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Re: Pursuit v1.6 - Need for Speed gamemode

Posted: 08 Mar 2015, 16:10
by weerwolf
domino54 wrote:Yeah and noone told me and i had rage whole evening :roll:
When we will have it back and will same situation appear on Chase/Siege cup?
Para-Gone- :roflol:

Re: Pursuit v1.6 - Need for Speed gamemode

Posted: 08 Mar 2015, 17:01
by Ozon
I thought I could help by opening a thread dedicated for collecting useful 3D objects.

viewtopic.php?f=265&t=30576#p241503

Re: Pursuit v1.6 - Need for Speed gamemode

Posted: 12 Mar 2015, 21:03
by alphaleon
updated dutch translation:

Code: Select all

LANGUAGE: "NL"
63 => "Rij ver weg!",
64 => "$<%1$> heeft gevangen $<%2$>",
65 => "$<%1$> is de eerste politieagent!",
66 => "$<%1$> is de nieuwe politieagent!",
67 => "De vorige politieagent heeft de server verlaten",
68 => "Niet onder de map vallen!",
69 => "Niet buiten de map rijden!",
70 => "$<%1$> is de laatste dief!",
71 => "Politieagenten: %1",
72 => "Dieven resterend",
73 => "Dieven zijn gevlucht!",
74 => "Alle dieven zijn gevangen!",

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 16 Mar 2015, 17:23
by Dommy
New topic for translations ;)
viewtopic.php?f=465&t=30696&p=241999#p241999

I completely forgot to post changelogs, there they are ^^:
1.3
+ Added points display
+ Added policeman selection

1.4
+ Every player respawn has 3 seconds safe time
+ Map dimensions fit better with auto unspawn feature
+ Players falling under map unspawned automatically

1.5
+ Dynamic time limit: 60 seconds per each thief
+ New timer, position, respawn timer
+ Spectated player speed and distance now visible
+ Respawn timer sound
+ More slots in scorestable

1.6
+ ? (probably bugfixes)

1.7
+ Added translations
+ New UI
+ Players can respawn before first policeman is toss with Backspace. Delete sends request.
+ Reset scores of leavers
+ Added Anti-Camp Plugin
+ Added callback when thief is caught
+ Added Graph Library (F5)
+ Experimental minimap (F6)

1.7.1
+ Fixed some missing translations
+ UI has now oculus rift support
+ New help information in pause menu
+ Fixed incompatible map types

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 17 Mar 2015, 17:30
by Sparkster
May I improve the german translation?

Code: Select all

LANGUAGE: "DE"
63 => "Fahren Sie weit weg!",
64 => "$<%1$> hat sich $<%2$> geschnappt!",
65 => "$<%1$> ist der erste Polizist!",
66 => "$<%1$> ist jetzt Polizist!",
67 => "Der vorherige Polizist hat das Spiel verlassen.",
68 => "Fallen Sie nicht unter die Map!",
69 => "Fahren Sie nicht aus der Map raus!",
70 => "$<%1$> ist letzter Dieb!",
71 => "Polizisten: %1",
72 => "Diebe übrig",

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 17 Mar 2015, 17:58
by wooloo
Sparkster wrote:May I improve the german translation?

Code: Select all

LANGUAGE: "DE"
63 => "Fahren Sie weit weg!",
64 => "$<%1$> hat sich $<%2$> geschnappt!",
65 => "$<%1$> ist der erste Polizist!",
66 => "$<%1$> ist jetzt Polizist!",
67 => "Der vorherige Polizist hat das Spiel verlassen.",
68 => "Fallen Sie nicht unter die Map!",
69 => "Fahren Sie nicht aus der Map raus!",
70 => "$<%1$> ist letzter Dieb!",
71 => "Polizisten: %1",
72 => "Diebe übrig",
Hmm... In German there are two personal pronouns. One is more personal ("du") and the other one ("sie") is more... Let's call it "official". For example if you met someone you don't know you say "sie". But "du" creates a much nicer atmosphere so I would prefer this.
And one more thing, I think "eingefangen" or "gefangen" sounds a bit better than "geschnappt", but that's only my humbling opinion.

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 17 Mar 2015, 18:24
by Dommy
Sparkster wrote:May I improve the german translation?

Code: Select all

LANGUAGE: "DE"
63 => "Fahren Sie weit weg!",
64 => "$<%1$> hat sich $<%2$> geschnappt!",
65 => "$<%1$> ist der erste Polizist!",
66 => "$<%1$> ist jetzt Polizist!",
67 => "Der vorherige Polizist hat das Spiel verlassen.",
68 => "Fallen Sie nicht unter die Map!",
69 => "Fahren Sie nicht aus der Map raus!",
70 => "$<%1$> ist letzter Dieb!",
71 => "Polizisten: %1",
72 => "Diebe übrig",
Use this topic instead:
viewtopic.php?f=465&t=30696&p=241999#p241999

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 18 Mar 2015, 09:05
by Sparkster
wooloo wrote:
Sparkster wrote:May I improve the german translatio
Hmm... In German there are two personal pronouns. One is more personal ("du") and the other one ("sie") is more... Let's call it "official". For example if you met someone you don't know you say "sie". But "du" creates a much nicer atmosphere so I would prefer this.
And one more thing, I think "eingefangen" or "gefangen" sounds a bit better than "geschnappt", but that's only my humbling opinion.
To be honest, the "Sie" pronouns is used in the german Maniaplanet I'd prefer this. But that's up to you.

And also it's a bit strange that you are translating this everytime from word to word.

Sometimes it is better to use some creativity to translate something.
I mean Nintendo's games doesn't also translate stubborn
from word to word.

If I was wrong with my opinion, let me know.

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 18 Mar 2015, 10:31
by wooloo
Hey :)
Sparkster wrote: If I was wrong with my opinion, let me know.
A "wrong opinion" is pretty impossible i think, everybody should has his own one. :thx:
And my translation was just my opinion, I don't say your one is not good. Maybe someone else should judge which one we take...

Re: Pursuit v1.7.1 - Need for Speed gamemode

Posted: 24 Apr 2015, 13:21
by Dommy
https://github.com/domino54/title-packs ... Pursuit.md

I've made a simple instruction for the mode (is still not complete).