Cool, you added nothing to the discussion anyway. As far as I know the matchmaking servers are back up, but the original aim of SSM was a protest. Which is basically what this discussion is. I challenge you to think critically next time you decide to make a post here.Suma wrote:Nothing, because I neither have the time nor the interest to deal with your "emotions".caspa wrote:What fallacy are you gonna come at me with next?
While we are here on page 8 without anything solved but waisting a lot of time, in other threads with more constructive people a couple of bugs got fixed e.g. just yesterday.
I'm off again.
At the same time you can be negative and still express things that you like. The only difference is you, choosing not to respond to the negative ones. And thats one of the issues I have - even if you do read every single post and think about them, theres nothing to really show us that you do. Apart from these kind of posts when you are pushed to do it.Hylis wrote:You can be positive and still express things that you dislike. It's the difference with judging.
I understand that, and I do recognize that most of us players have no idea what actually goes into to making/coding a game. But we are still able to identify (in our eyes) the most important things that need to be fixed. You are the developers, we are the consumers, so this forum is as far as our concerns can come. Have you heard of the mantra "complain early, complain often"? That is the best stance that we, the consumers, can takeHylis wrote:In fact, I often say that players are nearly always right when it comes to feelings, frustrations & hopes. And I read as much as possible of it, and it helps me a lot to make the solutions myself. Because for solutions, priorites and judgements, they are are nearly always wrong, because they ignore most of the constraints and that they are not spending as much time as us on it. It's my job since years, and it includes long term strategy, technical constraint, priorities and a lot of others parameters.

And this is where I really think that the problem lies. You keep saying, "I'm building for the future" - but as far as we know, you don't acknowledge our warnings. Those short term compromises (e.g. leaving beta2 mechanics as they were) could have resulted in a lot more players still playing than there is right now. Which means a much bigger pool of players to draw feedback from.Hylis wrote:And if you like to really would like to understand, like someone would explain some science that you know less, it's mainly because we are taking time to make the things as they should be. I said it many times that there were technical issues in B2 stuff that needed first to be consolidated. Maybe we would have kept more players to betray this, like some games would often do just to make more seducing graphics, like removing the customisation or make a quality netcode. For me, it's short term, and I am not here for easy short term. I am here to build a solid FPS for the years to come. And I know that it's simply our unbeatable ally to reach the players on the long run. And my trust of the situation comes from that, and a little from players that are still there in spite of saying they would leave already a long time ago
The main thing I want to know is, what is more valuable to you?
Hypothetical situation: In a years time, you have completed everything you wanted to and the game fits your longterm vision. But despite this, there are no more than 20 people logging onto the game each day.
Or
During that year, you made some of these short term compromises to appease the small community you have left. Players are happier, and more likely to bring their friends to the game. The game may still not be the way that you want it, but there is a strong "hardcore" community that will most likely continue to keep playing. The difference here is that you still have a community to bounce ideas off of.
I just really want to know what the real long-term goal with this game is. And PLEASE, don't use CEO-speak like you usually do in your posts and blogs.
(For an example of what i mean, look at this: http://imgur.com/rT4yuwG - it actually says nothing...)