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Re: Valley: Screenshot/Video/Article Discussion

Posted: 05 Apr 2013, 13:39
by Fluffykins
Valley looks awesome, I could tell it's good already, Hylis is also a good player. Maybe he/she and I could become Friends...

Re: Valley: Screenshot/Video/Article Discussion

Posted: 05 Apr 2013, 15:41
by Filipe1020
Fluffykins wrote:Valley looks awesome, I could tell it's good already, Hylis is also a good player. Maybe he/she and I could become Friends...
It's him, also I always find it funny to see him crashing on his own game :lol:

Re: Valley: Screenshot/Video/Article Discussion

Posted: 05 Apr 2013, 15:57
by wiidesire-2
He always crashes :roflol:

in the first gameplay sceen he crashed against a tree and now he crashed after the loop :lol:

edit: 999th post :D

Re: Valley: Screenshot/Video/Article Discussion

Posted: 05 Apr 2013, 17:03
by Fluffykins
If he was in Mega Man, he whould be Crash Man. :roflol:

Re: Valley: Screenshot/Video/Article Discussion

Posted: 06 Apr 2013, 00:13
by 745
From the last video I think I'll like it, except that the car leaves the ground a bit too easily on up/down hill corners.

Re: Valley: Screenshot/Video/Article Discussion

Posted: 06 Apr 2013, 18:06
by Filipe1020
745 wrote:From the last video I think I'll like it, except that the car leaves the ground a bit too easily on up/down hill corners.
It's all a matter of getting used with the handling :thumbsup:

Re: Valley: Screenshot/Video/Article Discussion

Posted: 09 Apr 2013, 15:28
by Alter-Fox
Filipe1020 wrote: It's him, also I always find it funny to see him crashing on his own game :lol:
Well, he doesn't have so much time to practise at the game as we do, since he's so busy MAKING it :lol:.
Directing the creation of a game is a pretty involved job. You don't get the time to play your game as much as the players who get amazingly excellent at it. I'm on a couple dev teams myself right now and even just being the lead of the story department (for just one of them!) has eaten into my spare time like you wouldn't believe (the story lead does have to do many of the same things as the project lead). But the project lead's job is even busier.

Re: Valley: Screenshot/Video/Article Discussion

Posted: 09 Apr 2013, 21:44
by jojoba007
I Dont want to be negative, but after seeing this video I think I'm not going to like valley.

My opinion is that they try to give TM2 to much off a realistic approach.

TM franchise should be far from realistic as possible. And should be more of a toys car like approach and have the wildest blocks and maps. This is what TM distincts itself from the rest.

If I want to play a realistic driving game I can choose games like Dirt or anything like it ...

But, we will see ... :D I'll give it a try anyway :thumbsup:

Re: Valley: Screenshot/Video/Article Discussion

Posted: 09 Apr 2013, 23:03
by Alter-Fox
Maybe I'm too artist-y but I like the juxtaposition/contrast between realistic driving physics and insane stunts in Canyon. Even if it does make the game significantly harder than TM1.

Re: Valley: Screenshot/Video/Article Discussion

Posted: 22 Apr 2013, 20:18
by wiidesire-2
Damn... need some new Valley gameplay or pictures otherwise I gotta explode in a few days :roflol: