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Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 20 Oct 2012, 19:45
by Triseaux
Si j'ai bien compris on ne peut pas désactiver le ban map au début dune parti d'un serveur elite ? Sauf avec un module admin externe ?

De plus depuis la dernière beta impossible de set le maxround en élite ....
Pour être sur qu'elle est la variable qui est utiliser ?

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 20 Oct 2012, 19:53
by Dolly
Tu peux le faire avec Adminserv 2.0 aussi, j'ai vu le paramètrage de S_UseDraft dedans
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419

You can do it with Adminserv 2.0 too, I see the S_UseDraft
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 20 Oct 2012, 19:55
by Triseaux
Hum i dont whant any plugin in serv snif ....

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 20 Oct 2012, 20:23
by Dolly
C'est une configuration par le web, pas besoin de plugin sur le serveur.

It's a config via the web, doesn't need any plugin on the server.

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 20 Oct 2012, 22:27
by Donzi
Triseaux wrote:Hum i dont whant any plugin in serv snif ....
:clap: :clap: :clap: :thumbsup: :thumbsup:

I've testet MPAseco, but i got some trouble with it...

I modified ./configs/core/scripts.xml to support Elite (Why isn't it in there by default? Also SMART, no default configurations for Elite...)

added:

Code: Select all

   <script>
       <!-- Define Shortname (optional) -->  
       <shortname>elite_test1</shortname>
       <!-- Define name of the Script -->   
       <name>Elite.Script.txt</name>  
       <!-- Define name of the Matchsettings -->              
       <matchsettings>SMStormElite.txt</matchsettings>              
  </script>
   <script>
       <!-- Define Shortname (optional) -->  
       <shortname>elite_test2</shortname>
       <!-- Define name of the Script -->   
       <name></name>  
       <!-- Define name of the Matchsettings -->              
       <matchsettings>SMStormElite.txt</matchsettings>              
  </script> 
on a SMStorm-Serv

Then following command where issued to switch to Elite:

/admin setscript elite_test1 --> server crashed, because we didn't have the Elite.Script.txt, so i added the second part with an empty <name>
server reboot -> /admin setscript elite_test2 -> server crashed

okok, that's something for the MPAseco forums, sry 4 this.
(had tested much more with Elite-Serverstart to load different Matchsettings, a.s.o anything failed)

Anyway, thanks for all the servercontrollers, but do we need a servercontroller that doesn't support the most popular elite-mod without screwing with them multiple weeks? I know it would be easier if Nadeo exports Elite.Script.txt, so it could finally be used by servercontrollers.





tl;dr: @Nadeo: without an working servercontroller and/or a good MapVoting- / MapAddingPlugin, the maniaplanet server is kinda crap. Greetings, an UnrealTournament-Admin since 2000 .

Image <-- THATS an admintool with any settings the users want @ Nadeo !!

:)

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 21 Oct 2012, 14:16
by gunala06
On vient d'ouvrir un nouveau serveur avec cette version du dedicated, très régulièrement (environ 1 fois par match, voir plus ça dépend) tout le serveur subit un gros coup de lag, pendant peut être 2 à 3 secondes tout le monde freeze.

C'est un serveur Speedball, si vous voulez venir tester par vous même: maniaplanet://#join=mm2speed@SMStorm

Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d

Posted: 21 Oct 2012, 18:22
by Donzi
kremsy wrote:Stupid question but where do I get the Elite Matchsettings and the 3 standard Maps?
You have a PM :)