via the storm server browser though (search for "combo")

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 09:10
by magnetik
You can start your own combo lobby by using manialive and the matchmaking plugin and it will be listed in game.

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 09:12
by Saliom
ok thx guys, i'll be looking into that later on :)

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 09:47
by ReCoNtY
any informations about heroes servers? Still don't work (script error).

Please give me a feedback.

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 11 Apr 2013, 12:22
by Saliom
ok so i tried again to run a combo server (i'm not using manialive at all so didn't feel like installing it)

here is the log :

Code: Select all

[2013/04/11 13:12:19] Initializing...
[2013/04/11 13:12:19] Configuration file : dedicated_cfgCombo.txt
[2013/04/11 13:12:19] Loading system configuration...
[2013/04/11 13:12:19] ...system configuration loaded
[2013/04/11 13:12:19] Loading cache...
[2013/04/11 13:12:19] ...OK
[2013/04/11 13:12:19] Listening for xml-rpc commands on port xxxx.
[2013/04/11 13:12:19] Loading dedicated server configuration...
[2013/04/11 13:12:19] ...Dedicated server configuration loaded
[2013/04/11 13:12:19] Connecting to master server...
[2013/04/11 13:12:20] ...OK
[2013/04/11 13:12:20] Identifying on master server...
[2013/04/11 13:12:20] ...OK
[2013/04/11 13:12:21] Please wait, loading...
[2013/04/11 13:12:23] ...ERROR: Title unknown.
[2013/04/11 13:12:24] Exiting...
the title on the run.sh and the config.txt is : SMStormCombo@nadeolabs (did try SMStormCombos@nadeolabs also)
might have had it wrong? :/