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Re: [BUG] Lagoon wood loops are totally random
Posted: 30 Mar 2016, 21:34
by disposableaccount
Zooz wrote:this is not true, Desert is good for keyboard and some of the best Desert drivers used keyboard.
you could also be one of the best desert drivers using a keyboard while blindfolded
disposable wrote:their turn is too sharp and punish the player at higher speeds, stadium aside all the united environment's feels like they are made for a gamepad which is a really weird decision for a pc exclusive. tapping the keyboard arrows all the time just feels awful in comparison to a analog stick.
you should have kept this in the quote, i wasn't talking about just the pro players
Re: [BUG] Lagoon wood loops are totally random
Posted: 30 Mar 2016, 22:53
by Cibermix
rat_in_car wrote:Ok, we should end that OT. Truth is that wooden loops should be changed (physics). Truth is that we spoke here about that fact, but I think that someone from Nadeo crew should write something. TMarc - can you to contact someone and please, PLEASE ask someone to answer? What is the point of writing posts if nothing will be changed because some programmer says that "we made it this way and we never admit that we make it wrong"?
Don't expect anything, since all things we are complaining are wanted from nadeo or ubisoft.
The only solution for veteran and fan from United environments is this:
1) Be rich or become rich
2) Hire and pick/steal some actual developer from Nadeo teams or old developers which are involved in Trackmania in the past, propose them a very high salary with no deadline for a new game
3) Make them understand to do crazy environments like Speed (2 wheel handling), even if it's will look crap for newbie
4) Don't care if the game will be a success because you are rich and you are providing your own money to produce the game
5) Win some money bonus by community contributing. For Project Cars, a lot of people have give money to help the development of the game
Easy solution right ? Who is rich here ?

Re: [BUG] Lagoon wood loops are totally random
Posted: 31 Mar 2016, 01:19
by Zooz
Great, you go make the kickstarter!
I haven't been able to actually drive Lagoon yet because the game is broken, but I probably like the slippery surfaces, especially if it is like Coast. It seems like people have just not learned how to drive those loops yet. But if it is really impossible to complete them even with tricks, I guess it should be looked at.
Re: [BUG] Lagoon wood loops are totally random
Posted: 31 Mar 2016, 07:07
by rat_in_car
Ok, I created separate room for testing, with three maps:
https://players.turbo.trackmania.com/pc/rooms/8606
First map is simple forward map - very hard even with no curves.
Second map is with slower speed that helps a little but with few loops.
Third map is like first one but with wider loops (three of them istead one) for those who think that this can help.
Enjoy.
Re: [BUG] Lagoon wood loops are totally random
Posted: 31 Mar 2016, 19:37
by TMarc
nice idea to provide directly a room
Sadly I wasn't able to drive any looping properly (but I know I'm a bad keyboard-using driver

)

Re: [BUG] Lagoon wood loops are totally random
Posted: 31 Mar 2016, 20:21
by rat_in_car
Good that for sure some tester from Nadeo drives them and fix it. :) I strongly believe that. ;)
Re: [BUG] Lagoon wood loops are totally random
Posted: 31 Mar 2016, 20:41
by TMarc
I hope too that they will do, and finally give some feedback.

Re: [BUG] Lagoon wood loops are totally random
Posted: 01 Apr 2016, 07:53
by rat_in_car
Sarcasm mode off. :)
Re: [BUG] Lagoon wood loops are totally random
Posted: 01 Apr 2016, 11:07
by TMarc
Re: [BUG] Lagoon wood loops are totally random
Posted: 06 Apr 2016, 11:10
by rat_in_car
Hello TMarc. Any news from Nadeo? :)