Maniaplanet Update #4 - wishlist

Read all the announcements made by Nadeo in this forum

Moderator: English Moderator

Fix
Nadeo
Nadeo
Posts: 1256
Joined: 14 Jun 2010, 17:28

Re: Maniaplanet Update #4 - wishlist

Post by Fix »

-90% of MP4 stadium graphics are TMT ones... the style of signs has changed.
-the roads were already glossy in TMT
-sunset settings have changed because of the dynamic daytime feature, which add new interpolation constraints.
-see post above, nostalgics can load old textures.
User avatar
Demented
Posts: 2327
Joined: 07 Nov 2010, 13:17
Location: United States

Re: Maniaplanet Update #4 - wishlist

Post by Demented »

Wish:
A website owned by Nadeo that registered users can use to upload linked content for Locators such as sign and airship skins.
So many signs with locators linked to ImageShack are now broken. There is no way to insure linked content will remain available in the future unless it is owned and controlled by Nadeo. Often signs can be an important aspect of maps. Especially when there isn't a clear route to follow.
When users buy a Nadeo game they get an activation code. This same code or even user login could be used to limit who can upload content (similar to the Maniaplanet Live player page). There can even be a gallery on this site so people can look at and download signs and skins, (maybe even objects) made available to the public.
This would allow for a Permanent Link for locators.
Is there any reason this couldn't or shouldn't be done?
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
User avatar
Miss
Posts: 2151
Joined: 05 Jan 2016, 11:34
Location: The Netherlands
Contact:

Re: Maniaplanet Update #4 - wishlist

Post by Miss »

It can be abused since it's direct-link hosting.
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own. :thx:
Check out Image openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
User avatar
Demented
Posts: 2327
Joined: 07 Nov 2010, 13:17
Location: United States

Re: Maniaplanet Update #4 - wishlist

Post by Demented »

True, unless it is monitored and or limited in some way.
Basically, there needs to be a better system for these things.
I mean, what percentage of maps do people download now that have broken links, lighting or missing content of some kind? Quite a few.
I think there should, and can, be a solution for this.
CPU: Intel I7-4770 64Bit @ 3.4Ghz.
Ram: 32GB DDR3
GPU: Geforce GXT 1060 6.2GB DDR5
Windows: 7 Pro SP1 64bit
User avatar
eyebo
Translator
Translator
Posts: 3493
Joined: 15 Jun 2010, 12:01
Location: Kansas, USA
Contact:

Re: Maniaplanet Update #4 - wishlist

Post by eyebo »

User avatar
Miss
Posts: 2151
Joined: 05 Jan 2016, 11:34
Location: The Netherlands
Contact:

Re: Maniaplanet Update #4 - wishlist

Post by Miss »

eyebo wrote: 23 Jun 2017, 16:59 ManiaCDN?
I don't think that's for generic locators like cars and stuff though, more for like titlepacks and textures for stuff?
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own. :thx:
Check out Image openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
User avatar
745
Posts: 112
Joined: 15 Jun 2010, 19:27
Location: Blumenau-Brazil

Re: Maniaplanet Update #4 - wishlist

Post by 745 »

Folder structure and miniatures for F3(block skin) in map editor.
User avatar
riolu
Posts: 1329
Joined: 15 Jun 2010, 18:39
Location: Germany

Re: Maniaplanet Update #4 - wishlist

Post by riolu »

Are there any plans on reverting the engine sounds (especially the Canyon and Valley cars, Stadium to some extent too) to the MP3 state? Now the cars sound really underpowered as they rev up too quick and stay at 10000 rpm for too long before shifting. The sounds in general seem to have lower bass levels too and sound less agressive, if you know what I mean. Sure a low priority thing, but something to put into consideration some day.
User avatar
adamkooo2
Posts: 1318
Joined: 13 Jun 2014, 08:43
Location: Slovakia
Contact:

Re: Maniaplanet Update #4 - wishlist

Post by adamkooo2 »

acceleracer_01 wrote: 19 Jul 2017, 01:03 Are there any plans on reverting the engine sounds (especially the Canyon and Valley cars, Stadium to some extent too) to the MP3 state? Now the cars sound really underpowered as they rev up too quick and stay at 10000 rpm for too long before shifting. The sounds in general seem to have lower bass levels too and sound less agressive, if you know what I mean. Sure a low priority thing, but something to put into consideration some day.
Agree, +1
/\rkady
Image
User avatar
Nerpson
Translator
Translator
Posts: 1554
Joined: 27 Sep 2013, 18:02
Location: France
Contact:

Re: Maniaplanet Update #4 - wishlist

Post by Nerpson »

I just saw riolu's last message, and indeed, I think it's especially true with Valley. It's like the driver shifts way too late. So 75% of the time we're hearing the highest pitched sound.
ImageImageImageImage
Post Reply

Return to “Announcements”

Who is online

Users browsing this forum: No registered users and 1 guest