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Re: Enviro-mixing in Turbo

Posted: 29 Mar 2016, 09:05
by Dommy
Update: as N-Jin confirmed Canyon Car is the only custom vehicle that can use Lagoon magnetic roads. ;) Stadium and Valley Cars don't stick them at all...

Re: Enviro-mixing in Turbo

Posted: 29 Mar 2016, 17:41
by TMarc
Strollin wrote:Im not sure if this was already answered somewhere and sorry for the dumb question but where exactly are the maps saved at? I cant find them under the documents tab :/
Which tab? In game or in Windows?

Re: Enviro-mixing in Turbo

Posted: 29 Mar 2016, 19:44
by Strollin
Windows, I kinda managed how to find the tracks now but I still dont know how to locate the exact maps Im looking for, like I have created 16 or 17 maps so far (namecounter is at 46) but I still have this in the MapsGhosts folder (which I assume is the mapfolder) https://gyazo.com/fa30d088072fa8fe43ba67a8fc5c8547
Why are there over 80 maps when I only have 16-17 created? :D

Re: Enviro-mixing in Turbo

Posted: 29 Mar 2016, 21:43
by TMarc
Because as the folder name says, it contains Maps and Ghosts ;)

Re: Enviro-mixing in Turbo

Posted: 31 Mar 2016, 13:56
by Strollin
I just found out that you cant change the car in the stadium envi, neither in Maniaplanet nor in Turbo so I guess its not meant to be changed, but why would you be able to envi-mix other environments but not stadium? I Just had a nice idea for Lagoon car/Stadium-envi but I guess that wont work out :lol:

Re: Enviro-mixing in Turbo

Posted: 31 Mar 2016, 14:28
by riolu
Strollin wrote:I just found out that you cant change the car in the stadium envi, neither in Maniaplanet nor in Turbo so I guess its not meant to be changed, but why would you be able to envi-mix other environments but not stadium? I Just had a nice idea for Lagoon car/Stadium-envi but I guess that wont work out :lol:
It used to work in the beta of Maniaplanet 3 (when envimixing was officially introduced), but got removed later for whatever reason. Pretty sad since all the cars fit pretty well to the Stadium environment.

Re: Enviro-mixing in Turbo

Posted: 01 Apr 2016, 01:01
by NJin
domino54 wrote:Update: as N-Jin confirmed Canyon Car is the only custom vehicle that can use Lagoon magnetic roads. ;) Stadium and Valley Cars don't stick them at all...
Well it's kinda mysterious why da hell Valley and Stadium Cars aren't working on Magnetic Blocks
acceleracer_01 wrote:
Strollin wrote:I just found out that you cant change the car in the stadium envi, neither in Maniaplanet nor in Turbo so I guess its not meant to be changed, but why would you be able to envi-mix other environments but not stadium? I Just had a nice idea for Lagoon car/Stadium-envi but I guess that wont work out :lol:
It used to work in the beta of Maniaplanet 3 (when envimixing was officially introduced), but got removed later for whatever reason. Pretty sad since all the cars fit pretty well to the Stadium environment.
Image

Re: Enviro-mixing in Turbo

Posted: 05 Apr 2016, 21:56
by Dommy
Since we are making magic out there, has someone managed to change Stadium decoration to 64^3 one? :pil

Re: Enviro-mixing in Turbo

Posted: 05 Apr 2016, 22:19
by riolu
domino54 wrote:Since we are making magic out there, has someone managed to change Stadium decoration to 64^3 one? :pil
Should be easily possible if you just take the 64³ base map and import it into TMT.

Re: Enviro-mixing in Turbo

Posted: 06 Apr 2016, 05:43
by Florenzius
Oh... how would look the city? :D