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Re: What new block do you want to see?

Posted: 15 Mar 2013, 21:33
by RiegelDerpy
Tunnels for the broader roads. Please!

Re: What new block do you want to see?

Posted: 16 Mar 2013, 14:00
by YonCan
RiegelDerpy wrote:Tunnels for the broader roads. Please!
Oh yes, that would expand the possibilities of track building a lot! :yes:

Re: What new block do you want to see?

Posted: 16 Mar 2013, 14:59
by darmaya
fraxyl wrote:Floating ring CP (vertical and horizontal)
please... :(

Re: What new block do you want to see?

Posted: 16 Mar 2013, 15:05
by YonCan
darmaya wrote:
fraxyl wrote:Floating ring CP (vertical and horizontal)
please... :(
This would be a useful feature, no doubt. But I think, it doesn't fit very well in the more "realistic" environment of Canyon :| (Admitted, we have turbo blocks and other not so realistic stuff in Canyon; nevertheless, if you compare to the character of stadium...)

Re: What new block do you want to see?

Posted: 16 Mar 2013, 15:30
by zarexz
Agreed, but an unrespawnable cp is very usefull nomatter what.

Re: What new block do you want to see?

Posted: 16 Mar 2013, 16:36
by Demented
Good or bad with any block is the opinion of each user so I say, put it in and people can use it if they choose to.

I'd kind of like to see more variety of sign blocks. Smaller ones that can attach to other blocks or fit next to roads would be nice too. Most of the existing ones in Canyon are quite large.

Re: What new block do you want to see?

Posted: 18 Mar 2013, 10:09
by walkman873
I thing Nadeo must make an update with underground mode

Re: What new block do you want to see?

Posted: 18 Mar 2013, 18:15
by TMarc
walkman873 wrote:I thing Nadeo must make an update with underground mode
Please explain more.
There were a few new tunnel blocks added already.

Re: What new block do you want to see?

Posted: 24 Mar 2013, 17:15
by Romain42
I'm late, i was almost sure it has been told in the early beta but i didn't find it back... Some banked GP blocks are missing too.

Image

You can see on the above screen that we miss a block in the A spot. This block would be different from the 1.9.2 because it turns the opposite side, and different from the 1.9.3 because it has the red and blue connector on the opposite side (external side of the turn) - which means this turn is also sharper than 1.9.3.

Same, B is different from 1.9.3 because it turns the other side, and different from 1.9.2 because it has has the blue and red connectors on the external side.

And same for B, C, 1.9.5 and 1.9.4.

1.9.6 and 1.9.7 could both have alter-egos with the blue connectors on the internal side.


As a wish, i would like to have a new family of roads, which would be narrower than the 1st family (GPs) but wider than the second one (small roads).