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Re: PSD - Template for Canyon Car
Posted: 23 Aug 2011, 19:26
by Trackmaniack
Ahh. That -is- nice

Re: PSD - Template for Canyon Car
Posted: 24 Aug 2011, 19:36
by CoMAN
Love this! only 2 questions, how can i make a icon - and why wont it edit ingame?
Re: PSD - Template for Canyon Car
Posted: 24 Aug 2011, 21:22
by NBAA
Well..., an easy way to do this it is to load your car into the painter garage, and then save it as something else. Then you copy the icon.dds file from it and put it into your car.zip. As the painter garage saves an icon automatically.
Re: PSD - Template for Canyon Car
Posted: 24 Aug 2011, 23:39
by Maystorm
Hapistorique wrote:I saved it as interpolated alpha and I got a good result
Hehe, beware the Creepers!

Well done.
Re: PSD - Template for Canyon Car
Posted: 25 Aug 2011, 01:54
by Balmung
The Painter have this Pre Light too under Layers, when you make your car with the Painter add this Layer when you finished your Skin. Hapistorique hasn't done this on his green skin and so all is bright and looks not really realistic. ^^
Re: PSD - Template for Canyon Car
Posted: 25 Aug 2011, 08:27
by CoMAN
NBAA wrote:Well..., an easy way to do this it is to load your car into the painter garage, and then save it as something else. Then you copy the icon.dds file from it and put it into your car.zip. As the painter garage saves an icon automatically.
Yeah, i thought of that too. But as i said, i cant edit the car in the TM painter. Am I the only one with this "bug"?
Re: PSD - Template for Canyon Car
Posted: 25 Aug 2011, 08:46
by Xpowaspa
extract an icon.dds from another car and put it into the one you want to edit, the painter doesn't like cars with no icon.dds
Re: PSD - Template for Canyon Car
Posted: 25 Aug 2011, 09:00
by CoMAN
gonna test it out!

Re: PSD - Template for Canyon Car
Posted: 27 Aug 2011, 20:15
by CoMAN
That dint work... Hmm... so you guys dont have this problem?
Re: PSD - Template for Canyon Car
Posted: 28 Aug 2011, 01:48
by Trackmaniack
Here's what I do...I copy/paste a random .zip file from a completed skin that's already in my custom skins folder. I move the new SkinDiffuse.dds file into the .zip file and re-name it to SkinDiffuse.dds if it's not already, and delete the old one. I go back out into the skins folder and rename my new skin to whatever it's going to be, instead of just (old skin - Copy). Then I go into painter, make any finishing touches I need to (like adding the PreLight) and save it. It overwrites the icon.dds and you should be good to go.
