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Re: Moon Project : WWG We Want Gravity please ;)
Posted: 03 Jun 2015, 20:51
by nighthawk4571
*
Happy Happy
from Down-Under *
NADEO team has responded well to a request from one of the best creator/ players, as they always do. Their respect for
meuh and the others is well-known and again,
hylis (Florent No.1) has led his team in the pursuit of excellence.
This is an example of how this gaming company genuinely works with its customers/ community. Well done et merci!!

Re: Moon Project : WWG We Want Gravity please ;)
Posted: 04 Jun 2015, 07:58
by meuh21
Thanks for your comments buddies
Big thanks to Nadeo team and Hylis for this features

.
I will change signature, blog name etc from WWG to MOON. And we will continue to write articles to tell the story of this project. The next big step is to test this Gravity parameter and with Acceleration and Control ones to settle a (or 2 ?) vehicule gameplay (and i hope items already done will fit with this gameplay...).
We will inform you about these tests

Re: Moon Project : WWG We Want Gravity please ;)
Posted: 04 Jun 2015, 12:56
by Electron
meuh21 wrote:I just have to work on the "earth-moon" light because it's maybe too shiny.
What environment do you use? I wanted to strongly reduce the atmosphere in our own Stadium Moon mod. This is very good possible using <Atmo><HdrSun><Atmo1|2>. However, that had extreme negativ effects on the shadows. At sunrise and sunset they become very dark and contrasty. Then on some parts of a dirt track you can see absolutely nothing. Are you able to solve this problem?
Re: Moon Project : WWG We Want Gravity please ;)
Posted: 04 Jun 2015, 14:29
by meuh21
Moon title pack is based on Valley. The mood settings try to be realistic and on the moon, shadows are very, very dark. So it's not a problem for us (but maybe for players

)
Re: Moon Project : WWG We Want Gravity please ;)
Posted: 14 Jun 2015, 08:23
by meuh21
Re: Moon Project : WWG We Want Gravity please ;)
Posted: 14 Jun 2015, 15:55
by Demented
That was funny!
I laughed so hard when I watched the video that I farted... then I got scared!

Re: Moon Project : WWG We Want Gravity please ;)
Posted: 16 Jun 2015, 10:10
by BLaHiTiS
wow, I find it unbelievable that third parties now can create new environments. I'd like to play that one. Immediately with whole the "change gravity" debate though, I was thinking: Isnt that gonna turn the existing titles into a cheat fest when people find out they could exploit it ? I was kinda pessimistic about that.
You just know that people would be waiting to exploit that and that servers need protection against that and clients shouldn't be able to override any base driving mechanic with a cheat program. So I appreciate that Nadeo could pull this off in a "safe" manner.
Re: Moon Project : WWG We Want Gravity please ;)
Posted: 16 Jun 2015, 16:36
by gugaruz
BLaHiTiS wrote:wow, I find it unbelievable that third parties now can create new environments. I'd like to play that one. Immediately with whole the "change gravity" debate though, I was thinking: Isnt that gonna turn the existing titles into a cheat fest when people find out they could exploit it ? I was kinda pessimistic about that.
You just know that people would be waiting to exploit that and that servers need protection against that and clients shouldn't be able to override any base driving mechanic with a cheat program. So I appreciate that Nadeo could pull this off in a "safe" manner.
yeah, these were my first thoughts too.
the project itselfs is cool

Re: Moon Project : WWG We Want Gravity please ;)
Posted: 18 Jun 2015, 15:10
by Hylis
The update is live

Re: Moon Project : WWG We Want Gravity please ;)
Posted: 18 Jun 2015, 15:12
by Dommy
Hylis wrote:The update is live

