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Re: Questions and answers

Posted: 15 Jul 2013, 19:46
by Fix
it has a "Replacement" variant : it will replace another block (a pillar or a terrain)

Re: Questions and answers

Posted: 15 Jul 2013, 19:50
by TMarc
Ah, ok, I just found out myself anyways, I guess:

You can place block 4-1-1 in the air Image, but block 4-1-2 Image cannot be placed on top of it.


Now if you place block 4-2-1 Image in the air, you can place block 4-1-2 Image and the pillar will go through it down to the ground.

:thumbsup:

Re: Questions and answers

Posted: 15 Jul 2013, 22:04
by hackie
Questions and answers

Well , back in tmuf you could / still can , spectate an player.
You had to press Tab button and right klick with mouse on player name.
I miss this function in stadium 2 .

Am I right ? or miss I something ?

Re: Questions and answers

Posted: 16 Jul 2013, 01:53
by eyebo
You can still do this, but you have to enter spectator mode first via ESC -> Spectator. That's a change since Valley came out.

Re: Questions and answers

Posted: 31 Jul 2013, 16:40
by Demented
I saw the topic "Storm Map Editor - Hidden blocks list" and wondered...
Are there any hidden blocks in Valley? or TM² in general?

Re: Questions and answers

Posted: 31 Jul 2013, 16:53
by PapyChampy
Demented wrote:I saw the topic "Storm Map Editor - Hidden blocks list" and wondered...
Are there any hidden blocks in Valley? or TM² in general?
Apart from the terraforming that you can combine in Valley ( Little hills + forest), no.

Re: Questions and answers

Posted: 31 Jul 2013, 17:52
by Demented
Ok, Thanks PapyChampy. It would be nice in Valley to blend from the litte hills to med ones.

Re: Questions and answers

Posted: 01 Aug 2013, 07:44
by tcq
PapyChampy wrote:
Demented wrote:I saw the topic "Storm Map Editor - Hidden blocks list" and wondered...
Are there any hidden blocks in Valley? or TM² in general?
Apart from the terraforming that you can combine in Valley ( Little hills + forest), no.
It would be so awesome to combine the terraforming levels (e.g. midrange hills and high hills) as it is possible in SM. Shouldn't be such a problem as it works there in my opinion. Why not give the same functionality to TM, as it is in SM. It would definitely increase the user experience if things work in one editor the same way as they work in the other editor. Can we except this feature transfer to TM2 in the future?

Re: Questions and answers

Posted: 02 Aug 2013, 06:33
by Trackmaniack
Would that involve piece blending, aka, blockmixing?

Re: Questions and answers

Posted: 02 Aug 2013, 11:33
by PapyChampy
tcq wrote:
PapyChampy wrote:
Demented wrote:I saw the topic "Storm Map Editor - Hidden blocks list" and wondered...
Are there any hidden blocks in Valley? or TM² in general?
Apart from the terraforming that you can combine in Valley ( Little hills + forest), no.
It would be so awesome to combine the terraforming levels (e.g. midrange hills and high hills) as it is possible in SM. Shouldn't be such a problem as it works there in my opinion. Why not give the same functionality to TM, as it is in SM. It would definitely increase the user experience if things work in one editor the same way as they work in the other editor. Can we except this feature transfer to TM2 in the future?
I suggested this as well. It just wasn't high enough on the priorities list for Valley/would still require a lot of work to implement it into the game. The forest overlay is, in my opinion, already a big step forward for TM.

This editor feature is much more used in SM rather than in TM anyways.