Re: UASECO 0.9.5 (2017-06-08) released
Posted: 20 Apr 2018, 21:23
Good luck with fixing the slow down bugundef.de wrote: ↑20 Apr 2018, 20:27 0.9.6 is already available for testing at https://github.com/undeflabs/UASECO
0.9.6 will be released when I've fixed the slowdown bug.
Updated plugin.round_autoend.php to work also while a WarmUp is running, tested and works fine. Will be included in the 0.9.6 release (and earlier available at github later this day).undef.de wrote: ↑18 Apr 2018, 13:51As far as I know that wasn't a function in XAseco, it was the behavior of the legacy gamemode. If all players has skipped the WarmUp, then the gamemode was simply starting the race. If this has been changed in ModeScripts, then this is probably a bug or a changed feature.speedychris wrote: ↑18 Apr 2018, 09:53 In warmup this was also possible in xaseco (if all Players know the map so we can skip wu with pressing del). This is very comfortable so we used this for years ago in xaseco.
I could try to let plugin.round_autoend.php work also while WarmUp, but someone posted that the Admin-SKIP-Button doesn't work while in WarmUp... anyway, i'll see if it will work.speedychris wrote: ↑18 Apr 2018, 09:53 But now this doesnt function anymore in warmup by your decision. We have to use a fixed warmup time for all Maps (not good eg. for 45 sec Maps and 1,05 min Maps. If we dont use fixed time and every Player gives up except one the warmup never ends -> Bad.
This : viewtopic.php?f=522&t=43594
The Cup.Script.txt is a mode which works different than all others, because a cup (can) go over more then one map. Also Cup.Script.txt isn't supported fully yet, because I hadn't time yet to test and change the requirements.
You have to edit config/modescript_settings.xml at <modesetup><cup><rounds_per_map>.