TM2 @ E3

Discuss everything related to Trackmania 2.

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The_K
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Re: TM2 @ E3

Post by The_K »

Guys, relax.
There should be some good stuff coming up today (Tuesday) :D
My Favorite Quotes from the Nadeo team at E3:
Jeryo: This is my track!
MrBoB: Dancemania coming soon!

You Jokers! Had a great time with all four of Nadeo's team that was Present!
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Jojo_44
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Re: TM2 @ E3

Post by Jojo_44 »

Knutselmaaster wrote:Well, i think most of you guy's are turning it around.
You say "the American public wants ingame footage", why would they want something, as they don't even know the game?
I think the trailer has more effect on people that never seen or heard of the game, as it gives global impressions, a lot of fast paced action, the editor, and an overview of the graphics.
Just a car on a track (even if it is with a looping) would make it look like "just another racing game" to ignorant people.
The ones that want to see game play video's is ourselves, because we know the game, have seen the other trailers etc.
I agree that it was short compared with other presentations, that is too bad.
The other games already have millions of copies sold and are eagerly expected by the public, Ubi knows that they are going to sell hundred million copies of it, hence the longer presentations.
But to show the game to people that never heard of it, and taking the time that was given to do it, this was really the better way imo.
Totally agree with you, best comment here.

And again thanks to reaby for the chat and all guys stayed there. I think it was a nice discussion ;)

best regards, Jojo
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my english sounds very unfriendly but it isn´t ;)
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eyebo
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Re: TM2 @ E3

Post by eyebo »

Somehow I feel like I should spam this link over here too. :P
eyebo wrote:Here's a gallery of screenshots of the E3 trailer I took from the 1080p version downloaded from the E3 Assets page.

Every frame was saved out to png files and then I sorted through all 2000+ of them. I tried to get the sharpest image of every scene. Sometimes I opted for several of each scene so you could see the progression of blocks and get an idea what each block would be for that part of the track.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)

For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
ionian
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Re: TM2 @ E3

Post by ionian »

Really nice quote there Willa - and looking at the commments on that article it seems that it impressed a lot of the public as well.
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w1lla
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Re: TM2 @ E3

Post by w1lla »

eyebo wrote:Somehow I feel like I should spam this link over here too. :P
eyebo wrote:Here's a gallery of screenshots of the E3 trailer I took from the 1080p version downloaded from the E3 Assets page.

Every frame was saved out to png files and then I sorted through all 2000+ of them. I tried to get the sharpest image of every scene. Sometimes I opted for several of each scene so you could see the progression of blocks and get an idea what each block would be for that part of the track.
+1. Now you can see how b-e-a-uitiful game it really is.
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Hylis
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Re: TM2 @ E3

Post by Hylis »

Akbalder wrote:The trailer is short but we have been able to hear the great engine sound.
Mac_Matrix wrote:there wasn't really much new aside from the epic engine sounds ...
eyebo wrote:Pretty much all I took away from the presentation was the engine sounds. And they sounded pretty sick! :shock:
haenry wrote:The sounds are definitive sick, eyebo! 101% agree to you ;)
fng_thatoneguy wrote:The engine sounds are wicked awesome; especially when the red car is drifting past the other two on That One Curve. :)
tcq wrote:The engine sound was pretty awesome :)
Sorry about that. :oops:

When I first saw the trailer, I had to accept that presenting the games at their best is part of the job, because it is the way it is done, but I will not wait another second to tell you that the sound is a work done on top of the ingame pictures made with the Shoot HQ. It is like a 'music of engines' :/

The sound has been improved in the game, but not that much. It gives us motivation to improve it even more, but we are movitated by a lot of things to develop these days.

So, I quoted all that I can find about the great sound to try to I answer each one here.

Some people from the team here was not confortable with having this sound, and I was a little scary, but sometimes it is part of the selling. Maybe they should have used a music instead. I don't know. I think that was the goal:
fng_thatoneguy wrote: Like other games at E3 this year, the graphics and the sounds of trackmania2 is just incredible!!
at least, we are now part of this family :mrgreen:
http://www.eurogamer.net/videos/star-wa ... ke-trailer

however, be sure the team is working on the games, not the trailers ;)
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Re: TM2 @ E3

Post by ionian »

Lol - I did wonder if it was in-game sounds. It's a shame that it wasn't the real in-game fx, but at least you now know that the community likes the roar of a muscle V12!
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Bramble
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Re: TM2 @ E3

Post by Bramble »

Pff, fooled me with the sounds too. :cry:

I hope it appealled to all the non TM people out there though. The PC gamer article that someone posted a link to seems encouraging, lets hope that other people agree!
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Re: TM2 @ E3

Post by Hylis »

SlamDunk wrote:It indeed was a bit shocking and disappointing how little air time TM² actually got... :?
Rasque wrote:Summary: :cry:
Knutselmaaster wrote:Well, i think most of you guy's are turning it around.
You say "the American public wants ingame footage", why would they want something, as they don't even know the game?
I think the trailer has more effect on people that never seen or heard of the game, as it gives global impressions, a lot of fast paced action, the editor, and an overview of the graphics.
Just a car on a track (even if it is with a looping) would make it look like "just another racing game" to ignorant people.
The ones that want to see game play video's is ourselves, because we know the game, have seen the other trailers etc.
I agree that it was short compared with other presentations, that is too bad.
The other games already have millions of copies sold and are eagerly expected by the public, Ubi knows that they are going to sell hundred million copies of it, hence the longer presentations.
But to show the game to people that never heard of it, and taking the time that was given to do it, this was really the better way imo.
.dejavu wrote:Gameplay is important to NEW players, and not to us. We wan't to see the gameplay just because we would like to see the physixs of the game!
But the gameplay is one of the most important thigs a new player would like to know, before buying a game!
It like sell to a new player (on this kind of game) bf3 or Mw3 without show the gameplay. It's going to be a first person shooter? Or third person shooter?
.dejavu wrote: I expected:
-See florent on the theater
-A game play video, like ubisoft did with all the games he presented .. Why no gameplay video of tm2? bah..
-Something more about maniaplanet.. what's going to be?
-Tell how already big is the comunity and world around trackmania, and not just "10'000'000 of players"
(...)
Im disappointed, but just about the presentation and not about the game ;)
To answer that

There will be TrackMania² Canyon on the booth of Ubisoft. It will be a constant flow of people coming and watching it and even being able to play. We have a nice place here, and with many people from Ubisoft to support this. I believe that the best way to make people believe about the quality of the gameplay is actually having them play. This is our greatest strengh compared to games made of cinematics scenes.

As for my presence to the E3, I think it is the same. Rather show the game, present the people here for the publishing of ManiaPlanet rather than aiming again for the deepest discussion on expert topics that I would rather do if I where there ^_^ It would look like this: Okay, let's talk about the plug-in system with ManiaScript for the advanced map editor. What a gift here to help compensate :mrgreen:
Lmb-willy wrote:On the dreamhack we become a Lot of ingame footage;)
In fact, I think there will be right from E3. People will probably film it from the booth. So, I would expect gameplay videos to pop up on some websites.
fng_thatoneguy wrote:I hope it was enough to get the press excited enough about it to start covering it in the USA gaming media.

And hopefully Ubi will give NADEO more time next time so it's not overshadowed by the other games.
eyebo wrote:+1. You hit the nail on the head as far as how I felt when watching the presentation. Maybe they did the best they could with the time they were allotted. But I really hoped for more.

(...)

But I also recognize that this presentation was basically welcoming the attendees and giving them a sneak peak of what is going to be at the various booths. We're not there at E3, so this is all we see... so sometimes it's hard to understand that this is just a small snippet of what the attendees will be seeing of Canyon. They'll get a much closer look and the chance to get really excited about it when they visit the booth.... I hope. ;)

I think we had the maximum time we can hope for since when you are unkwown, it is more risky to be present. Quite frankly, it was already really potivite to have that time, and the wish is that it will make the press excited enough to make it grow.

We all hope! We want the US to be part of the great gaming party that we are readying for the years to come!

Finally, I think this is the best to conclude to all those constructive posts:
http://www.pcgamer.com/2011/06/07/e3-20 ... e-verdict/

And I go back to prepare the beta since we have work to do before the release in September :)

Cheers
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SiH13
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Re: TM2 @ E3

Post by SiH13 »

I fully agree to the PC gamer article and Hylis :)
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