Blocks : 7-3-2 and 7-3-3

ATI Radeon HD7970
Win 7 - 64bit (ultra lightmaps enabled)
The map is : http://tm.mania-exchange.com/s/tr/3090
Moderator: NADEO
Loading a map in the editor always force a shadow recompute if the game has been updated. But so far I have never seen lightmap incompatibilities between game updates so you could always play the old maps fine without having to recompile them.TMarc wrote:strange, when I load you map in the editor, it first recalculates the shadows (I have set them to standard since ultra high is waste of time somehow)
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