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Shootmania.Wars Pickups and Web Interface
Posted: 11 Jul 2012, 02:02
by thesyncore
#shootmania.wars on QuakeNet (irc.quakenet.org) now has a new pickup bot, web page (
http://www.smpickup.com ), and a few password-protected servers for ELITE and BATTLEWAVES game modes.
Someone suggested that I make a separate channel for pickup games (i.e. perhaps #smpickup), but for the moment, pickup games will be launched through the bot in #shootmania.wars. After beta, if Shootmania has enough popularity and we decide to use #shootmania.wars just for clan matches/scrims, then all operations will probably be moved to #smpickup or somewhere else.
Check it out ->
http://www.smpickup.com 
Re: Shootmania.Wars Pickups and Web Interface
Posted: 11 Jul 2012, 16:03
by kalstrams
Nice, I hope I get someone to try it in the evening.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 13 Jul 2012, 09:58
by Mixteur
I'll give it a try this evening
Re: Shootmania.Wars Pickups and Web Interface
Posted: 13 Jul 2012, 12:10
by kalstrams
Make a Joust server for scrims, and 2-3 Heroes servers.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 14 Jul 2012, 07:50
by daim91
I like the bot and I like that he offers a TS server. It works as a charm.
But It feels like it would be better if the bot told that the game has started in public channel as it is now.
But he would only tell password/server in private, and only to those people whom are involved.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 14 Jul 2012, 13:44
by kalstrams
That's some complex coding you're asking for.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 16 Jul 2012, 00:57
by bondeulv
kalstrams wrote:That's some complex coding you're asking for.
It's been done for basically every other PUG system... I guess lack of a console to give commands to the server (change password/scores/maplist) is what's been hindering it for Shootmania atm.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 16 Jul 2012, 08:27
by kalstrams
There must be an access interface to server, If not console, then something else.
Re: Shootmania.Wars Pickups and Web Interface
Posted: 18 Jul 2012, 16:44
by anvolcano
There is certainly an API to do it built into the server! It's an XMLRPC API, which has a bit more of a "barrier to entry" than a regular console (i.e. you can't just connect to it in-game), but is
very easy to use with various scripts
Here's the full methods list of commands you can send:
http://methods.xaseco.org/methodstm2.php
Presumedly, when a game is ready, the bot could send a request to the API to SetServerPassword("some-randomly-generated-password"). Once the match has ended (which the bot can receive an event for, using either the ManiaPlanet.EndMap or ManiaPlanet.EndMatch
callbacks), it can then send a SetServerPassword("") request to remove the password.
You could also conceivably allow the players to choose a map, choose the # of matches to play, choose game settings, etc. With the ManiaPlanet server API, the possibilities are quite endless

Re: Shootmania.Wars Pickups and Web Interface
Posted: 18 Jul 2012, 16:56
by Mixteur
Perfect.
Come on guys, do something similar to what allready exist for other(s) FPS (I don't have enough time to work on it myself).
