Re: New Titlepack : TM Plus
Posted: 03 May 2015, 11:44
The cliff blocks are really amazing
Although the barbwires on the cliff path would not prevent any car to pass
it looks very nice
Could you perhaps add colors like those in the Canyon cliff blocks? I mean the helpers which are only visible in the icons and before placing the blocks.
As long as we don't know how to make the "builtin" helpers work, I think it would be enough to just add colors for matching street/path heights to the icons:

It looks like that it is only possible to connect to the cliffs with bridges?
I'm missing following junction blocks: from regular street on the ground, from regular wood path on the ground,
and also a connection to a street or path on top of the cliff.
Block 5-1-3-3 (slope with longer gallery) is missing a symmetric counterpart.

Unless you don't want to have all blocks symmetric.
Block 5-1-2-9 has a "gothic age" shape of the street, which makes it visible that something does not really match here. Either make the street more round ("romanesque"), or create a totally different block here?

Why do the kinf of s-curve blocks 5-1-2-7 and 5-1-2-8 have rounded edges on the top!?
If you place them at the border of a map, ok, but it I need a filled mountain top (this is required to have a closed mountain for proper shadow calculation, also to prevent some transparency effects if you're looking from the other side, e.g. on flyover replays).

Anyways I find it very difficult to place flat mountain top blocks 5-4-5-x, as they tend to snap to wrong height or don't snap at all to the height of the nearby placed cliff blocks


Although the barbwires on the cliff path would not prevent any car to pass

it looks very nice

Could you perhaps add colors like those in the Canyon cliff blocks? I mean the helpers which are only visible in the icons and before placing the blocks.
As long as we don't know how to make the "builtin" helpers work, I think it would be enough to just add colors for matching street/path heights to the icons:

It looks like that it is only possible to connect to the cliffs with bridges?
I'm missing following junction blocks: from regular street on the ground, from regular wood path on the ground,
and also a connection to a street or path on top of the cliff.
Block 5-1-3-3 (slope with longer gallery) is missing a symmetric counterpart.

Unless you don't want to have all blocks symmetric.

Block 5-1-2-9 has a "gothic age" shape of the street, which makes it visible that something does not really match here. Either make the street more round ("romanesque"), or create a totally different block here?

Why do the kinf of s-curve blocks 5-1-2-7 and 5-1-2-8 have rounded edges on the top!?
If you place them at the border of a map, ok, but it I need a filled mountain top (this is required to have a closed mountain for proper shadow calculation, also to prevent some transparency effects if you're looking from the other side, e.g. on flyover replays).


Anyways I find it very difficult to place flat mountain top blocks 5-4-5-x, as they tend to snap to wrong height or don't snap at all to the height of the nearby placed cliff blocks

