Questions & Answers Trackmania Turbo

Discuss everything related to Trackmania Turbo.

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NeveValkoinen
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Joined: 21 Mar 2016, 11:42

Re: Questions & Answers Trackmania Turbo

Post by NeveValkoinen »

djhubertus wrote:
NeveValkoinen wrote:console must have identical feature of pc version >.< whats the sense of make a game most for console , and make the pc version better?
I hope it's a sarcasm but ok, will try to answer.
Consoles are very limited in terms of management policy, that's why most consoles games doesn't have modding unless game is using own editors and files are small. That's why Nadeo put trackbuilder to make console players happy.

The sense of making pc version better is, to add more variety of setting and customization. Turbo has mixed reviews on steam due multiple 'lacks' of features that were in previous Trackmania titles which makes people sad. This is something that is not necessary on console games.
What the hell are you talking about m8? Pc got the possibility to let the camera changing during race, in trackbuilder, ps4 not. And you are talking me about all this crapping management policy stuff? Lol. Who cares about that im talking about simple things of the game :roflol:
TheTekator
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Joined: 08 Jul 2012, 18:35

Re: Questions & Answers Trackmania Turbo

Post by TheTekator »

GanjaRider wrote:Is it possible to drag scenery blocks in TMT? Doesn't seem like it but I need to be sure.

Like this:
Can't do it either (on PS4) which is frustrating.
Even worse with camera triggers and even, block mixing ... that are used in campaign tracks ! Why making tracks with all those great features even on PS4 if no one can copy it :( (I guess blockmixing tool from MP works for TMT the same way and maybe even without being updated ?)
tcq
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Re: Questions & Answers Trackmania Turbo

Post by tcq »

TheTekator wrote:
GanjaRider wrote:Is it possible to drag scenery blocks in TMT? Doesn't seem like it but I need to be sure.

Like this:
Can't do it either (on PS4) which is frustrating.
Even worse with camera triggers and even, block mixing ... that are used in campaign tracks ! Why making tracks with all those great features even on PS4 if no one can copy it :( (I guess blockmixing tool from MP works for TMT the same way and maybe even without being updated ?)
PapyChampy wrote:
jui wrote:
PapyChampy wrote: No.
Campaign maps do have blockmixing.
Containers and cubes are available in preset macroblocks, but not as standalone blocks/items.
Oo first time the campaign maps are "special". Hmm i always thought it is cool that the campaign maps are created with the same possibility that the user editor offered.
Some reasons for this choice :

- Much more assets than in previous TM games, (Billboards and objects) so it was needed to correctly place them and display them on the maps.
- Allowed to increase the overall quality of the campaign
- Allowed to make some ideas and concepts work for some maps
- (Hopefully) Preventing cuts
- Clean mixmapping. (No visible overlapping textures.)

To name a few.

I can understand why it can be seen as a drawback though.

Sorry, I guess.
patrick3004
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Joined: 16 Jun 2015, 17:14

Re: Questions & Answers Trackmania Turbo

Post by patrick3004 »

Any way to display the fps onscreen when racing (PC version)?
rat_in_car
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Re: Questions & Answers Trackmania Turbo

Post by rat_in_car »

patrick3004 wrote:Any way to display the fps onscreen when racing (PC version)?
FRAPS.
Akbalder
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Re: Questions & Answers Trackmania Turbo

Post by Akbalder »

patrick3004 wrote:Any way to display the fps onscreen when racing (PC version)?
There is an option in uplay (or steam) to do that.
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GanjaRider
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Re: Questions & Answers Trackmania Turbo

Post by GanjaRider »

Thanks for answering TheTekator. Shame it's not possible. And it seems so simple to implement. It's also possible to drag water and dirt so why not scenery blocks or roads. I don't care about blockmixing though. I only care about internal cams!!! :lol:

Anyway this thread should be called "questions and answers: by players, for players". :D
patrick3004
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Joined: 16 Jun 2015, 17:14

Re: Questions & Answers Trackmania Turbo

Post by patrick3004 »

rat_in_car wrote: FRAPS.
?
Akbalder wrote: There is an option in uplay (or steam) to do that.
So no in-game method?
rat_in_car
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Re: Questions & Answers Trackmania Turbo

Post by rat_in_car »

patrick3004 wrote:
rat_in_car wrote: FRAPS.
?
Akbalder wrote: There is an option in uplay (or steam) to do that.
So no in-game method?
You question was "Any way to display the fps onscreen when racing (PC version)?"
"Any way" means "fraps" or "option in uplay" too.
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Florenzius
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Re: Questions & Answers Trackmania Turbo

Post by Florenzius »

SSM.Speed... wrote:salut

jai acheté est tester franchement GG car super jeux (je suis niveau 3 vous dire que jai tester )

mes le manque d'enregistrement records est la fail du jeux car pas de défit

ya quelque joueurs de mon server SSM°VeryShort 2016 Canyon qui son venue mes dit la meme chose

comme quoi l'avenir d'un jeux tien a peu de chose nn !!!

donner nous un system de records et sur PC on va double voir triplé les licences :thx:
Can you write english or put a translation to english to this thread too?
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