TrackMania Seaside (discontinued)

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Trylk255
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Re: TrackMania² Lake - Out now!

Post by Trylk255 »

adamkooo2 wrote:Bad news :(

this project is maybe dead, Florenzius weekly info is stopped, idk if seaside will be done, because florenzius is leaving this community :/
OK, first mistake there. It's not because the info have stopped being written that the project is dead / or dying. It's maybe due to the circumstances : An update is never done in less than a week, (hoftixes are sometimes).
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wooloo
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Re: TrackMania Lake + Seaside discussions

Post by wooloo »

The project isn't dead. I have lost the fascination for this game too to be honest, and I also feel like I want to quit, but this hasn't anything to with this project! It's just because the gameplay Of TM got boring for me, to always the same blocks, but that's why this project is worth continuing, bringing something fresh into the game.
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TMarc
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Re: TrackMania Lake + Seaside discussions

Post by TMarc »

:thx:
please don't give up guys :thumbsup:
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Soprah
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Re: TrackMania Lake + Seaside discussions

Post by Soprah »

TMarc wrote::thx:
please don't give up guys :thumbsup:
Indeed!

If the harsh feedback is disencouarging and thus convincing you to stop your project/leaving the game: Simply don't let it disencourage you! Criticism is a wonderful thing. You can improve yourself and consequentely make your current and future projects much more successful. Isn't that great? :clap: I know a few people might abuse this excuse to keep "offending" you. But just ignore the bitter tone of these people and fully focus on their feedback. Just a small advice from me. The more feedback you receive, the better you'll become.

Your project is very very very ambitious. Therefore the amount of "demotivated-phases" is quite high. But once you overcome all these phases & challenges and once you see your finished product, you'll be literally proud as lucifer :lol:

Finish your project! :thumbsup:

Regards,
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Florenzius
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Re: TrackMania Lake + Seaside discussions

Post by Florenzius »

wooloo wrote:The project isn't dead. I have lost the fascination for this game too to be honest, and I also feel like I want to quit, but this hasn't anything to with this project! It's just because the gameplay Of TM got boring for me, to always the same blocks, but that's why this project is worth continuing, bringing something fresh into the game.
The same at me :( But I don't give up. The motivation is down...

One of the simple problems is the school. Monday i come back 16:00, Tuesday 18:00 and at Friday i come back 13:00, but i have to go to the confirmation classes. Not many freetime at me :(
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Demented
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Re: TrackMania Lake + Seaside discussions

Post by Demented »

wooloo wrote:The project isn't dead. I have lost the fascination for this game too to be honest, and I also feel like I want to quit, but this hasn't anything to with this project! It's just because the gameplay Of TM got boring for me, to always the same blocks, but that's why this project is worth continuing, bringing something fresh into the game.
I've heard people say things like that before, but consider this:
I don't know the exact number of blocks each environment has in them and don't want to take the time to count them, but I think Stadium has somewhere around 300 different blocks in it. By contrast the English alphabet has only 26 letters in it and look how many stories you can tell using such a small number of letters. When I hear people say there isn't much new to do with those block I feel like they just aren't using their imaginations or simply have "writers block". If you're bored with the game though, you're bored with the game. No one can change that. But as long as builders keep their imaginations active they will never run out of new ideas and concepts for new track designs.
:pil
I suspect it's mostly negative feedback that "flattened your tires", but you can put air back in them and drive on if you choose, or just have your car towed to the scrap yard and junk it. It's all up to you.
(Yea, I know that was a cheesy way to say it, but I like cheese!)
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Trylk255
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Re: TrackMania Lake + Seaside discussions

Post by Trylk255 »

You know, there are milions of way to write a word in spam ? For example you could write any word and have about a milion of ways to write it (counting the way that spammers do it.) For example, the letter " A " can be written like this :

1. A
2. a
3.@
4. " 4 "
5. /-\

6. / \
. / - \

ETC.

So. all that to mean that u never know the exact amount of something because it never stop growing. :0010
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Florenzius
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Re: TrackMania Lake + Seaside discussions

Post by Florenzius »

Ok, guys,

we didn't stop our work, but we need more people. We are all students (wooloo, arkady and me) and don't have enough time to make a pack like this. If the community want a good pack, they should help us (specally objects etc...).
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tcq
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Re: TrackMania Lake + Seaside discussions

Post by tcq »

ManiaDesign wrote:we didn't stop our work, but we need more people. We are all students (wooloo, arkady and me) and don't have enough time to make a pack like this. If the community want a good pack, they should help us (specally objects etc...).
Then don't start a project if you know you can't finish it. Take Nadeo as an example and release it simply when it's done. Let it be 2017 or 2018 for gods sake, but stop whining.
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Florenzius
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Re: TrackMania Lake + Seaside discussions

Post by Florenzius »

At the begin i said i want to make a community-project. Does anyone help? NOBODY
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