Mod Vampire
Posted: 16 Jul 2012, 15:17
Vampire with rapid fire railgun vs hunters with rockets. Vampire gets points and healh back every kill, hunters get 2 points every hit and 5 points on vampire kill. Whoever kills the vampire becomes the vampire.
Vampire has base 3 hp and 3 shot railgun, 4 hp if server has more than 7 players, 5 hp and 4 shot railgun if server has more than 11 players. Hunters have 6/5/4 rockets on 0.8 ammogain. To prevent vampire sitting at the other end of the map and sniping hunters, railgun has faloff that starts at 60 meters and the damage drops to 40% past 100 meters. That way at long range vampire will need several consecutive hits to kill.
First to reach score limit wins. Compatible with maps for Melee. Simple.
https://dl.dropbox.com/u/771475/vampire.Script.txt
My first mod, mainly maniascript learning experience, don't be harsh
Vampire has base 3 hp and 3 shot railgun, 4 hp if server has more than 7 players, 5 hp and 4 shot railgun if server has more than 11 players. Hunters have 6/5/4 rockets on 0.8 ammogain. To prevent vampire sitting at the other end of the map and sniping hunters, railgun has faloff that starts at 60 meters and the damage drops to 40% past 100 meters. That way at long range vampire will need several consecutive hits to kill.
First to reach score limit wins. Compatible with maps for Melee. Simple.
https://dl.dropbox.com/u/771475/vampire.Script.txt
My first mod, mainly maniascript learning experience, don't be harsh
