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Re: ManiaPlanet needs a bigger community/playerbase
Posted: 23 Sep 2014, 22:40
by novationx
kremsy wrote:novationx wrote:Its not possible on Steam.
Didnt Cerovan explain this? I think he said it wasnt possible because of several reasons^^ At least that is what I understood.

Well you can always see ShootMania Storm Royal as a different game as ShootMania Storm Elite or ShootMania Storm, it's just a point of view.
Ofc, but on Steam its sold as 1 game , my friend ^^
Its just not possible on Steam

I hate it too, but its reality
Re: ManiaPlanet needs a bigger community/playerbase
Posted: 24 Sep 2014, 11:14
by novationx
Hylis said he can make Elite unlimited for 1000 players at the same time. ( thats free )
So maybe he should just do that. ( or make it virtually free and change the number to 9999999 )
And then advertise it somewhere.
But I dont think Hylis will like this "solution". He only said he could do it, if it was necessary.
So its up to us to convince him.
@Kremsy: The solution you want is not possible. They can
t advertise seperate titles on steam because its part of 1 game ( ShootMania ). I'm trying to explain this to you :p. Also Cerovan said it.

Re: ManiaPlanet needs a bigger community/playerbase
Posted: 24 Sep 2014, 13:32
by TheM
novationx wrote:Hylis said he can make Elite unlimited for 1000 players at the same time. ( thats free )
So maybe he should just do that. ( or make it virtually free and change the number to 9999999 )
And then advertise it somewhere.
But I dont think Hylis will like this "solution". He only said he could do it, if it was necessary.
So its up to us to convince him.
He didn't say that he would do it if it was necessary, only that it would be possible purely technical.
I think there is no need to try to convince him about this, because he isn't planning on doing this:
Hylis wrote:But since I am quite fed up of these negative discussions, I would rather make a deal with some of you to stop being uselessly (in my opinion) negative. It's totally possible to say: "I believe that making Elite for free on a long period of time can improve the number of players. And I think we really need to start saying around that they simply have to download the Shootmania demo on Steam to join us, or we will make a link with the super setup: it goes directly into the Elite station without going through Maniaplanet."
Re: ManiaPlanet needs a bigger community/playerbase
Posted: 28 Sep 2014, 15:13
by djhubertus
kremsy wrote:What shootmania needs is 1) a bigger community, playerbase and 2) something new, competitive, interesting as a new title or whatever (or ShootMania Monolith

), which brings new people and keeps people long term having fun.
Well, to increase playerbase, the game should get back to right direction=competitive game. Now we have casual boring gameplay than really competitive with a lot of things to master. Combo was a good step at release but the progress to bring Combo to e-sport with ads/script features is very slow.
For some reasons, I understand long-term strategy but the current state of platform is an EMERGENCY ALARM. Ubisoft propably will not spend money for ads to promote until next env.
Steam achievements as a "attractive charm" for kids will bring more people and
it was requested 2 years ago without result
