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[B.1] New tunnelblocks

Posted: 12 Jul 2012, 16:21
by qweytr
Most of the issues with the new blocks were fixed with the recent update. However, it's still possible to have the different tunnel clips overlap in a bugged way. Here's some pictures to demonstrate.
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Re: [B.1] New tunnelblocks

Posted: 12 Jul 2012, 20:09
by TMarc
Does it also happen if you continue the tunnels, or does the editor not permit this?

Re: [B.1] New tunnelblocks

Posted: 12 Jul 2012, 20:11
by qweytr
Of course the the tunnels can be continued at their open ends, but not to operlap the other blocks.

Re: [B.1] New tunnelblocks

Posted: 12 Jul 2012, 20:16
by TMarc
the editor should also show some kind of boundary polygons around the tunnels? like some grid?