Official Petition we need Unlimiter Tool

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TMarc
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Re: Official Petition we need Unlimiter Tool

Post by TMarc »

om23 wrote:now we only need bug free maniaplanet, lol.
:thumbsup:
om23 wrote:what about this idea?
when u start to build a map with mixing enabled, u have to pay 1000 planets :D
Then better have this for validation, should be fair enough ;)
Marius89
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Joined: 18 Jun 2010, 21:31

Re: Official Petition we need Unlimiter Tool

Post by Marius89 »

I saw this discussion today and I find it very interesting.

I didn't read all posts, but 2 things seem to be clear, that fit my opinion as well:
1) To do the Unlimiter official can't be a good idea. If a player can choose between beginner, normal and blockmix editor, everyone will feel forced to take the blockmix editor as he has the most possibilities there. Or who of us uses the easy editor for normal maps? We use that normally only for special track contests. When all people can use this blockmix editor, most maps will become buggy, flickering and weird; new guys in TM won't even recognize why some things bug, that they've built.
2) The Unlimiter has also its advantages. It would be nice to have this tool for doing nice decoration, preventing cuts and so on. I myself use it not that often; mostly just for specific parts to prevent cuts, including CPs, or allowing transitions to some original parts that are not so smooth or impossible without the Unlimiter.

Anyway it is correct that many people already overuse the blockmixing. Sometimes there are parts in some maps where the usage of blockmix seems totally senseless. So all in all we look for a middle solution. The Unlimiter is helpful, but it should be not that official, that every guy can easily (or feels forced to) use it.

In the past that was not bad with arc's tool. Only people, that really needed and searched for the Unlimiter, made the effort to download it after every update from arc's thread. So it was sure that not everybody used it, but if you had to prevent a cut or sth, it was there to download. So I think that this is also the best way in future. This tool should exist, but it should be not too official. Only people that really search for the tool and doing some effort into it, should be able to use it. I like the idea with the title that you have to download, if you can build blockmix maps within that title, but it must be possible to use these blockmix tracks later online in the normal canyon or stadium titles. These extra titles should only be there to build the maps with blockmixes. Only people who really want that tool, will download these titles. And I'm sure that will be mostly the 10% of people who use the unlimiter in a good way.
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zack11
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Re: Official Petition we need Unlimiter Tool

Post by zack11 »

+1
Coud be useful to a few experienced mappers in my opinion. However, such a tool would be more likely to destroy the coherence of the game/maps for most users.

I fear that it would be used badly in around 90 % of maps. (Flickering textures, colliding blocks, etc...)

Editors limitations are also here for a reason. To keep recognizable patterns, so that players in general know what to expect.

Just my 2 cents.
You made a good point of why the unlimiter IS needed! Do you want recongnizable patterns in RPG maps??? I do agree that the tool is abused sometimes, but I think that it is more often used for good. And 90% of the time that I use it, I only use it to have 2 blocks in the same piece, but never have them overlapping. I am one of those "few experience mappers" that doesn't abuse the tool so why am I being denied its use? If I ever place 2 blocks so that there is flickering I always try to cover it up so that people do not have to see it.

You say that you fear that it would be used badly, but this tool has already been in use for a very long time :roflol:
Its not like we are asking for you to create a blockmixing tool. we are simply asking to have it back. I am coming out with a new RPG map soon, that has blockmixing all throughout. But there is not 1 spot where there is any flickering or where the use of it is distracting. I only use it to restrict certain areas or create unique routes. What does it hurt NADEO to have the unlimiter going? Yeah, there are maps where it is abused, but the good greatly outweigh the bad. I would say the 90% of the time it is used for good, not for bad.

I love this game because of the freedom. Almost no racing games allow you to have so much freedom in creating maps, servers, skins, models, etc. You allow Mania-exchange and Maniapark to continue, so why don't you allow the unlimiter? Here is my ultimate point: The unlimiter is a tool created to enhance the game and allow for more creativity among people who build maps. Take that away, and you are taking away from the game experience.
JumperJack
Posts: 232
Joined: 15 Jun 2010, 11:05

Re: Official Petition we need Unlimiter Tool

Post by JumperJack »

not only in RPG, but in all tracks recognizable patterns are bad. trackbuilders always try to invent new combinations, that's the whole purpose of creating new tracks. if you only drive tracks with recognizable patterns, maybe you should download some proper maps. no offence, of course. ;)
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PapyChampy
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Joined: 15 Jun 2010, 15:02
Location: Paris

Re: Official Petition we need Unlimiter Tool

Post by PapyChampy »

Let me clarify.

Of course fresh things/transitions/sections in tracks are a good thing. That's what originally hooked me to TM, creating something new with the blocks.

But cars going through terraforming in a badly blockmixed track, for example, can be a confusing experience for some players. This was more the meaning of my sentence. =)
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serujio
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Joined: 08 Jan 2012, 22:12
Location: Brazil

Re: Official Petition we need Unlimiter Tool

Post by serujio »

om23 wrote:when u start to build a map with mixing enabled, u have to pay 1000 planets :D
this is a very interesting suggestion! :clap:

it will prevent noobs from doing crap, because they will not want to lose their planets just to build a map.

and I think that people who don´t know how to build good maps will ruin it anyway, with unlimiter or not. The community has many ways to know where the good maps are, and where the servers with good maps are, so it is not a problem.

It´s 100x more fun to build an unlimited map.
walkman873
Posts: 2
Joined: 07 Apr 2011, 18:56

Re: Official Petition we need Unlimiter Tool

Post by walkman873 »

+1 from me for TM Official Unlimiter
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Omnixor
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Re: Official Petition we need Unlimiter Tool

Post by Omnixor »

it's not about bad maps, it's about buggy maps...
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Bramble
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Re: Official Petition we need Unlimiter Tool

Post by Bramble »

serujio wrote:and I think that people who don´t know how to build good maps will ruin it anyway, with unlimiter or not.
:D
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zarexz

Re: Official Petition we need Unlimiter Tool

Post by zarexz »

serujio wrote:and I think that people who don´t know how to build good maps will ruin it anyway, with unlimiter or not.
You've got a point there :thumbsup:
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