
Flying cars for your sci-fi canyon tracks

http://www.maniapark.com/ressource.php?id=3671
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This exactly. Lagoon seems pretty fun when put into wacky hybrid of race and giant minigolf.
I thought minigolf would fit in Valley nicely, like an actual golf course. Also, I wonder would magnetic tubes in holes make a difference?@ Scavfan - I have played with other environment cars and they work well too. Valley car was a bit light in weight resulting in longer hangtimes but I do hope to make a set for Valley. Canyon car works great and I may do that after Valley. Stadium car however lands upside down too often so I don't think I'll do Stadium unless an Official Stadium Enviro-mixing comes along later.
Yesterday I started on a set for Valley. Got the "Tees" (launch ramps) done and they work well. Good idea with magnetic holes. Ironically I modified tubes from my "Tube" collection and considered making them magnetic but (for no real reason) opted not to at last minute. I'd like to make the "Drain" items (under the holes) into checkpoints so upside down car won't be a big issue, but haven't learned how to do that yet and I'm hoping maybe the next update might offer a way to do that without additional xml files. (I've made everything so far only with in game editors).
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