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Re: Maniaplanet Update #3.1 Wishlist
Posted: 27 Jun 2014, 11:48
by Dommy
Add menu actions:
menu_editors_newmap
menu_editors_loadmap
menu_editors_replay
menu_editors_painter
menu_editors_sharefiles (steam)
menu_tools
menu_tools_actionmaker
menu_tools_ghosteditor
menu_tools_itemeditor
menu_tools_interfacedesigner
Imagine how badass menus we would create

Re: Maniaplanet Update #3.1 Wishlist
Posted: 27 Jun 2014, 12:12
by djhubertus
I just have two wishes before demo:
- Higher skill cap and better UI(Scaleform?). For now there is nothing to master(1 wj per wall is a joke). That's why SM e-sport scene is dying. Pro players are leaving, UI is terrible, Menu looks like pre-alpha from 1997, Elite is boring, Combo and Heroes are hidden, marketing plan doesn't exists from year.
Re: Maniaplanet Update #3.1 Wishlist
Posted: 29 Jun 2014, 16:19
by plopp
My wishes are for Shootmania Siege:
1.
Balance the weapon switching (attackers have a big advantage over defenders now)
2.
Make rockets in attack less powerful (doesn't have to make less damage, but less ammo or longer reload)
3.
Make it so that poles can be placed on any level and can open the gates. (having to place the capture where the gate is can be really frustrating)
4.
Change back the sound so that only when an attacker dies there is a beep (or at least make the sounds different so you know who dies without having to look)
5.
Change the capping/opening sounds in Siege so that they are like the capping sound in Elite
6.
Make defenders unable to walk through CLOSED gates
7.
Make the spawn/gate indicators hideable without having to turn off the pinging indicators (
https://i.imgur.com/b9ajKTN.jpg https://i.imgur.com/o2V5SMv.jpg)
Re: Maniaplanet Update #3.1 Wishlist
Posted: 29 Jun 2014, 17:10
by oliverde8
After yesterdays strike of the SSM, we were told yo write a wish list again, so I write something again.
1)Change Manialink title in console :
http://forum.maniaplanet.com/viewtopic. ... 13&t=26821
2)Change script mode during race The calls are there but they still don't work. or they were fixed but nothing was told to us
http://forum.maniaplanet.com/viewtopic. ... 89&t=26736
3)Still banned from the server in script lap mode it was supposed to be fix
It actually works better, but for some reasons sometimes I am still baned
4)Better Menu, we still need to do 50 clicks to go to local servers for example
The servers overlay is not nice, but well plenty of people talked about it already,
5)Add events to have access to the scroller in scripts
Re: Maniaplanet Update #3.1 Wishlist
Posted: 30 Jun 2014, 12:56
by adamkooo2
1.mix env. canyon valley car on stadium
2.bug fix in replay editor
3.more title packs for valley
4.questmania
5.shootmania can play on trackmania env.(trackmania can play on shootmania env.)
6.smaller cache
7.one title free for enviroment (SM Storm-SM Elite)
Re: Maniaplanet Update #3.1 Wishlist
Posted: 01 Jul 2014, 05:48
by 745
- Shutdown of the stations system for Titlepacks. It'll be simplier if we just install the titles and it's done, without all the Stations bureaucracy. The actual interface however is good and don't need to be changed. This also means the exclusion of empty stations and the end of 5000 planets tax.
- Automatic download of title updates. Download only changed files, so the updates are smaller. Downloads on background, when the player is not on a server, or let playing offline while major updates are being downloaded.
- Since last update, name of the track and author are hidden until you hold TAB. And it's hard to click because of the top bar. Solution: Move it to the bottom right, just like the official attempt countdown and server timer.
- Since the last update, when a message arrives or someone connects, top bar goes down and first letters of the message are shown in top left of the screen. Show them on chat(even if playing offline!), it's less invasive this way.
- Universal demo: According to HP4, the limit is of 3 TitlePacks. It's a bit low since these 3 will likely be popular ones and have more than 100 players after a while. Put a limit of 10 or let install how many they want(but with a timer for each one instead).
Re: Maniaplanet Update #3.1 Wishlist
Posted: 02 Jul 2014, 07:17
by edk
Something else that would be nice: As anyone knows that's mucked about in the editor, loops function 100% fine without a forced cam change. It would be nice to have an option to disable forced cam changes on loops. It might be nice to give newbies a cinematic effect, but it truely detracts from gameplay. One thing I've enjoy about TrackMania and Nadeo is that they seem focused on gameplay first, not relying on tricks or effects. So yeah, this forced cam change is not desirable, to say the least. Not to mention on some tracks, like Canyon D01, which has a forced cam change but then uses an alternate path. So you end up getting a forced cam change for a non-loop. Thanks.
Re: Maniaplanet Update #3.1 Wishlist
Posted: 02 Jul 2014, 07:34
by NJin
domino54 wrote:Add menu actions:
menu_editors_newmap
menu_editors_loadmap
menu_editors_replay
menu_editors_painter
menu_editors_sharefiles (steam)
menu_tools
menu_tools_actionmaker
menu_tools_ghosteditor
menu_tools_itemeditor
menu_tools_interfacedesigner
Imagine how badass menus we would create

That could me more possible to design his own menu instead only the main menu

Re: Maniaplanet Update #3.1 Wishlist
Posted: 02 Jul 2014, 15:13
by novationx
Pimped , 2014-worthy , loading screens with tips/tricks & artwork ( or something else cool )
Re: Maniaplanet Update #3.1 Wishlist
Posted: 02 Jul 2014, 15:31
by UrinStein
novationx wrote:Pimped , 2014-worthy , loading screens with tips/tricks & artwork ( or something else cool )
YES, where have the loading screens gone?! :o
I'd like to see them returning, back then you could put your own loading screens on maps/servers. :/
The file is still in the textures but it's just never/almost never used probably because the podium is the new loading screen. I hate those podium btw. Especially with those idiot poses everyone has. It's the opposite of cool.