[SM] FoxControl for TimeAttack?

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Ucancry
Posts: 59
Joined: 13 Jul 2012, 09:52

[SM] FoxControl for TimeAttack?

Post by Ucancry »

Hi, i'm french so please excuse my bad English.
I'm trying to cfg FoxControl for my serv since 1 week, i got a dedicated serv for TimeAttack only.
I do all the config.xml i see the ">>FoxMenu" in game, i can changemap, kick ban etc... The database acces is fine i think.

But the localrecord, the timeAttack.script.txt (with a lot of cool stuff) seems didn't work :'(
I want try your timeAttack.script for /** Respawn a player at the last checkpoint, /** Disable player weapons fonctions, but this is not important.

The most important is the LocalRecord, DediRecord, the records that i can store in database. ATM no record store, that's didn't work. I try to write a record by myself in DB but i see nothing in game.
I don't understand why that's don't work.
The plugin score panel is activated.
I test a lot of modification but it still not work.

I think that the problem come from servermaps.txt.
My servermaps.txt : here
As you can see i use the default script /shootmania/UserData/Maps/MatchSettings/SMStormTimeAttack.txt where i add my maps in the <map></map> tags. I don't know what is the <ident></ident> tags so i used <ident>1</ident>...<ident>13</ident> for my 13 maps.

I need help, should i config or change something? should i make a plugin.scorepanel.config.xml?

PS : i think there is a fault in plugin.scorepanel.php line 112

Code: Select all

if($this->posn_dedirecords != 'false' AND $this->getPluginInstance('plugin_dedimania') !== false ) {
$this->getPluginInstance('plugin_dedimania') !== false

thats shouldn't be "!=" ?

Cordially, Ucan.
Yes u can.
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matrix142
Posts: 382
Joined: 18 Mar 2011, 18:12
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Re: [SM] FoxControl for TimeAttack?

Post by matrix142 »

Local Records:
I'm currently coding such this function. But the thing is, that it would be much more comfortable if Nadeo implement the Callbacks which return the times itself.
I have to modify the script and all user have to replace the script and restart their server then.
In the upcoming version, the feature will be ready :)

Dedi records:
There is currently no Dedimania Ranking system for ShootMania.
Ucancry
Posts: 59
Joined: 13 Jul 2012, 09:52

Re: [SM] FoxControl for TimeAttack?

Post by Ucancry »

Okay thanks for your fast answer, good luck for the next version :P
Yes u can.
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matrix142
Posts: 382
Joined: 18 Mar 2011, 18:12
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Re: [SM] FoxControl for TimeAttack?

Post by matrix142 »

Thank you :)
I already startet coding the stats function for the TimeAttack mode.
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