Canyon: Screenshot/Video/Article Collection

Discuss everything related to Trackmania 2.

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hitchy
Posts: 39
Joined: 14 Jul 2011, 14:16

Re: Screenshot/Video/Article Collection

Post by hitchy »

Can betatesters upload videos/screenshots and stuff to show us nontesters some cool stuff? :D
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wiidesire-2
Posts: 1113
Joined: 26 Feb 2011, 22:47
Location: Germany

Re: Screenshot/Video/Article Collection

Post by wiidesire-2 »

hitchy wrote:Can betatesters upload videos/screenshots and stuff to show us nontesters some cool stuff? :D
nope, not even screenshots are allowed ( what I know)

just look here:

http://www.youtube.com/playlist?list=PL ... re=mh_lolz

about 50 minutes gameplay and 40 interview^^, should be enough for the moment ;)
Picture/Video/Article Collection Topics:
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
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2010 I was 7th of the world in TMUF :)
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w1lla
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Re: Screenshot/Video/Article Collection

Post by w1lla »

TM² Info
SM Info
QM Info

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Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
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haenry
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Re: Screenshot/Video/Article Collection

Post by haenry »

thanks for the info.
actually I am not sad about that ...^^
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elitechris
Posts: 216
Joined: 09 Apr 2011, 20:57
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Re: Screenshot/Video/Article Collection

Post by elitechris »

Modding on a too much realistic-looking environment wouldn't even have sense.
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isamu
Posts: 269
Joined: 15 Jul 2010, 08:26

Re: Screenshot/Video/Article Collection

Post by isamu »

elitechris wrote:Modding on a too much realistic-looking environment wouldn't even have sense.
How so?
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Mac_Matrix
Posts: 290
Joined: 02 May 2011, 00:59
Location: Decadent England

Re: Screenshot/Video/Article Collection

Post by Mac_Matrix »

isamu wrote:
elitechris wrote:Modding on a too much realistic-looking environment wouldn't even have sense.
How so?
I think he's not a fan of Canyon having 'random' blocks in it ... like disco-coloured UFOs and stuff like that. :P
I have a Youtube Channel xD


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Trackmaniack
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Re: Screenshot/Video/Article Collection

Post by Trackmaniack »

Mac_Matrix wrote:
isamu wrote:
elitechris wrote:Modding on a too much realistic-looking environment wouldn't even have sense.
How so?
I think he's not a fan of Canyon having 'random' blocks in it ... like disco-coloured UFOs and stuff like that. :P
:P and that's why the vanilla Canyon is the way it is--it's the perfect mesh of all its elements into one cohesive environment--however, if disco TRON lines are for you--then I'm sure someone will make a mod like this--or you can yourself if you're talented enough. Nothing to stop you. :lol:
WIP
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Mac_Matrix
Posts: 290
Joined: 02 May 2011, 00:59
Location: Decadent England

Re: Screenshot/Video/Article Collection

Post by Mac_Matrix »

Trackmaniack wrote:
Mac_Matrix wrote: I think he's not a fan of Canyon having 'random' blocks in it ... like disco-coloured UFOs and stuff like that. :P
:P and that's why the vanilla Canyon is the way it is--it's the perfect mesh of all its elements into one cohesive environment--however, if disco TRON lines are for you--then I'm sure someone will make a mod like this--or you can yourself if you're talented enough. Nothing to stop you. :lol:
I tried making a Tron mod for Stadium ... didn't work because I couldn't force bloom effects on the textures :P

Went for a wireframe mesh mod instead ... turned out pretty good xD
I have a Youtube Channel xD


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oiram456
Posts: 603
Joined: 11 Oct 2010, 08:30
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Re: Screenshot/Video/Article Collection

Post by oiram456 »

I need Mods :D
Mods make RPG Tracks to what they are: great Storys!
Its one of the best ways (on top with Mediatracker) to give the right feeling of smth speciall.


offtopic: there are some tron mods for Stadium..
Tron Mod http://www.vinummusik.de/Trackmania/TronMod.zip
Tron Yellow version http://www.vinummusik.de/Trackmania/TRO ... dition.zip
Tron Green version http://www.vinummusik.de/Trackmania/TRO ... dition.zip
Tron Red version http://www.vinummusik.de/Trackmania/TRONREDedition.zip
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