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Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Aug 2014, 08:48
by steppie
For the deactivation of records during warmup that won't happen XD. It is all about the fastest time and not connected at all to the race started idea.
I still don't see the point in showing that I claimed a record in that chat, when i didn't! Warmup is not official race!
Damn, I missed that

Thanks
For the next version when it does come up there is refactoring being done in the code so that fonts, text sizes, background sizes marges ... are more unified

Great

Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Aug 2014, 11:21
by oliverde8
steppie wrote:For the deactivation of records during warmup that won't happen XD. It is all about the fastest time and not connected at all to the race started idea.
I still don't see the point in showing that I claimed a record in that chat, when i didn't! Warmup is not official race!
In Formula 1 during practices best times are kept & shown. it rare cases during the weekend a fastest time is done during practice. Even throught the fastest Race time is separate.
Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Aug 2014, 20:10
by oliverde8
steppie wrote:Hi guys,
I've notices some basic things missing in rounds script mode.
1. Rounds_SetPointsRepartition is not set from the controller.
2. If you set PointsRepartition manually LiveRankings widget doesn't update the points array and show wrong points.
Hi, can you tell me how you set it manually because I can't change the. I have been trying Rounds_SetPointsRepartition,
Rounds_GetPointsRepartition and for me they are broken.
Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Aug 2014, 21:53
by steppie
Like this:
Code: Select all
private $roundsPoints = array('31', '27', '25', '23', '21', '19', '17', '15', '13', '11', '10', '9', '8', '7', '6', '5', '4', '3', '2', '1');
$this->connection->TriggerModeScriptEventArray('Rounds_SetPointsRepartition', $this->roundsPoints);
I've also made this small change to forceEndRound in chat_admin.php so it work in script mode
Code: Select all
function forceEndRound($fromLogin, $params)
{
$admin = $this->storage->getPlayerObject($fromLogin);
try {
if ($this->storage->gameInfos->gameMode == GameInfos::GAMEMODE_SCRIPT){
$this->connection->triggerModeScriptEvent('Rounds_ForceEndRound');
}else{
$this->connection->forceEndRound();
}
$this->exp_chatSendServerMessage('#admin_action#Admin#variable# %s #admin_action#forces the round to end.', null, array($admin->nickName));
} catch (Exception $e) {
$this->sendErrorChat($fromLogin, $e->getMessage());
}
}
Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Aug 2014, 22:18
by oliverde8
ok, thanks a lot. I figured out the endRounds will make the change for RoundsPoints as well
Edit : so the set actually works It is the get that doesen't work,

Re: FeedBack & Bugs | Your ideas are important
Posted: 07 Sep 2014, 17:27
by Vrba
So here I post the things chat commands that would be nice to have.
/toprecs or /topsums to see how many 1st,2nd and 3rd locals you have.
/admin delrec1* or delloc3** for erasing locals if they are cheated. (1* del 1st local) (3** del 3rd local)
/sectms and /cptms to see the times between cps (sector times) and to check what time easc local had at a certain cp.
/bet so people bet with planets (unsure if it exists)
Otherwise the sistem works great and is very simple to use.
Best wishes!
Vrba
Re: FeedBack & Bugs | Your ideas are important
Posted: 07 Sep 2014, 18:43
by oliverde8
Hi,
/sectms and /cptm already exists, you need to open the recs windows /recs and there should be a button to open the cp times window.
I don't think we will do a betting plugin, not anytime soon anyway, We would prefer if some other developpers started building third party plugins.
we will try and do the other things.
Re: FeedBack & Bugs | Your ideas are important
Posted: 18 Sep 2014, 20:54
by w1lla
Bug:
When a map ends and a new one comes donate window is open. It has happened on several servers which run expansion. It seems it is not closed after all. Maybe a maniascript issue here.
Re: FeedBack & Bugs | Your ideas are important
Posted: 18 Sep 2014, 21:00
by oliverde8
hi, thanks don't you mean the widget?
and where you on the PMC server? on that one it is forced to open
Re: FeedBack & Bugs | Your ideas are important
Posted: 18 Sep 2014, 21:09
by w1lla
It is on the PMC server. Didnt know... Thought it was a bug but thanks for clearing it out.