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Re: UASECO 0.9.5 (2017-06-08) released

Posted: 20 Apr 2018, 21:23
by hackie
undef.de wrote: 20 Apr 2018, 20:27
0.9.6 will be released when I've fixed the slowdown bug.
:o :thumbsup:

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 21 Apr 2018, 08:27
by endbase
undef.de wrote: 20 Apr 2018, 20:27 0.9.6 is already available for testing at https://github.com/undeflabs/UASECO

0.9.6 will be released when I've fixed the slowdown bug.
Good luck with fixing the slow down bug :D :thumbsup:

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 21 Apr 2018, 12:52
by undef.de
undef.de wrote: 18 Apr 2018, 13:51
speedychris wrote: 18 Apr 2018, 09:53 In warmup this was also possible in xaseco (if all Players know the map so we can skip wu with pressing del). This is very comfortable so we used this for years ago in xaseco.
As far as I know that wasn't a function in XAseco, it was the behavior of the legacy gamemode. If all players has skipped the WarmUp, then the gamemode was simply starting the race. If this has been changed in ModeScripts, then this is probably a bug or a changed feature.
speedychris wrote: 18 Apr 2018, 09:53 But now this doesnt function anymore in warmup by your decision. We have to use a fixed warmup time for all Maps (not good eg. for 45 sec Maps and 1,05 min Maps. If we dont use fixed time and every Player gives up except one the warmup never ends -> Bad.
I could try to let plugin.round_autoend.php work also while WarmUp, but someone posted that the Admin-SKIP-Button doesn't work while in WarmUp... anyway, i'll see if it will work.
Updated plugin.round_autoend.php to work also while a WarmUp is running, tested and works fine. Will be included in the 0.9.6 release (and earlier available at github later this day).

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 21 Apr 2018, 13:19
by speedychris
:thumbsup:

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 27 Apr 2018, 16:14
by rubix
Hi. Thanks for all your work on this.

Just wondering if there is a CP plugin available yet.
As theres nothing on the website about it yet, just wondering if someone else has scripted it maybe?

Thanks!

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 27 Apr 2018, 20:46
by hackie
rubix wrote: 27 Apr 2018, 16:14 Hi. Thanks for all your work on this.

Just wondering if there is a CP plugin available yet.
As theres nothing on the website about it yet, just wondering if someone else has scripted it maybe?

Thanks!
This : viewtopic.php?f=522&t=43594

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 28 Apr 2018, 02:57
by rubix
omg great! Thanks a lot.

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 09 Jun 2018, 15:11
by rubix
Have another question.

Is there something disabled in the Cup script to stop admin controls working. (cant skip map etc) If so where is the option to get this working please?
Also I need to stop the map switching after 5 rounds, I edited the script but it continues to do the map changing.
Thank you :)

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 09 Jun 2018, 18:37
by undef.de
rubix wrote: 09 Jun 2018, 15:11 Is there something disabled in the Cup script to stop admin controls working. (cant skip map etc) If so where is the option to get this working please?
The Cup.Script.txt is a mode which works different than all others, because a cup (can) go over more then one map. Also Cup.Script.txt isn't supported fully yet, because I hadn't time yet to test and change the requirements.
rubix wrote: 09 Jun 2018, 15:11 Also I need to stop the map switching after 5 rounds, I edited the script but it continues to do the map changing.
You have to edit config/modescript_settings.xml at <modesetup><cup><rounds_per_map>.

Re: UASECO 0.9.5 (2017-06-08) released

Posted: 09 Jun 2018, 19:09
by rubix
Ah I understand. Thanks for the info Undef :)