Now allow me to publish my look as the ManiaPlanet initially had to be constructed.
It has to be the big system which is thought over in many respects where the main thing and an indispensable condition is the player.
There are no restrictions there are no problems. There are you and your maps.
There are tools for change and distortion of a relief
(terramorfing).
There is freedom for creativity and the word to everyone.
Here anybody limits nobody and doesn't forbid, to think and speak fluently.
Here it is possible to ride and run on two environments at once.
And it isn't necessary to restart a title-pack on 10 times. Simply open open the map and start.
There would be an opportunity to play SOLO and the mode of division of the "split-screen" and "a hot seat" on all environments, regardless that it would be.
There would be Puzzle modes, Tricks, the Platform, at once in game without any a TitlePacks and other weather-cloths.
By the way a TitlePack of course excellent idea and perhaps they too would exist, however would work a little differently.
The game ManiaPlanet would be divided into 3 parts where the main condition was a successful TrackMania series.
The team would be divided also into 3 parts where each group thought over something special. All ideas gathered and registered, and later were reconsidered being verified with wishes of society, for updatings and new releases.
The first Year as promised - realization the
TrackMania Valley.
(without ugly change of physics!)
The second Year if passed the first smoothly and injections of community proceeded, release to
ShootMania Storm.
The third Year if the first and second felt well, it is release the
QuestMania Society
Flexible ladder with check of experience of the player.
LP - system of accumulation of experience of points where Pro gamers will compete with same as well as they professionals.
(that is Pro gamer situations against the beginner - won't be).
Medals - the system of awards where the basic is gold, it is also possible to receive a confidential medal from the developer, for this purpose it is enough to beat gold then it will be offered will battle against the developer's time
(as it was in TM Sunrise)
Planets - system for shopping, for it it is generally possible to get blocks, and objects in the ManiaPlanet shop
(approximately also as it is realized in RPG Title).
Sense of moneymaking of planets - to receive something new, it is possible to pass the Solo map, having gold and further already to choose "official time" and to press to confirm.
(thus some number of planets for participation in it by 1 time it isn't taken away. In total also as well as was in "Forever")
Also on the ManiaPlanets servers on which there will be an accurate gradation of environments
(except for 3 in 1 in a title-pack), will be it possible to catch still planets for 1; 2; 3rd place. It will be the best players, worthy additional encouragement. Naturally they will also get also experience.
(that is all 2 in 1)
Environments: are there will be different types of environments where at change of an environment, blocks won't be will repeat. It will be something new, and perfect, not similar on previous the district.
(approximately as it was in TMUF).
GameModes: is there will be modifications for creation of various modes of game depending on that what mode will be chosen, game will begin differently.
(For example I can start the "Platform" mode on the map, thus to me is unnecessary to create a TitlePack, or something else. I simply choose in the menu to replace the mode and to press "I start" , "instantly", "game". Thus all missing elements are added independently; (As it was in AutoBlock earlier). If I don't like the automatic mode. I can change it having pressed to change the map and itself manually to edit it in the editor of maps.
Thus the editor will prompt to me what elements at me isn't enough.
ManiaLinks (I am not aware as they at you now are called) are there would be
("as well as now") sites for viewing of various mini-planets of players where everyone could find for itself(himself) that - a thread new
(whether it be object, a new skin, the mode, or a script).
Mania Storage: or so-called "Nadeo Shop" in which the player could offer the works, whether it be a script, object, mod, a skin, the mode, or other modification of game.
"
Nadeo Objects are there would be additional "special objects" for enhancement of a map and introduction variety in game process. Placement of "objects" was in special shop where everyone for planets could select to itself
(himself) a thing to taste.
Also objects can be created most and to load on a map
(through Nadeo-Importer).
It was "as well as now" an opportunity to create objects in 3Ds Max and to import to the special 1 folder which game on the course and saw.
(In this folder it was possible to create under categories of folders for titles).
There is an opportunity "to Share" Download the full-time job in shop. Thus the object, was analyzed on an interest and further the final answer was already answer. If the object passes to it your name was appropriated in the signature.
(If not , then to you was given a mistake) And further at will you could use it.
(unfortunately it would be already impossible to unload it back! That meant that you completely accept "Rules about loading of objects" for general use. Consider if you loaded it, you won't be able to unload , because, it will become the Shared!). Therefore actually the monitoring system is also necessary for the analysis of your work.
(So this "object" is perfect?)
ManiaScripts: would be something similar to JavaScript C ++ and
("dying" Flash) ActionScript 3.0. For the mode of coding the special editor would be to think over where the player in real time could test and create the works.
(thus the title-pack was optional !)
Editors - as a matter of fact a place for creativity where we can create maps, the modes, scripts (in a separate branch for testing) to paint cars, to create the objects new of the weapon
(Storm), interfaces for a titlepacks, ManiaLinks and much and many other things. We can also spread the works on the general court as the button "share"
(as it is realized in Steam).
Beginner mode: In this mode
(as well as now). The majority of difficult functions will be simplified. However blocks won't be limited, and every time coming in the editor through it it is possible will learn that - a thread new.
Offline mode - the Special mode "out of a network" joins if there is no connection to the Internet or Wi-Fi. Thus the title - packs stations and the acquired objects, scripts, mods etc are available all. As at an exit last time, game remembers the current state. It means that you can continue game as if occurred nothing. But without connection to the general channel ManiaPlanet
(that is you alone).
✔ Solo Mode - The single company for check of. After collecting all four medals, we open "the official mode" in order that it was possible to battle against time of other players.
✔ Platform Mode - the Mode where is taken number of dumpings on the player on the chekpoints as a basis. That how many times you pressed "reset"
(not to give up or "Delete button"!) also defines that that you receive on the finish.
(That is the more was resets - the your result is worse. As well as was in TMUF).
✔ Tricks Mode - the Old kind regime where for you the most important to score as much as possible points carrying out various somersaults in air. And further to come to the finish when the timer "Calls you!".
✕ Puzzles Mode -
(My favourite mode) the limited number of blocks and someone the unfinished map is given Here, the task is using the available arsenal, to do the convenient road to the finish. And here your time is also considered, for how many you will come to it.
The
Designer mode - In the section "Editor", is the additional tool for creation and testing of the modes of game, before their release.
Special-Trigger: These are special a place on which we can put various effects; also to connect scripts add items, for creation of realistic events and possibilities.
Modes - External change of texture of coverings of various environments.
(it is possible that the photoshop is the best decision for work with them).
Skins - Change of painting of texture of standard model of the car. Skin consists of textures of SkinDiffuse.dds and detail of Diffuse.dds.
(After final creation, there will be an opportunity to share with all the work).
2D Models - with treason by texture and some changes externally.
(Gbx files containing 3D grids + texture of skin, perhaps, horns a sound, or other additional data).
3D models - models, high on quality, and the deep thought-over 3D surface.
(Usually it is archive in which there are files with diffusion of damage, dirt, a luminescence, wheels etc . ex: DetailsDamage.dds, DetailsDiffuse.dds, DetailsDirty.dds, DetailsIiium.dds etc the file packed in Model.Pack.Gbx). etc.
(in the 3D files is readme.txt where information from the signature added by the author and placements of skin contains).
[For creation 2D and 3D models any graphic editor is used only. For example photoshop or Gimp]
The
Movement Blocks (Move Events) - "special type of the block" which can set certain properties according to which it will carry out certain actions.
(for example "movable bridge" at the description has only the fixed functions. I can at an entrance in "special-triger" activate its raising or lowering.)
Items - these objects are available to all environments. Sense of items - it "additional objects" which aren't objects in fact. As to them it is possible to finish additional properties through Mania the Script.
(As in a case with "specialist blocks" very much it are similar. However distinguish on the person in that that the block. It is standard object with limited properties. And Item is the introduced object with changeable properties).
(If in case of "movable bridge" We can only raise and lower it; That in a case with Item we can force it to disappear after a capture, or to blow up when receiving. That will be especially useful at creation of special effects in the editor of objects).
Gravity Blocks - "special type of blocks" in which it will be possible to set certain properties, we will allow there will be no gravitation here, or it will be very low.
(additional properties can also be set through ManiaScript).
Changes of physics: The special editor will be for this purpose developed where it will be possible to mix physics from different environments, or to create cars with "special physics" for the requirements, or maps of the mode.
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â— Protection of ownership:
Protection of scripts / the GameModes - the special document capable to be connected to files to the personal folder would be for this purpose developed.
(on similarity of locators).
(perhaps it was the ingame editor, or the separate tool, for developers and ManiaScript coders).
At attempt of opening of this kind of the file, the system gave out request for the password.
(after 5 mistakes the file itself is blocked for 1 hour) That is we would put our work under protection against those to whom it is pleasant to steal foreign ideas, and would cut opportunity to create search of passwords for these purposes.
(If you forgot the password!) Also perhaps that at creation or change of a script its backup unprotected copy which after casual blocking of the original, it was possible to open and restore the file was created.
<The mad decision> For these purposes at Nadeo there would be tools capable to help. Where it was checked a hash sum + being verified with your account and further on the document there was an opportunity (to make 99 attempts) and to open the file.
At creation, maps, skin, mods, object, items etc. Your nickname is added to it to signatures. That means what exactly YOU! also you are his founder.
(for group development exist a title-packs where it is possible to update information of authorship, and to change any other
properties). It as well as "Team"
(Clan) Is considered your collaboration.
For protection of the property right already and so remarkable Pack GBX were thought up it isn't provided at present possible to open or change the file.
(that deprives of us any opportunity to study work and to make that - a thread the; also sends us to forums to look for instructions for creations models).
-
Spacewalk: (ManiaPlanet Forum).
The
Community is a family - where each topic was carefully analyzed by the moderator and checked higher over it to estimate his work.
Then data collection on the basis of preferences of players would be carried out. For new updatings or ideas according to it.
To the subject "
Help" the special attention was carried out, additional modules for a "hot call" would be perhaps made to tell about a mistake in real time.
(also as well as at Skype, Facebook, Microsoft) etc.
Game errors: In time at a mistake the message and the Send the Official Report button
(The mistake was considered and put in category of other mistakes was issued to eliminate as soon as possible, within 3 weeks or month. If it was difficult to be eliminated at once).
(The subjects Flood, and topics with last games, were considered selectively).
(We have realized that the previous games - this is something with we start sometime. Because of it we don't block this threads anymore.)
-
Maybe , I missed much in the given examples, but it everything because I have no enough knowledge of all opportunities ManiaPlanet. Also as well as you not all can understand me right now. And I don't understand the respected Nadeo and extensive opportunities ManiaPlanet.
I will tell only, that if I did game by a priority for me, there was a player. And that I can make that to satisfy him . I know that the majority won't understand the lines written here
(also as didn't understand and laughed the time at Apple). However in difference from those who is only able to promise, I am able to do that about what I speak.
And leave empty promises to realtors and sellers, in their purposes only to sell without having explained the contents. While for the decent and honest developer the sense of game is the player, and that he will receive that when starts your game.
(Sega example . I not especially like new Sonic . The classic hedgehog was better).
ps. I understand that everything it is very easy to tell it, but it is more difficult to make. However it is only my idea of that of what I dreamed when learned about existence of ManiaPlanet.
All the Best!
(Sorry for bad english)