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Tutorial : Shootmania Map Editor (Basics)

Posted: 09 Jul 2012, 19:20
by TStarGermany
Basic questions are asked over and over again, so here's a basic tutorial which will get you started

CLICK HERE FOR TUTORIAL

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 09 Jul 2012, 20:34
by kalstrams
Thank's man :1010

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 09 Jul 2012, 22:21
by TMarc
nice :thumbsup:

should be sticky ;)

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 05:57
by kalstrams
Indeed for the sticky

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 07:07
by fastforza
Stickied. :thumbsup:

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 07:13
by kalstrams
What is the estimate calculation time for 'high quality' shadows ? Just some average, to know what can I expect.

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 07:19
by TStarGermany
Well, try it out. For my large maps, calculating high quality took 2-3 times as long as default !

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 08:39
by kalstrams
I know that it is 2-4 times longer, yet, I hoped someone can offer me estimate in hours, for an average map. I just like to do everything top notch, yet I am unsure, whether it is possible for me to do so, time-wise.

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 14:27
by MPeti
It's a matter of minutes. In TM, which uses the same engine, a highly detailed map takes no more than 5 minutes for normal quality shadows,.so I'd put high quality to 15 mins at the very most.

Re: Tutorial : Shootmania Map Editor (Basics)

Posted: 10 Jul 2012, 19:17
by kalstrams
Cheers mate, then I should be able to render them not in a long period of time as well.