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Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 10 Apr 2013, 18:40
by steeffeen
xbx wrote:killer606 wrote:Royal does not work, after some rounds with 20+ players the server shows an runtime error "[286, 20] Assertion failed, restarting the match" (on 3 of our 5 royal servers, the others haven't had players since the update)
So this is caused by the maps.
The default tag of the blocks with a metallic circle and no pole have been changed are now called "checkpoint". And royal wants a "goal".
So at this point the only way is to edit the map and change the tag or the block.
can you confirm this is the problem?
(and sorry, I haven't been back to reading the forums and this thread, but I will. currently investigating the mem leak issue...)
will there be an update of the royal script regarding this? otherwise MAAAANY maps will be unplayable from now on :/
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 10 Apr 2013, 18:51
by killer606
steeffeen wrote:xbx wrote:killer606 wrote:Royal does not work, after some rounds with 20+ players the server shows an runtime error "[286, 20] Assertion failed, restarting the match" (on 3 of our 5 royal servers, the others haven't had players since the update)
So this is caused by the maps.
The default tag of the blocks with a metallic circle and no pole have been changed are now called "checkpoint". And royal wants a "goal".
So at this point the only way is to edit the map and change the tag or the block.
can you confirm this is the problem?
(and sorry, I haven't been back to reading the forums and this thread, but I will. currently investigating the mem leak issue...)
will there be an update of the royal script regarding this? otherwise MAAAANY maps will be unplayable from now on :/
I've checked it, from our 49 are 43 okey, only 6 have this metal circle pole. But I have to compute shadows... One maps needs between 1 and 2 hours for me...

Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 06:50
by steeffeen
i just can't get it why the blocks tags have been changed
the default tag change is okay, but why the tags as well? why does an update edit the tags of every map?
now so many maps have poles with a "Checkpoint" tag instead of a "Goal" tag... (not only royal!
every map for nearly every game mode is affected)
in more detail:
the goal block without poles have been called "Goal" by default
now they are called "Checkpoint" by default
the problem:
not only the default tag but also the ACTUAL tag has been changed
that means that maps which have had a "Goal" without a pole have now a "Checkpoint" instead...
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 08:32
by nocturne
Is it just me, or is the callback ordering in TM completely ####ed..?
Code: Select all
[11/04/2013-03:30.09] call: ManiaPlanet.EndMap
[11/04/2013-03:30.09] call: ManiaPlanet.StatusChanged : 2 - Launching
[11/04/2013-03:30.09] call: ManiaPlanet.MapListModified
[11/04/2013-03:30.10] call: ManiaPlanet.BeginMap
[11/04/2013-03:30.10] call: ManiaPlanet.BeginMatch
[11/04/2013-03:30.10] call: ManiaPlanet.StatusChanged : 3 - Running - Synchronization
[11/04/2013-03:30.10] call: ManiaPlanet.EndMatch
[11/04/2013-03:30.38] call: ManiaPlanet.StatusChanged : 4 - Running - Play
Seriously..?
Oh ya, and cams are broken on the client.. thanks again for another quality release!

Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 08:52
by Saliom
steeffeen wrote:Saliom wrote:Hi, i'm currently trying to make a Combo server, but i'm not sure i got the right name for the title, is it this one : SMStormCombo@nadeolabs ?
EDIT: in fact, is it possible to make a Combo server? xD
1. that's correct
2. we have a combo server running
Are you sure about this cause yesterday when playing Combo all i could see was two matchmaking, no individual servers :/
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 09:06
by steeffeen
Saliom wrote:steeffeen wrote:Saliom wrote:Hi, i'm currently trying to make a Combo server, but i'm not sure i got the right name for the title, is it this one : SMStormCombo@nadeolabs ?
EDIT: in fact, is it possible to make a Combo server? xD
1. that's correct
2. we have a combo server running
Are you sure about this cause yesterday when playing Combo all i could see was two matchmaking, no individual servers :/
that's because the combo server browser doesn't allow searching for them, i'm not quite sure why but i guess nadeo wants to get it running properly first
you can join community Combo servers via the storm server browser though (search for "combo")
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 09:10
by magnetik
You can start your own combo lobby by using manialive and the
matchmaking plugin and it will be listed in game.
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 09:12
by Saliom
ok thx guys, i'll be looking into that later on

Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 09:47
by ReCoNtY
any informations about heroes servers? Still don't work (script error).
Please give me a feedback.
Re: ManiaPlanet 2 Beta Server 2013-04-09
Posted: 11 Apr 2013, 12:22
by Saliom
ok so i tried again to run a combo server (i'm not using manialive at all so didn't feel like installing it)
here is the log :
Code: Select all
[2013/04/11 13:12:19] Initializing...
[2013/04/11 13:12:19] Configuration file : dedicated_cfgCombo.txt
[2013/04/11 13:12:19] Loading system configuration...
[2013/04/11 13:12:19] ...system configuration loaded
[2013/04/11 13:12:19] Loading cache...
[2013/04/11 13:12:19] ...OK
[2013/04/11 13:12:19] Listening for xml-rpc commands on port xxxx.
[2013/04/11 13:12:19] Loading dedicated server configuration...
[2013/04/11 13:12:19] ...Dedicated server configuration loaded
[2013/04/11 13:12:19] Connecting to master server...
[2013/04/11 13:12:20] ...OK
[2013/04/11 13:12:20] Identifying on master server...
[2013/04/11 13:12:20] ...OK
[2013/04/11 13:12:21] Please wait, loading...
[2013/04/11 13:12:23] ...ERROR: Title unknown.
[2013/04/11 13:12:24] Exiting...
the title on the run.sh and the config.txt is : SMStormCombo@nadeolabs (did try SMStormCombos@nadeolabs also)
might have had it wrong? :/