Questions & Answers Trackmania Turbo

Discuss everything related to Trackmania Turbo.

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GanjaRider
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Joined: 17 Jun 2010, 10:23
Location: The Netherlands

Re: Questions & Answers Trackmania Turbo

Post by GanjaRider »

I'll think about it tomorrow. At the moment I just feel sad, confused and not welcome.
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i7mean
Posts: 286
Joined: 28 Nov 2015, 15:01

Re: Questions & Answers Trackmania Turbo

Post by i7mean »

Well you shouldn't let this nickname thing get you down ;) You're well known in the community so you shouldn't "fear" something if I can say it this way.
BTW the letter in the game are on capitals so it would be GANJAR1DER and nobody will see any difference.
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Flighthigh
Posts: 406
Joined: 29 Jun 2010, 06:48

Re: Questions & Answers Trackmania Turbo

Post by Flighthigh »

Please have look at me that I was not 80 pages of reading to find out if my question has been answered. The search function has given me no answer.

I use the PC Version
1.
You can refer to the Player Page view that there are tracks from the community. How can I download this and how can I bring it into the game so that I can drive this Tracks offline.
2.
Some one told me that i can see/or play dev. Replays. If i use the Replayeditor the folder ist emty. So i her that i must build a Folder called Replay(s) manuell and put there the Replays manuell into it. Is there a docu what folderstruktur ist possible in TMT.
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GanjaRider
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Location: The Netherlands

Re: Questions & Answers Trackmania Turbo

Post by GanjaRider »

@i7mean: Thanks, I know pleople will recognize me with a slightly adjusted name but still, it feels like it's not me. So i'm still not sure what to do.

Another question: If I connect both the PS4 and PC version of Turbo to the same Uplay account, will I be able to share my tracks between platforms (via the Trackmania Turbo Center)? So if I build a track on PS4 can I play it on PC too?
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Florenzius
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Re: Questions & Answers Trackmania Turbo

Post by Florenzius »

Me too, i have the same problem
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Darkhawk
Posts: 52
Joined: 05 Apr 2013, 17:43

Re: Questions & Answers Trackmania Turbo

Post by Darkhawk »

GanjaRider wrote:@i7mean: Thanks, I know pleople will recognize me with a slightly adjusted name but still, it feels like it's not me. So i'm still not sure what to do.

Another question: If I connect both the PS4 and PC version of Turbo to the same Uplay account, will I be able to share my tracks between platforms (via the Trackmania Turbo Center)? So if I build a track on PS4 can I play it on PC too?
I don't think so because there is also no cross-platform gaming in TMT.
Fix
Nadeo
Nadeo
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Joined: 14 Jun 2010, 17:28

Re: Questions & Answers Trackmania Turbo

Post by Fix »

Demented wrote: Also, will any tracks made with the TMT version of Lagoon be able to be transferred or converted to TM² Lagoon?
as some TMT Blocks won't be in Lagoon MP I doubt it will work nicely, if it works at all.
Zooz
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Re: Questions & Answers Trackmania Turbo

Post by Zooz »

GanjaRider wrote:Just got the PC version aswel. But I can't choose my nickname in Uplay? I knew this day would come when Nadeo sold its game to Ubisoft. I feel discriminated.
That's terrible.

I also could not be Zooz, because the name was already taken... But this is worse :cry:
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disposableaccount
Posts: 182
Joined: 27 Dec 2014, 01:55

Re: Questions & Answers Trackmania Turbo

Post by disposableaccount »

Fix wrote:
Demented wrote: Also, will any tracks made with the TMT version of Lagoon be able to be transferred or converted to TM² Lagoon?
as some TMT Blocks won't be in Lagoon MP I doubt it will work nicely, if it works at all.
so no rollercoaster for mp lagoon?
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i7mean
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Joined: 28 Nov 2015, 15:01

Re: Questions & Answers Trackmania Turbo

Post by i7mean »

What makes you think that? Rollercoasters blocks are entirely part of the environment, they will be on MP.
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