NadeoImporter [update 2019/10/09]

Discuss everything related to custom data creation.

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xbx
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Re: NadeoImporter [update 2013/08/21]

Post by xbx »

Bonfi96 wrote:I don't know if this http://forum.maniaplanet.com/viewtopic. ... 97#p185791
is considered a bug, but it's better to report it :)
damien updated the import:
2013-08-21 - fix wildcard '*' problem
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spaii
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Re: NadeoImporter [update 2013/08/21]

Post by spaii »

xbx wrote: damien updated the import:
2013-08-21 - fix wildcard '*' problem
Nice !! :thumbsup: :thx: damien
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Harrison_rus
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Re: NadeoImporter [update 2013/08/21]

Post by Harrison_rus »

Can I replace a text "custom" on my text for objects? (text on the picture) For example: Can I made word "Turbo" or "My Road" or empty?
Image
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phil13hebert
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Re: NadeoImporter [update 2013/08/21]

Post by phil13hebert »

When I'm doing this :

Code: Select all

NadeoImporter.exe MeshStatic /MaterialList
It's only showing me this :

Code: Select all

NadeoImporter 2013-08-21_16_12
Is there anything that I'm doing wrong because I would like to have the complete list :?
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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TMarc
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Re: NadeoImporter [update 2013/08/21]

Post by TMarc »

since the cmdline NadeoImporter.exe /?
gives the following

Code: Select all

NadeoImporter 2013-08-21_16_12
Syntax : NadeoImporter CarSkin {Skins/FolderName} [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/SkelGeneric] [/SkelSocketPrefix="x"] [/SkelRootName="xxx"]
Syntax : NadeoImporter CharSkin {Skins/FolderName} [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [
Syntax : NadeoImporter MeshStatic {SourceFbxFileName} [/Collection="xxx"] [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/MaterialList]
Syntax : NadeoImporter MeshDyna {SourceFbxFileName} [/Collection="xxx"] [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/MaterialList]
Syntax : NadeoImporter MeshDynaSkelGeneric {SourceFbxFileName} [/Collection="xxx"] [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/MaterialList][/SkelRootName="xxx"] [/SkelSocketPrefix="x"]
Syntax : NadeoImporter MeshDynaSkelHumano {SourceFbxFileName} [/Collection="xxx"] [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/MaterialList]
Syntax : NadeoImporter MeshDynaSkelFlat {SourceFbxFileName} [/Collection="xxx"] [/MaxSize=xxx] [/HqDds] [/LogMeshStats] [/MaterialList]
Syntax : NadeoImporter StaticObject {SourceFbxFileName} [/Collection="xxx" [/MaxSize=xxx] [/HqDds] [/LogMeshStats]
Syntax : NadeoImporter Item {SourceXmlFileName} [/MaxSize=xxx] [/HqDds] [/LogMeshStats]
I guess it gives only the material list of the given SourceFbxFileName ?
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spaii
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Re: NadeoImporter [update 2013/08/21]

Post by spaii »

damien wrote: the available material list for each environment is now a separate file NadeoImporterMaterialLib.txt.
Look at inside zip package of latest Nadeo Importer ;)
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phil13hebert
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Re: NadeoImporter [update 2013/08/21]

Post by phil13hebert »

spaii wrote:
damien wrote: the available material list for each environment is now a separate file NadeoImporterMaterialLib.txt.
Look at inside zip package of latest Nadeo Importer ;)
Merci spaii :)
J'avais vu celui dans le fichier zip, mais je n'étais pas certain que c'était la même chose que lorsque c'est généré par l'importer.
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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spaii
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Re: NadeoImporter [update 2013/08/21]

Post by spaii »

De rien ;)

L'option /MaterialList est obsolète.
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HawkGer
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Re: NadeoImporter [update 2013/08/21]

Post by HawkGer »

I've been on hold for months now because of this scaling problem. Anyone here who can help me?
In 3ds max I go to: File --> Export --> Fbx Plugin
In the screen that appears I go to Advanced Options --> Units --> Scale Factor
I can place my cursor in there but can't write any numbers or anything...
The same goes for when I try to change that setting in the preset options (on the bottom left).
Or is there any other way to change the scaling of the object?
Any help is very appreciated!
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phil13hebert
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Re: NadeoImporter [update 2013/08/21]

Post by phil13hebert »

HawkGer, try this maybe ?

Go to Customize -> Units Setup... -> Then select what you want :)
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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