Trackmania Beta4 Server
Moderator: NADEO
Re: Trackmania Beta4 Server
It's possible that the current dedicated works with the final release of the game. Else no doubt that xbx will post a new one, no need to worry about it.
Developer/maintainer of TM² Dedimania records system - TM² Fast4 server script (download , french topic)
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- Posts: 7
- Joined: 08 Sep 2011, 15:13
Re: Trackmania Beta4 Server
Hi all
I have troubles with method ForceSpectatorTarget
1) I set 2 logins and type 1 = follow, but it doesn't seems to work (no effects visible)
2) On some maps (about half of maps), from the game interface,it is not possible to change cam to follow, only replay type is working. When type follow not works, the game show something that looks like free cam.
did i miss somethings
help is welcome
r2
I have troubles with method ForceSpectatorTarget
1) I set 2 logins and type 1 = follow, but it doesn't seems to work (no effects visible)
2) On some maps (about half of maps), from the game interface,it is not possible to change cam to follow, only replay type is working. When type follow not works, the game show something that looks like free cam.
did i miss somethings
help is welcome
r2
Re: Trackmania Beta4 Server
Hi all,
It seems that current dedicated server version is not compatible with some maps built with the release version of TM2 : some blocks missing ... or bug ?
for example : this one
It seems that current dedicated server version is not compatible with some maps built with the release version of TM2 : some blocks missing ... or bug ?
for example : this one

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- Posts: 406
- Joined: 29 Jun 2010, 06:48
Re: Trackmania Beta4 Server
That map have no problem. It runs on our Server (beta4) and there are no Blocks loosesgropapa wrote:Hi all,
It seems that current dedicated server version is not compatible with some maps built with the release version of TM2 : some blocks missing ... or bug ?
for example : this one
Re: Trackmania Beta4 Server
Actually i have the same issue.
When i download a track with the WhiteRock mod applied to it and i want to run it,
it fails completely. Yet another one works but it refuses to work on "The Core" by Rekon.
I've searched everywhere the past 24 hours and i really have no idea.
It loads, then it quickly said Error: Load Failed
Then continues to the other track just like that. I'm confused completely.
When i try adding it locally it screams about not getting challenges but that's the MLEPP console.
Eitherway i've no idea and i was hoping someone knows the solution.
Do i have to use the Mod on the server too, if so isn't that a bit weird to use a 131mb file and share it with the racers on server?
Anyway i really hope someone knows what can be the cause of it.
When i download a track with the WhiteRock mod applied to it and i want to run it,
it fails completely. Yet another one works but it refuses to work on "The Core" by Rekon.
I've searched everywhere the past 24 hours and i really have no idea.
It loads, then it quickly said Error: Load Failed
Then continues to the other track just like that. I'm confused completely.
When i try adding it locally it screams about not getting challenges but that's the MLEPP console.
Eitherway i've no idea and i was hoping someone knows the solution.
Do i have to use the Mod on the server too, if so isn't that a bit weird to use a 131mb file and share it with the racers on server?
Anyway i really hope someone knows what can be the cause of it.
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- Posts: 1
- Joined: 17 Aug 2011, 16:42
Re: Trackmania Beta4 Server
Got the same problem, however, removing the underscore from the server name didn't help. Anyone got a suggestion?Wolle0rism wrote:ok i tried it also in german area, but nothing happens so i´ll post it here
I cant get my server running. Settings are well, i use the correct data but server always shut down after startI´m definitely use the correct password i set in the players page section, whats wrong? Anybody an idea?Code: Select all
[MasterServer] => [501] Request sent : GetConnectionAndGameParams (mp01.maniaplanet.com:80) [Console](Info) ...OK [Ctn] Using account '**********' [Console](Info) Identifying on master server... [MasterServer] => [865] Request sent : OpenSession (mp01.maniaplanet.com:80) [MasterServer] => [1 228] Request sent : OpenSession (mp03.maniaplanet.com:80) [MasterServer] => [1 287] Request sent : Connect (mp03.maniaplanet.com:80) [Net] Script error : Connect(121) Wrong password. Please make sure you spelled your password right [Net] IP Address : ******************** [Console](Error) ...ERROR: Wrong password. Please make sure you spelled your password right Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameCtnApp_MainLoop.cpp Line 497 => '!MwLocals->Abort && GetCtnNetwork()->GetMasterServer()->m_IsConnected' failed. [Console](Warning) Please wait, loading...
*EDIT*
Well, i created an new serveraccount w/o underscore and now it works
edit: Found the correct suggestion myself. Seems like I can't use more than 9 characters in the password. One more and I get the error. Hopefully that gets fixed soon...
OS is Windows Server 2008 R2 x64
Re: Trackmania Beta4 Server
You must be lucky, but unfortunately that's what i get when launching the dedicated server :Flighthigh wrote:That map have no problem. It runs on our Server (beta4) and there are no Blocks looses



Re: Trackmania Beta4 Server
You must be lucky, but unfortunately that's what i get when i launch the dedicated server :Flighthigh wrote:That map have no problem. It runs on our Server (beta4) and there are no Blocks looses



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