Code: Select all
[MasterServer] => [66 545] Request sent : GetCryptedChecksums (mp01.maniaplanet.com:80)
[MasterServer] => [66 657] Request sent : GetLadderScores (mp01.maniaplanet.com:80)
[Net] IP Address : 83.155.156.111:2350
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[MasterServer] => [66 657] Request sent : GetRankingsNew (mp01.maniaplanet.com:80)
[Menu] show menu frame 'FrameInternetLeague'.
[Vision] Overlay preloaded
[TimeMs] Total=10(Viewport::Run) ret=10
[Vision] Overlay preloaded
[TimeMs] Total=9(Viewport::Run) ret=9
[Ladder] New rank for 0 is 51 745 for filter World
[Ladder] New rank for 0 is 18 749 for filter World|France
[Ladder] New rank for 0 is 964 for filter World|France|Aquitaine
[Ladder] New rank for 0 is 566 for filter World|France|Aquitaine|Gironde
[MasterServer] => [67 741] Request sent : LiveUpdate (mp01.maniaplanet.com:80)
[MasterServer] => [70 273] Request sent : SearchNew (mp01.maniaplanet.com:80)
[MasterServer] => [70 273] Request sent : SearchNew (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[Vision] Overlay preloaded
[TimeMs] Total=21(Viewport::Run)
--- 21 ret
--------- 5 Static(CPlugFileImg::TexelLoading) 1 calls
--------- 5 Static(Dx9::UploadTexture) 1 calls
[Menu] show dialog frame 'FrameDialogInternetBrowse'.
[Vision] Overlay preloaded
[MasterServer] => [81 731] Request sent : FindNew (mp01.maniaplanet.com:80)
NetEngine (client): successfully connected to '' (IP = 46.105.116.169:2364)
Server Disconnected
[Menu] show dialog frame 'FrameDialogJoin'.
[Vision] Overlay preloaded
[TimeMs] Total=12(Viewport::Run)
--- 12 ret
--------- 6 Static(CPlugFileImg::TexelLoading) 1 calls
--------- 7 Static(Dx9::UploadTexture) 1 calls
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
NetEngine (client): successfully connected to 'nadeo159' (IP = 46.105.116.169:2364)
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 85 733 and game time 38 513
[Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
[Net] Nbr New Conn /sec : Min = 1 | Moy = 1 | Max = 1
[Net]
[Net] Min Recv Datarate : Total = 1990 | UDP = 1398 | TCP = 528 | Game = 1926 | P2P = 0 | HTTP = 64
[Net] Moy Recv Datarate : Total = 1990 | UDP = 1398 | TCP = 528 | Game = 1926 | P2P = 0 | HTTP = 64
[Net] Max Recv Datarate : Total = 1990 | UDP = 1398 | TCP = 528 | Game = 1926 | P2P = 0 | HTTP = 64
[Net] Min Send Datarate : Total = 2552 | UDP = 1398 | TCP = 1154 | Game = 2552 | P2P = 0
[Net] Moy Send Datarate : Total = 2552 | UDP = 1398 | TCP = 1154 | Game = 2552 | P2P = 0
[Net] Max Send Datarate : Total = 2552 | UDP = 1398 | TCP = 1154 | Game = 2552 | P2P = 0
[Net] Nbr Emis. Satur. : Tot = 0
For Server : TCP = 0 | UDP Serv. = 0
For Client : TCP = 0 | UDP = 0
[Net]
[Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
[Net]
[Net] Counter : Recv = 2 | Send = 1 | Packet Loss = 0
[Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
[Net] SplitPacket Part : Recv = 0 | Sent = 0
[Net] Human Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net]
[Net] Packet Received : Tot = 6 | UDP = 1 | TCP = 5
[Net] Packet Sent : Tot = 7 | UDP = 1 | TCP = 6
[Net] Nod Received : Tot = 5 | UDP = 0 | TCP = 5
[Net] Nod Sent : Tot = 7 | UDP = 1 | TCP = 6
[Net]
[Net] NetState : Net_Menus
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1 | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1 | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
[Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] -------------------------------------------------------------------------
[Net] Connected to nadeo159
[Net] version=2012-09-07-xx_xx, running mode Royal v2012-08-23
[Menu] show menu frame 'FrameLoadingChallengeInfo'.
[Net] Connection to Game Server
[Net] EGameState_Net_Challenge_Init : 86 324
MainLoop_RoundPrepare : ChallengeInfo already present : 86 333
MainLoop_RoundPrepare : challenge fully loaded : 86 333
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 917 Mb
[Sys] PageFile = 16 379 Mb / 13 547 Mb
[Sys] Virtual@ = 4 096 Mb / 3 545 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 27%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 917 Mb
[Sys] PageFile = 16 379 Mb / 13 547 Mb
[Sys] Virtual@ = 4 096 Mb / 3 545 Mb
[Sys] ----------------------------
[TimeMs] Total=4 ~ChallengeMobils=3
[GameCtnApp] init challenge '$s$fffRoyal - $f20Ro$f31ad$f42To$f53No$f64wh$f75er$f86e', 'O0PnQ3QCJ_qfhlBEhA_TYEKdXL1', env= Storm, deco= 48x48DayStormy
Assert Failed in .\source\PlugShaderNew.cpp Line 1954
=> 'TexCoordNeededByVsh==m_Requirement.TexCoordCount' failed.
@ Running (.\source\GameCtnNetwork.cpp:0) begin / t=(87988, 601)
Called from address 0x0040C7CA
Called from address 0x00D70D02
Called from address 0x00D5B7A8
Called from address 0x00D5E5F0
Called from address 0x00C32AB5
Called from address 0x00A556F6
Called from address 0x00A57DDB
Called from address 0x00A58540
Called from address 0x00A58794
Called from address 0x0048DA7C
Called from address 0x00DB21B3
Called from address 0x00D587AC
Called from address 0x00D5897C
Called from address 0x00C32AB5
Called from address 0x00A556F6
Called from address 0x00A57DDB
[Sys] Time is 22h 22mn 18s 418ms
!! Shader TexCoord usage does not match vertex shader : Tech3 Block PoleEnergy.Shader.Gbx?427
[TimeMs] Total=5 563 Connecting blocks=1 Connecting BlockInfos=2 Adding archived terrain blocks=14 Adding default terrain blocks=10 Adding non terrain blocks=5 Connecting objects=8 Adding baked clips (classic and free) and baked pylons=5 Checking OffZone compatibility=1
--- 716 Init Playfield And Columns Arrays
------ 237 CreateAndInitSkinnedDecorationFromIdent
--------- 3 Static(CPlugFileGPU::Compile) 9 calls
------ 479 m_Collection.MwSetNod()
------------ 8 Static(CPlugFileGPU::Compile) 17 calls
------------ 29 Static(DDS_InvertY) 4 calls
--- 4 798 Init Genealogy
--------- 77 Static(DDS_InvertY) 18 calls
--------- 2 959 Static(CPlugFileGPU::CompileInternal) 35 calls
--------- 3 047 Static(CPlugFileGPU::Compile) 37 calls
[TimeMs] Total=1 699
--- 1 699 ret PackerCreate=10 ChallengeDynaDecals=2
------ 1 678 Block->Hms
--------- 1 678 Blocks->Hms
--------------- 343 Static(CPlugFileGPU::CompileInternal) 6 calls
--------------- 355 Static(CPlugFileGPU::Compile) 6 calls
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=56
[TimeMs] STATIC(CPlugFileGPU::Compile)=59
[TimeMs] STATIC(CPlugFileGPU::Compile)=52
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=73
[TimeMs] STATIC(CPlugFileGPU::Compile)=77
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=82
[TimeMs] STATIC(CPlugFileGPU::Compile)=87
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=68
[TimeMs] STATIC(CPlugFileGPU::Compile)=72
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=53
[TimeMs] STATIC(CPlugFileGPU::Compile)=56
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=126
[TimeMs] STATIC(Dx9::UploadTexture)=133
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=146
[TimeMs] STATIC(Dx9::UploadTexture)=153
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=53
[TimeMs] STATIC(CPlugFileGPU::Compile)=56
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=76
[TimeMs] STATIC(CPlugFileGPU::Compile)=83
[TimeMs] Total=39HmsMgrVisParticle_ModelMeshRegister NormSurfaceAccums=3 RandPointOnMesh(64Kpts)=36
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=86
[TimeMs] STATIC(CPlugFileGPU::Compile)=88
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=82
[TimeMs] STATIC(CPlugFileGPU::Compile)=84
[TimeMs] STATIC(Dx9::UploadTexture)=53
[Hms] LightMapCache: Can't find local cache "AD7EF920C3AA35B0"
[Hms] LightMapCache: Can't find local cache "AD7EF920C3AA35B0"
[Hms] LightMapCache: Loaded small cache "AD7EF920C3AA35B0"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[TimeMs] Total=99 LoadLightMap=86
--- 12 UpdateMapping LmUpdateMapping PackerUpdate=9
------ 2 AllocateBlocks_Sprites CacheMapping::Update CheckValidity=2
[Hms] StaticOptim_PackedRender: 571Kb Elems, 424Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 12 444Kb Elems, 137Kb BinTreeInstances.
[TimeMs] Total=119 HmsPackerStaticOptims
--- 119 ret
------ 7 PackedRender Elems=1 AABBTree=5
------ 112 LightFromMapCpu Elems=111 AABBTree=1
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 31%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 628 Mb
[Sys] PageFile = 16 379 Mb / 13 192 Mb
[Sys] Virtual@ = 4 096 Mb / 3 233 Mb
[Sys] ----------------------------
[Vision](Error) Invalid Model
":data:\GameData\Storm\Media\Decal\SmallRocks3D.Decal.Gbx"
@ Running (.\source\SceneDecalsManager.cpp:0) begin / t=(96295, 601)
Called from address 0x0041061F
Called from address 0x00DF6B47
Called from address 0x00DF7865
Called from address 0x00DAF95A
Called from address 0x0049FF8F
Called from address 0x004A19A2
Called from address 0x004A20D7
Called from address 0x004A2CE5
Called from address 0x0068BE68
Called from address 0x0068C127
Called from address 0x008C1014
Called from address 0x00A08683
Called from address 0x0056D686
Called from address 0x005EA4FE
Called from address 0x00763E3B
Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 26s 724ms
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 10 262ms ! (humantimer=96 595)
[Vision] HmsZone preloaded
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 300ms ! (humantimer=96 955)
[Vision](Error) Invalid Model
":data:\GameData\Storm\Media\Decal\SmallGrassTestDecalMedTone.Decal.Gbx"
@ Running (.\source\SceneDecalsManager.cpp:1349) yield / t=(97085, 10921)
Called from address 0x0041061F
Called from address 0x00DF6B47
Called from address 0x00DF7865
Called from address 0x00DAF95A
Called from address 0x0049FF8F
Called from address 0x004A19A2
Called from address 0x004A20D7
Called from address 0x004A2CE5
Called from address 0x0068BE68
Called from address 0x0068C127
Called from address 0x008C1014
Called from address 0x00A08683
Called from address 0x0056D686
Called from address 0x005EA4FE
Called from address 0x00763E3B
Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 27s 514ms
[Vision](Error) Invalid Model
":data:\GameData\Storm\Media\Decal\SmallGrassTestDecalLight.Decal.Gbx"
@ Running (.\source\SceneDecalsManager.cpp:1349) yield / t=(97086, 10921)
Called from address 0x0041061F
Called from address 0x00DF6B47
Called from address 0x00DF7865
Called from address 0x00DAF95A
Called from address 0x0049FF8F
Called from address 0x004A19A2
Called from address 0x004A20D7
Called from address 0x004A2CE5
Called from address 0x0068BE68
Called from address 0x0068C127
Called from address 0x008C1014
Called from address 0x00A08683
Called from address 0x0056D686
Called from address 0x005EA4FE
Called from address 0x00763E3B
Called from address 0x00C5EA47
[Sys] Time is 22h 22mn 27s 515ms
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 300ms ! (humantimer=97 269)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 302ms ! (humantimer=97 582)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 301ms ! (humantimer=97 897)
[Decals] 5 925 LM pick queries 20ms
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 32%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 537 Mb
[Sys] PageFile = 16 379 Mb / 13 072 Mb
[Sys] Virtual@ = 4 096 Mb / 3 121 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(After DrawDecals) ----
[Sys] MemoryLoad = 31%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 581 Mb
[Sys] PageFile = 16 379 Mb / 13 138 Mb
[Sys] Virtual@ = 4 096 Mb / 3 187 Mb
[Sys] ----------------------------
[Decals] BitmapDecals = 1 892ms
[Decals] Split2d/3d = 33ms
[Decals] Draw2d = 7ms, inc. Buckets2d=2ms
[Decals] Draw3d = 853ms, inc. Buckets3d=650ms
[Decals] Total = 2 786ms
[TimeMs] Total=2 790 Decals::OnLightmapChange()
--- 2 790 Draw
------ 308 _HmsZone_PreLoad ???=308
------ 34 Vision::AllocateAndUploadTextures
--------- 34 Create/PreLoad
------------ 31 Static(Dx9::UploadTexture) 8 calls
--------- 512 Static(CPlugFileGPU::CompileInternal) 3 calls
--------- 523 Static(CPlugFileGPU::Compile) 4 calls
--------- 2 448 ???
[Dx9] Static Decal 2d Allocation: 41 172 instances packed in 1 texture set.
[Dx9] 1 932 Kb alloc, 99.9% used.
[TimeMs] Total=825 StaticDecalArrayAdd BitmapUpload=1
--- 823 Bind+InstanceInit
--------- 146 Static(DDS_InvertY) 3 calls
--------- 759 Static(CPlugFileImg::TexelLoading) 3 calls
--------- 803 Static(Dx9::UploadTexture) 3 calls
[Menu](Warning) Could not find icon named 'Windowed' in page 'Icons64x64_1'.
[Ctl] Error in CControlTools::ControlBind: Wrong param name (ShowChallengeCard)
[TimeMs] Total=685 SmClient::SwitchToPlayground SwitchToPlayground=2 UI_Settings=3 CameraSet_Install=367
--- 210 CreateCommon
------ 210 Interface->Init Interface::Init=198 End=12
--- 100 InterfaceCreate
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 687ms ! (humantimer=100 596)
[Vision] Overlay preloaded
[TimeMs] Total=6(Viewport::Run)
--- 6 ret
------ 4 Static(Dx9::UploadTexture) 4 calls
[TimeMs] Total=3 690_HmsZone_PreLoad
--- 831 PreLoadDyna
--------- 808 Static(CPlugFileGPU::CompileInternal) 6 calls
--------- 820 Static(CPlugFileGPU::Compile) 6 calls
--- 2 859 CheckDirty Lighting=1
------ 2 858 PreloadVision Finish=185
--------- 2 672 Cell
--------------- 2 443 Static(CPlugFileGPU::CompileInternal) 40 calls
--------------- 2 526 Static(CPlugFileGPU::Compile) 40 calls
[Vision] HmsZone preloaded
[Dx9] Static Decal 3d Allocation: 1 470 KSprites packed in 2 texture set.
[Dx9] 24 236 Kb alloc, 97% used.
[TimeMs] Total=6 714 Vision::AllocateAndUploadTextures
--- 99 TextureGeometry AllocateAndUploadTextureGeometry Allocate=6 FillCpu=73
------ 18 Upload
--------- 14 Static(Dx9::UploadTexture) 6 calls
--- 6 614 Create/PreLoad
--------- 5 452 Static(CPlugFileImg::TexelLoading) 74 calls
--------- 6 552 Static(Dx9::UploadTexture) 97 calls
--------- 1 110 Static(DDS_InvertY) 71 calls
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=115
[TimeMs] STATIC(CPlugFileGPU::Compile)=115
[TimeMs] Total=8 821
--- 8 821 PreLoad_ShadowInShaders
--------- 8 255 Static(CPlugFileGPU::CompileInternal) 129 calls
--------- 8 505 Static(CPlugFileGPU::Compile) 152 calls
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 19 515ms ! (humantimer=120 177)
[Dx9] GpuParticle Reset for Gpu n°0
[Dx9] D3dDevice->Present() has taken 62ms !
[TimeMs] Total=553(Viewport::Run)
--- 553 ret
--------- 15 Static(Dx9::UploadTexture) 1 calls
--------- 265 Static(CPlugFileGPU::CompileInternal) 4 calls
--------- 274 Static(CPlugFileGPU::Compile) 4 calls
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 553ms ! (humantimer=120 786)
CSmArenaClient::OnSimulationTimerJump
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 120 786 and game time 24 610
[Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
[Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 1
[Net]
[Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
[Net] Moy Recv Datarate : Total = 1822 | UDP = 1258 | TCP = 507 | Game = 1765 | P2P = 0 | HTTP = 57
[Net] Max Recv Datarate : Total = 2435 | UDP = 1398 | TCP = 973 | Game = 2371 | P2P = 0 | HTTP = 64
[Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
[Net] Moy Send Datarate : Total = 2305 | UDP = 1258 | TCP = 1047 | Game = 2305 | P2P = 0
[Net] Max Send Datarate : Total = 2635 | UDP = 1398 | TCP = 1237 | Game = 2635 | P2P = 0
[Net] Nbr Emis. Satur. : Tot = 0
For Server : TCP = 0 | UDP Serv. = 0
For Client : TCP = 0 | UDP = 0
[Net]
[Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
[Net]
[Net] Counter : Recv = 9 | Send = 5 | Packet Loss = 0
[Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
[Net] SplitPacket Part : Recv = 0 | Sent = 0
[Net] Human Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net]
[Net] Packet Received : Tot = 3 | UDP = 0 | TCP = 3
[Net] Packet Sent : Tot = 4 | UDP = 0 | TCP = 4
[Net] Nod Received : Tot = 7 | UDP = 0 | TCP = 7
[Net] Nod Sent : Tot = 4 | UDP = 0 | TCP = 4
[Net]
[Net] NetState : Net_Challenge_Init
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1 | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1 | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
[Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] -------------------------------------------------------------------------
[Dx9] D3dDevice->Present() has taken 84ms !
[Dx9] D3dDevice->Present() has taken 133ms !
[Dx9] D3dDevice->Present() has taken 126ms !
MainLoop_RoundPrepare : Exit (0) : 122 759
[Net] EGameState_Net_Challenge_Playing : 122 759
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 122 772 and game time 26 596
[Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
[Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
[Net] Moy Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
[Net] Max Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
[Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
[Net] Moy Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
[Net] Max Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
[Net] Nbr Emis. Satur. : Tot = 0
For Server : TCP = 0 | UDP Serv. = 0
For Client : TCP = 0 | UDP = 0
[Net]
[Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
[Net]
[Net] Counter : Recv = 9 | Send = 5 | Packet Loss = 0
[Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
[Net] SplitPacket Part : Recv = 0 | Sent = 0
[Net] Human Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Game Ping : Min = 0 | Moy = 0 | Max = 0
[Net] Smoothed Epsilon : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net]
[Net] Packet Received : Tot = 0 | UDP = 0 | TCP = 0
[Net] Packet Sent : Tot = 0 | UDP = 0 | TCP = 0
[Net] Nod Received : Tot = 0 | UDP = 0 | TCP = 0
[Net] Nod Sent : Tot = 0 | UDP = 0 | TCP = 0
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0
[Net]
[Net] Player 1 | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1 | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
[Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] -------------------------------------------------------------------------
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] Sync discontinuity: 8.21714e+008 - 0 - 0 - 0 @ 26619/821740154/821740154/26655
CSmArenaClient::OnSimulationTimerJump
CSmArenaClient::OnSimulationTimerJump
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 125 835 and game time 821 743 239
[Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
[Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0 | HTTP = 0
[Net] Moy Recv Datarate : Total = 1623 | UDP = 1623 | TCP = 0 | Game = 1623 | P2P = 0 | HTTP = 0
[Net] Max Recv Datarate : Total = 2739 | UDP = 2739 | TCP = 0 | Game = 2739 | P2P = 0 | HTTP = 0
[Net] Min Send Datarate : Total = 0 | UDP = 0 | TCP = 0 | Game = 0 | P2P = 0
[Net] Moy Send Datarate : Total = 84 | UDP = 70 | TCP = 14 | Game = 84 | P2P = 0
[Net] Max Send Datarate : Total = 142 | UDP = 96 | TCP = 46 | Game = 142 | P2P = 0
[Net] Nbr Emis. Satur. : Tot = 0
For Server : TCP = 0 | UDP Serv. = 0
For Client : TCP = 0 | UDP = 0
[Net]
[Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
[Net]
[Net] Counter : Recv = 29 | Send = 16 | Packet Loss = 0
[Net] Packet Loss Rate : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
[Net] SplitPacket Part : Recv = 0 | Sent = 0
[Net] Human Ping : Min = 36 | Moy = 36 | Max = 37
[Net] Game Ping : Min = 36 | Moy = 36 | Max = 37
[Net] Smoothed Epsilon : Min = -81.60 | Moy = -23.41 | Max = 0.00
[Net]
[Net] Packet Received : Tot = 20 | UDP = 20 | TCP = 0
[Net] Packet Sent : Tot = 11 | UDP = 10 | TCP = 1
[Net] Nod Received : Tot = 20 | UDP = 20 | TCP = 0
[Net] Nod Sent : Tot = 11 | UDP = 10 | TCP = 1
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Sending Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Recv Net Rate : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync : Nbr = 10 | Last sent = 125 548 | Last recv = 124 985 | Last sync = 0
[Net]
[Net] Player 1 | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1 | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | Snapshot Size : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] ShootMania | InputLag : Min = 0 | Moy = 0.00 | Max = 0
[Net] ShootMania | SimStep Per Frame : Min = 0.00 | Moy = 0.00 | Max = 0.00
[Net] -------------------------------------------------------------------------
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Vision] Overlay preloaded
[TimeMs] Total=48(Viewport::Run)
--- 48 ret
------ 27 Static(Dx9::UploadTexture) 3 calls
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Menu] show dialog frame 'FrameDialogInGameMenu'.
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 145 890 and game time 821 763 227
[Net] Min Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Moy Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Max Connexion : Total = 1 | InProgress = 0 | Pending = 0 | Done = 1 | Disconnecting = 0
[Net] : Server = 0 | Disconnect = 0 | Client = 1 | Disconnecting = 0
[Net] Nbr Accept /sec : Min = 0 | Moy = 0 | Max = 0
[Net] Nbr New Conn /sec : Min = 0 | Moy = 0 | Max = 0
[Net]
[Net] Min Recv Datarate : Total = 1548 | UDP = 1548 | TCP = 0 | Game = 1548 | P2P = 0 | HTTP = 0
[Net] Moy Recv Datarate : Total = 3290 | UDP = 3230 | TCP = 60 | Game = 3290 | P2P = 0 | HTTP = 0
[Net] Max Recv Datarate : Total = 4742 | UDP = 4241 | TCP = 520 | Game = 4742 | P2P = 0 | HTTP = 0
[Net] Min Send Datarate : Total = 72 | UDP = 72 | TCP = 0 | Game = 72 | P2P = 0
[Net] Moy Send Datarate : Total = 3102 | UDP = 3083 | TCP = 19 | Game = 3102 | P2P = 0
[Net] Max Send Datarate : Total = 3361 | UDP = 3315 | TCP = 83 | Game = 3361 | P2P = 0
[Net] Nbr Emis. Satur. : Tot = 0
For Server : TCP = 0 | UDP Serv. = 0
For Client : TCP = 0 | UDP = 0
[Net]
[Net] Pools Size : PacketPart = 512 | SplitPacketInfos = 256 | NetNodBuffer = 32
[Net]
[Net] Counter : Recv = 1789 | Send = 1769 | Packet Loss = 1
[Net] Packet Loss Rate : Min = 0.00 | Moy = 116394784.00 | Max = 47721861120.00
[Net] SplitPacket Infos : Recv = 0 | Complete = 0 | Left = 0 | Sent = 0
[Net] SplitPacket Part : Recv = 0 | Sent = 0
[Net] Human Ping : Min = 34 | Moy = 36 | Max = 47
[Net] Game Ping : Min = 34 | Moy = 36 | Max = 47
[Net] Smoothed Epsilon : Min = -64.00 | Moy = -9.47 | Max = 6.60
[Net]
[Net] Packet Received : Tot = 1759 | UDP = 1752 | TCP = 7
[Net] Packet Sent : Tot = 1753 | UDP = 1744 | TCP = 9
[Net] Nod Received : Tot = 1759 | UDP = 1752 | TCP = 7
[Net] Nod Sent : Tot = 1753 | UDP = 1744 | TCP = 9
[Net]
[Net] NetState : Net_Challenge_Playing
[Net] Nb Playing Players : 2
[Net] CurrentPlayer | Login = hotwhlz | Name = hotwhlz | UId = 196
[Net] CurrentPlayer | Send Net Rate : Nbr = 1 681 | Min = 0 | Moy = 81 | Max = 87
[Net] CurrentPlayer | Sending Interval : Nbr = 1 677 | Min = 10 | Moy = 11 | Max = 59 | Nb Too High = 2
[Net] CurrentPlayer | Recv Net Rate : Nbr = 1 681 | Min = 0 | Moy = 81 | Max = 89
[Net] CurrentPlayer | Receiving Interval : Nbr = 1 685 | Min = 0 | Moy = 11 | Max = 59 | Nb Too High = 43
[Net] CurrentPlayer | Receiving Invalid : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time : Min = 9 | Moy = 29 | Max = 131 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync : Nbr = 76 | Last sent = 145 852 | Last recv = 145 888 | Last sync = 145 888
[Net]
[Net] Player 1 | Login = nadeo159 | Name = Ubisoft Royal | UId = 0 | IP = 46.105.116.169:2364
[Net] Player 1 | No Game Sync Received
[Net]
[Net] ShootMania | Snapshot DeltaTime : Min = 9.00 | Moy = 26.90 | Max = 131.00
[Net] ShootMania | Snapshot Size : Min = 51.00 | Moy = 54.93 | Max = 2904.00
[Net] ShootMania | InputLag : Min = 0 | Moy = 1466525.75 | Max = 821743270
[Net] ShootMania | SimStep Per Frame : Min = 1.00 | Moy = 2.42 | Max = 12.00
[Net] -------------------------------------------------------------------------
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] EGameState_Net_Challenge_ExitRound : 145 900
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
Game Server Disconnected
[Net] Cl_Disconnect : LiveUpdate needed
Assert Failed in .\source\SceneMgrPhyChar.cpp Line 6003
=> 'False' failed.
@ Running (.\source\GameNetwork.cpp:5378) yield / t=(145902, 821763239)
Called from address 0x0040C7CA
Called from address 0x004B8E3F
Called from address 0x00B5C62B
Called from address 0x00B2E513
Called from address 0x00C63588
Called from address 0x00C636C4
Called from address 0x00C3142C
Called from address 0x00992EF2
Called from address 0x0099289B
Called from address 0x00992A17
Called from address 0x00C66E66
Called from address 0x76CB3677
Called from address 0x77859D72
Called from address 0x77859D45
Called from address 0x00000000
End of stack...
[Sys] Time is 22h 23mn 16s 332ms
[TimeMs] Total=52
--- 52 CleanPlayground
------ 33 Static(CPlugFileImg::TexelLoading) 19 calls
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 29%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 742 Mb
[Sys] PageFile = 16 379 Mb / 12 674 Mb
[Sys] Virtual@ = 4 096 Mb / 2 907 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 824 Mb
[Sys] PageFile = 16 379 Mb / 12 770 Mb
[Sys] Virtual@ = 4 096 Mb / 2 953 Mb
[Sys] ----------------------------
[TimeMs] Total=36
--- 36 ~VisionTemp ~EnvManager=9
------ 26 ~ChallengeMobils ???=19
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 327ms ! (humantimer=146 239)
[TimeMs] Total=7(Viewport::Run)
--- 7 ret
------ 3 Static(Dx9::UploadTexture) 3 calls
MainLoop_Update RoundExit : 0 - 1 - 1
[Net] Disconnection from Game Server
[GameCtnApp] network menu.
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
[Net] IP Address : 83.155.156.111:2350
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Menu] show menu frame 'FrameInternetLeague'.
[GameCtnApp] init challenge 'MenuBgStorm48', 'qs_hrRLrioSU6oqLRc4lQ1PTNL0', env= Storm, deco= Base48x48DustStorm
[TimeMs] Total=447 Connecting blocks=1 Init Genealogy=4 Connecting BlockInfos=1 Adding non terrain blocks=5 Adding baked clips (classic and free) and baked pylons=1
--- 430 Init Playfield And Columns Arrays
------ 326 CreateAndInitSkinnedDecorationFromIdent
--------- 2 Static(CPlugFileGPU::Compile) 9 calls
------ 103 m_Collection.MwSetNod()
[TimeMs] Total=377 PackerCreate=9 ChallengeDynaDecals=1
--- 365 Block->Hms Blocks->Hms=365
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Can't find local cache "D2F8B40B30F95481"
[Hms] LightMapCache: Loaded small cache "D2F8B40B30F95481"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[TimeMs] Total=26 LoadLightMap=23
--- 3 UpdateMapping LmUpdateMapping
------ 3 PackerUpdate CacheMapping::Update CheckValidity=1
[Hms] StaticOptim_PackedRender: 135Kb Elems, 98Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 1Kb Elems, 98Kb BinTreeInstances.
[TimeMs] Total=3 HmsPackerStaticOptims
--- 3 ret
------ 1 PackedRender
------ 1 LightFromMapCpu
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 880 Mb
[Sys] PageFile = 16 379 Mb / 12 888 Mb
[Sys] Virtual@ = 4 096 Mb / 3 014 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 880 Mb
[Sys] PageFile = 16 379 Mb / 12 888 Mb
[Sys] Virtual@ = 4 096 Mb / 3 014 Mb
[Sys] ----------------------------
[TimeMs] Total=17_HmsZone_PreLoad PreLoadDyna=1
--- 15 CheckDirty
------ 15 PreloadVision Finish=14
[Vision] HmsZone preloaded
[TimeMs] Total=354 Vision::AllocateAndUploadTextures
--- 354 Create/PreLoad
------ 353 Static(Dx9::UploadTexture) 9 calls
[TimeMs] Total=15
--- 15 PreLoad_ShadowInShaders
------ 3 Static(CPlugFileGPU::Compile) 11 calls
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 371ms ! (humantimer=148 622)
[Dx9] GpuParticle Reset for Gpu n°0
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
[Console](Info) ... Disconnected
[GameCtnApp] main menu.
[Menu] show menu frame 'FrameMain'.
[Menu] show menu frame 'FrameTemplate'.
[GameCtnApp] main menu.
[Dx9] FxToneMap AutoExposure Disabled
[Menu] show menu frame 'FrameManiaPlanetMain'.
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 186ms ! (humantimer=152 548)
[Vision] HmsZone preloaded
[TimeMs] Total=1 029(Viewport::Run)
--- 1 029 ret
------ 12 _HmsZone_PreLoad PreLoadDyna=12
------ 981 Vision::AllocateAndUploadTextures
--------- 981 Create/PreLoad
--------------- 972 Static(Dx9::UploadTexture) 21 calls
--------------- 5 Static(DDS_InvertY) 4 calls
--------------- 28 Static(CPlugFileImg::TexelLoading) 7 calls
--------- 36 ???
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 029ms ! (humantimer=153 578)
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 857 Mb
[Sys] PageFile = 16 379 Mb / 12 796 Mb
[Sys] Virtual@ = 4 096 Mb / 3 019 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(In DrawDecals) ----
[Sys] MemoryLoad = 28%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 857 Mb
[Sys] PageFile = 16 379 Mb / 12 796 Mb
[Sys] Virtual@ = 4 096 Mb / 3 019 Mb
[Sys] ----------------------------
[TimeMs] Total=4 ~ChallengeMobils=3
no change detected to C:\ProgramData\ManiaPlanet\CampaignsScores\SMStorm.CampaignScoresManager.Manager.Gbx
[MasterServer] => [156 589] Request sent : SendPlayerStats (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 342ms ! (humantimer=156 933)
[MasterServer] => [157 049] Request sent : UpdateOnlineProfile (mp01.maniaplanet.com:80)
[Game] TerminateGameFromFiber
[Game] TerminateGame
[Dx9] We've computed 1 093Mb alloc, 2 980Mb free, 164Mb gpu free.
[Dx9] 254 Textures wanting 1 059Mb, 2 Surfaces using 0Mb, 1 059Mb actually allocated.
[Dx9] Vertexs+Indexs used: 14Mb (82% of vertexs, 202 vBuffs + 939 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 1Mb (5%)
[Dx9] 49 Overlay Textures using 31Mb.
CGameApp::QuitGame...()
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 24%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 6 194 Mb
[Sys] PageFile = 16 379 Mb / 14 245 Mb
[Sys] Virtual@ = 4 096 Mb / 3 996 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 27%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 191 Mb / 5 902 Mb
[Sys] PageFile = 16 379 Mb / 12 860 Mb
[Sys] Virtual@ = 4 096 Mb / 3 038 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 924 Kb
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 24 Heaps:
Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
Heap 10 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 ( 1MB): \Device\HarddiskVolume4\Windows\System32\locale.nls
MappedFile n°1 ( 3MB): \Device\HarddiskVolume4\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 ( 10MB): \Device\HarddiskVolume4\Windows\Fonts\StaticCache.dat
MappedFile n°3 ( 1MB): \Device\HarddiskVolume4\ProgramData\Microsoft\Windows\Caches\{DDF571F2-BE98-426D-8288-1A9A39C3FDA2}.2.ver0x0000000000000001.db
MappedFile n°4 ( 8MB): \Device\HarddiskVolume4\ProgramData\ManiaPlanet\PacksCache\ManiaPlanet.pak
MappedFile n°5 ( 1MB): \Device\HarddiskVolume4\Windows\System32\wow64win.dll
MappedFile n°6 ( 2MB): \Device\HarddiskVolume4\Windows\System32\ntdll.dll
HeapUsages Total Commited Uncommit Overhead
CrtHeap = 394 026 221 042 101 420 3 141
DefaultHeap= 1 741 667 924 54
OtherHeap = 112 562 45 703 56 060 799
Current thread stack usage: 80KB over 1 024KB (7%)
25 threads (25 stack retrieved)
Images = 90 756
FileMapped = 23 552
Shareable = 43 560
TotalHeap = 508 328 267 412 158 404 3 993
Stack = 16 960
PrivateData= 417 505
TotalMem = 1 100 660
Map: 64MB per line (512KB per char)
Heaps: #=Crt, X=Default, o=Other, +=Uncommited
Images: I
Not Avaiblable: -
Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
2 048MB
427MB
119MB
56MB
56MB
-RRC0oICIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICRRXXCCC+CCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR++++C###+oCCCCCCCC11111RRR++CCCC 0x00000000
CCCoooR######CC############,RI+CCCCCCCCCCCCC2222222222222222222CCCCCCCIIooCCCCCCCCCoooooo++oo+++ooooCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x04000000
CCCCCCCooooooooR#########RRooooooooo#++#####################++##C#####.R#######ooooooo+oo++ooRRRRR+++###CCCC#################### 0x08000000
##################3,,###RR+R+R+R+RRR##.o+++oo++##CCCCCCCCCCCCCCCCCCCCCCCCCCCCR###############CCCCCCCCCCCCCCCCCCC################ 0x0C000000
ICCCCCCCCCCCCCCCCCCCooooooooooooooooo#####+#++++++#####++++++++#+##############################################.CCCCCCC######+## 0x10000000
##########+###############################....RR,,,,,,,,,,RR####,,,,,,,##4444444444444444,,,,,,,,,,,CC.........CC#######,,,CCCCC 0x14000000
CCCCCCCCCCCC##C##############################,,,,,######,,,CCCCCCCCCCCCCCC+++++ooooo++++++o,,,,,#############CCCCCCCCCCCCCCCCCCC 0x18000000
CCCCCCCCCCCCCCCCCCCCCCC#######R#####.##############################CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x1C000000
CCC,,,,#######################################,,,,CCCCCCCCCCCCCCCCCCCCC###################++######R#####++#++###R.........oooooo 0x20000000
oooo...CCCCCCCCCC############R#R+++###+#######++####++##++#R,+#+++#####+##+#+##+++#++##R##++#,,,,,,,,,#+####R####+++++++#+++++++ 0x24000000
++++++...........+++#+++#+++#+++++++#++#++##+++#.............++#+#++++++++++++++++++++++++++............++####++++++++#++#+##### 0x28000000
######+##ooooooooooooooooooooooooooo........................................................+++#############################,,## 0x2C000000
#,,,,,,,,,,,,,++++++++++++++o+++++o++++++++++oC...........##########++++########+#+#+#+#+++....CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x30000000
CCCCCCCCC,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,+++++++++++++++++++++++++++++++###....++++++++++++++++++++++++++++++R#. 0x34000000
...............+++++++++++++++++##############,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x38000000
CCCCCCCCCCCCCCCCCCCCCCCC...CCCCCCCCCCCCCCCC,,,,,,,,,,,,,,,,,,,,,,,,CCCCCCCCCCCCCCCC............................................. 0x3C000000
..CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x40000000
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC 0x44000000
CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCooo+o+ooooooo+++++++++++++++++++########R+++++++++++++++++++++++,,,,,,,,,,,,,,,,,,,,,,,, 0x48000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x4C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x50000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x54000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x58000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x5C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x60000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIIIIIIIIIIIIIIIIIIIII,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x64000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIII.. 0x68000000
IIIII..III..............................................................................................................I,,II... 0x6C000000
...............................II,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIII,,,,,IIIIIIII,,,,,III,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,, 0x70000000
,,I,,,,,II,,IIII,,,,,,,,,,,,,,,,,,,,II5IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIRRRR666IIII............ 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Game] QuitGameInternal
no change detected to C:\ProgramData\ManiaPlanet\Leagues\LeaguesManager.Manager.Gbx
[MasterServer] => [157 329] Request sent : Disconnect (mp01.maniaplanet.com:80)
[Dx9] Resuming fullscreen
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06CD.Gbx
[Dx9] Windowed 32b (A8R8G8B8) ---> Succeded
no change detected to C:\Users\Pascal\Documents\ManiaPlanet\Config\pascal.ScriptCache.Gbx
CGameApp::..AndExit()
[GbxApp] RequestSystemQuit()
CGbxGame::DestroyApp()
[Game] Destroy
[Dx9] We've computed 966Mb alloc, 3 107Mb free, 291Mb gpu free.
[Dx9] 222 Textures wanting 934Mb, 0 Surfaces using 0Mb, 934Mb actually allocated.
[Dx9] Vertexs+Indexs used: 12Mb (81% of vertexs, 115 vBuffs + 922 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 1Mb (1%)
[Dx9] 48 Overlay Textures using 30Mb.
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=84CGameCtnApp::Destroy ExitChallenge=53 UninstallZipCollectors=3 CGameApp::Destroy=26
0 ms 132 calls 7 blocks : CPlugBitmapRender::Chunk_Crypted
1 ms 787 calls 3 blocks : GetAllChildFidByClassId
0 ms 3 calls 1 blocks : CSceneFxColors::SParam::Archive
0 ms 3 calls 1 blocks : CSceneFxColors::SParam::ArchiveOld1
10 ms 4 calls 3 blocks : CGameCtnApp::CryptedSaveProfile
0 ms 16 calls 4 blocks : CGameCtnCollection::Chunk_Crypted
0 ms 3 calls 2 blocks : CGameCtnChallengeParameters::CryptedChunk_Desc
0 ms 119 calls 3 blocks : CPlugFileVHlsl::ApplyFidParameter_Crypted
0 ms 68 calls 3 blocks : CPlugFilePHlsl::ApplyFidParameter_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount = 3 861
[Sys] MaxCount = 7 751
[Sys] Throughput = 206 949
[Sys] Total fids = 3 551
[Sys] Complete = 3 521
[Sys] Default = 2 510
[Sys] NbWithParams = 1 504 (avg. parameter count = 19.9)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok : 171843 ( 125472)
[Sys] Includes() : 288212
[Sys] IncludesCompare() : 33297327 (avg = 115.53068)
[Sys] FidParam.Compare(): 1231600 (0x00000000-0012CAF0)
[Sys] MostDiscriminant type = 280 017, 143 105, 337 576, 12 702, 8 755, 953, 1 695, 41, 681, 72,
[Sys] Most parametrized Fids:
49 times : :data:\GameData\Techno3\Media\Shader\Tech3 TitleCover.Shader.Gbx (avg. parameter count = 35)
37 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PTDiff_Spec_Norm PGrassX2 PC3.Shader.Gbx (avg. parameter count = 67)
35 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzTDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 55)
29 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PxzTNorm.Shader.Gbx (avg. parameter count = 44)
26 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PTNorm PGrassX2.Shader.Gbx (avg. parameter count = 60)
21 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 9)
21 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput TNorm.Shader.Gbx (avg. parameter count = 26)
18 times : :data:\GameData\Menu\Media\Texture\LogoProfile.Texture.gbx (avg. parameter count = 1)
16 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PxzDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 45)
14 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredInput PxzNorm.Shader.Gbx (avg. parameter count = 32)
14 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiffA_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
14 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block TDiff_Spec_Norm PC3.Shader.Gbx (avg. parameter count = 37)
13 times : :data:\GameData\Techno3\Media\Shader\Tech3 Block PDiff_Spec_Norm GrassX2 PC3.Shader.Gbx (avg. parameter count = 59)
12 times : :data:\GameData\Menu\Media\Texture\OnlineNewsDefaultIcon.Texture.gbx (avg. parameter count = 1)
11 times : :data:\GameData\Techno3\Media\Shader\Tech3 DeferredWrite TNormAlpha01.Shader.Gbx (avg. parameter count = 26)
11 times : :data:\GameData\Garage\Media\Solid\ManiaPlanetTitleCase.Solid.Gbx (avg. parameter count = 27)
[Sys] MaxMemoryCheckpointDuration = 0