Page 7 of 8
Re: Obstacle Title Pack!
Posted: 13 Jan 2015, 21:02
by bervt
Nice update , some cool feature but i have one problem:
marlburrow wrote:Nice work ! Instant respawn is very cool !
yes it is cool if the map is made for it.
the problem is now that if i want my map to have spawn and the servor don't accept that , this is less cool .
for me the respawn don't have to be on the servor side but on the map side , so that it is the mapper who choose if his map need to have fast respawn or not .
ps: i know you have add this feature since some ask , but not all of us like this (i have already tested this on the mp3beta , and i don't really like it ^^ )
yes you can disable it on the serv by vote but if the master admin cut this option we cannot do it .
exemple on where having a spawn is more interesting :

So if you can let us having the choice ^^ as a mapper .
Re: Obstacle Title Pack!
Posted: 13 Jan 2015, 21:14
by Clem
shreder wrote:I've beaten the Author Time on all A maps so I decided to upload them on YT

Good job
But just a little something I have to specify : when we made those maps, the game physics were different (less stamina, weaker walljumps, ...), so the Author times we had set might be easy to beat on some maps xD
Re: Obstacle Title Pack!
Posted: 14 Jan 2015, 20:39
by duckjax
Instant respawn is cool but Ive found it breaks cps that you set as a portal. You get teleported to the set spawn hut but if you have to respawn it sets you back to the entrance making the map impossible to beat. I fixed this on one of my maps by adding in a cp right in front of the teleporter exit spawn hut.
Re: Obstacle Title Pack!
Posted: 15 Jan 2015, 14:09
by shreder
Clem wrote:shreder wrote:I've beaten the Author Time on all A maps so I decided to upload them on YT

But just a little something I have to specify : when we made those maps, the game physics were different (less stamina, weaker walljumps, ...), so the Author times we had set might be easy to beat on some maps xD
Yep I know ^^
It's actually easy on some maps but it was just to give an idea because there's no mean to know the author times
shreder wrote:Hm, maybe a screen could help you to help me ^^
At least for the C03, I reached this block but I can't get what I have to do with it...

It seems that this problem is still here by the way

Problem Ladder points
Posted: 16 Jan 2015, 11:12
by miniwinz78
Hello,
I have a server that is private for now , but I receives no ladder points when I finished the map. Is this normal ?
Re: Obstacle Title Pack!
Posted: 17 Jan 2015, 12:35
by bervt
miniwinz78 wrote:Hello,
I have a server that is private for now , but I receives no ladder points when I finished the map. Is this normal ?
yes it is , because even if it is private you need some people who play (and finish the map )
Re: Obstacle Title Pack!
Posted: 17 Jan 2015, 13:50
by miniwinz78
Basically, there are more players , the more you 're likely to have ladder points ?
Re: Obstacle Title Pack!
Posted: 17 Jan 2015, 14:14
by UrinStein
Sure in every mode, the LP you get are dependant on your performance relative to the other people who played with/against you. When there is no one there to compare, you don't get anything. The better you're opponent, the more points you get. The better you perfrom relative to your opponent, the more points you get.
Re: Obstacle Title Pack!
Posted: 04 Feb 2015, 17:09
by novationx
Is there a list somewhere of all added custom blocks?
Ive been playing obstacle lately and I saw blocks I never saw before, even not on maniapark.
Ty
Re: Obstacle Title Pack!
Posted: 04 Feb 2015, 17:14
by UrinStein
novationx wrote:Ive been playing obstacle lately and I saw blocks I never saw before, even not on maniapark.
When a map contains custom blocks, that are not part of a TP, then its sm.exchange page will list them. Dunno about other controllers but MC has the exchange link in the maplist. You might wanna try that.