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Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 08 Jul 2014, 20:29
by HaagseSmurf
Jojo_44 wrote:I´ve heard from many ppl that very often after the update the sound isn´t working in sm multiplayer. You don´t hear your opponents(neither steps nor the shots) and also no capture sound. I got it a couple of times too.

I don´t know if it´s already reported, if so, Im sry.

Jojo
Actually in Valley there is a sound issue in Multiplayer in rounds as well.
A lot of players have dissapearing engine sounds.
It only appears in rounds and not in timeattack.
On some maps the enginesound completely dissapears and you can only hear slides or bumps, its like running without gas on a flat tire.
Dont know if it is related to the sound issue in Shootmania but its at least worth to mention.

Greetz,

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 08 Jul 2014, 20:32
by fleo
You're welcome! I just noticed something else:

-The TM² mix title and the Combo title still have 3D buttons in their menu. So it's mixing with the new style in the servers browser. I see every other titles in the new style (or let's say the very old style without black rectangle for the buttons :P ), official and custom ones.
-Today a MM match started with only 5 players. Maybe the sixth left right at the start but I didn't see him :/

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 08 Jul 2014, 21:15
by novationx
GabrielM wrote:
fleo wrote:- I think I already saw this one, but just in case: improve the design of the search field in the buddy menu, it's no obvious what it is for atm (simply add an icon).
- The buddy search field still displayed in the buddy menu settings part.
Fixed ! Thanks fort the report :thx:.
NADEO did it again. Develop/Design a new chat-system. Recycle old icons totally not fitting the new style of the chat. Im starting to think that you just dont want a good-looking game :/

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 08 Jul 2014, 22:36
by djhubertus
Could you add option to import custom sounds to action maker?
About default script, you forgot !Owner.IsInWater, because it's not possible to shoot when in water(laser, rockets etc)

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 08 Jul 2014, 23:30
by fleo
djhubertus wrote:About default script, you forgot !Owner.IsInWater, because it's not possible to shoot when in water(laser, rockets etc)
I think they did that on purpose, like the autoswitch on pad, you have to code it if you want to enable it. That lets freedom to use custom weapons in a different way.

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 09 Jul 2014, 09:21
by Akbalder
In a title pack, "test map with mode" doesn't show the script of the gamemode in the list.

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 09 Jul 2014, 10:40
by fleo
fleo wrote:-The TM² mix title and the Combo title still have 3D buttons in their menu. So it's mixing with the new style in the servers browser. I see every other titles in the new style (or let's say the very old style without black rectangle for the buttons :P ), official and custom ones.
Oh ok by reading this I discovered that "If both background_replay and background_img are left empty, the background will be the clouds and the menu will be using 3d style." that explains the different styles even in your titles. Is it going to stay like that? :?

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 09 Jul 2014, 11:26
by djhubertus
fleo wrote:
djhubertus wrote:About default script, you forgot !Owner.IsInWater, because it's not possible to shoot when in water(laser, rockets etc)
I think they did that on purpose, like the autoswitch on pad, you have to code it if you want to enable it. That lets freedom to use custom weapons in a different way.
But custom weapons with default scripts should work like default hardcoded weapons.

Re: Maniaplanet 3.1 RC2 quick fix wishes

Posted: 09 Jul 2014, 11:32
by fleo
I completely agree, that seems more logical to me. And if someone wants a different behaviour, he'd have to code it, not the opposite.