Re: Trackmania Beta4 Server
Posted: 13 Sep 2011, 16:30
It's possible that the current dedicated works with the final release of the game. Else no doubt that xbx will post a new one, no need to worry about it.
That map have no problem. It runs on our Server (beta4) and there are no Blocks loosesgropapa wrote:Hi all,
It seems that current dedicated server version is not compatible with some maps built with the release version of TM2 : some blocks missing ... or bug ?
for example : this one
Got the same problem, however, removing the underscore from the server name didn't help. Anyone got a suggestion?Wolle0rism wrote:ok i tried it also in german area, but nothing happens so i´ll post it here
I cant get my server running. Settings are well, i use the correct data but server always shut down after startI´m definitely use the correct password i set in the players page section, whats wrong? Anybody an idea?Code: Select all
[MasterServer] => [501] Request sent : GetConnectionAndGameParams (mp01.maniaplanet.com:80) [Console](Info) ...OK [Ctn] Using account '**********' [Console](Info) Identifying on master server... [MasterServer] => [865] Request sent : OpenSession (mp01.maniaplanet.com:80) [MasterServer] => [1 228] Request sent : OpenSession (mp03.maniaplanet.com:80) [MasterServer] => [1 287] Request sent : Connect (mp03.maniaplanet.com:80) [Net] Script error : Connect(121) Wrong password. Please make sure you spelled your password right [Net] IP Address : ******************** [Console](Error) ...ERROR: Wrong password. Please make sure you spelled your password right Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameCtnApp_MainLoop.cpp Line 497 => '!MwLocals->Abort && GetCtnNetwork()->GetMasterServer()->m_IsConnected' failed. [Console](Warning) Please wait, loading...
*EDIT*
Well, i created an new serveraccount w/o underscore and now it works
You must be lucky, but unfortunately that's what i get when launching the dedicated server :Flighthigh wrote:That map have no problem. It runs on our Server (beta4) and there are no Blocks looses
You must be lucky, but unfortunately that's what i get when i launch the dedicated server :Flighthigh wrote:That map have no problem. It runs on our Server (beta4) and there are no Blocks looses