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Problem with TCP/UDP...
Posted: 12 Oct 2012, 13:02
by L1nce
Hey guys, I've a problem with TCP/UPD only on Elite servers.
I already opened the ports 2350 and 3450:
And also opened all conections on my antivirus:
I disabled Windows Firewall too.
So, I did all those things, and still have the problem with TCP/UDP. I get a dc from some servers specially when we are 6 players on warm-up and the rounds are going to start.
Any other solution? I miss something? I did bad something?
Thanks for you help.
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 14:55
by Cerovan
Apparently you have authorized the launcher only not the game executable too (maniaplanet.exe)
Can you authorize it too and retry after ?
Thanks

Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 15:16
by L1nce
Its open too:
Sorry for spanish images, but I'm spanish ^^
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 15:33
by Cerovan
No problem for the spanish, yo entiendo un poco de espanol (enough to understand written spanish)
I see this too :
I get a dc from some servers specially when we are 6 players on warm-up and the rounds are going to start.
It could be an internet issue, do you have a stable internet connection?
Maybe that for your firewall rule, on the part "Para todas las otras conexiones", choose accept all instead of "Dedicir automaticamente"?
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 15:38
by L1nce
Is this enough for shootmania? xD
On the rule I can put:
- Block
- Ask
- Norm by defect (Norma por defecto)
And what I had, Decidir automaticamente.
Should I put Norm by defect?
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 18:24
by faserg1
I now one problem too. MP generating RANDOM ports from 2000 to 3000. But I have only one solution at the moment: open all ports. Server's log again sad that "You need to change settings in yor router bla-bla-bla" but after I haven't any problems and other player can connect to me. Solution is bad, I know. But that problem created by NADEO. So, I telling to all NADEO developers:
before creating - think about your creations, before updating - try it. But time - money.
Only elite? So, mode cannot do something with connection. Hm, as I know sometimes MP cannot connect by UDP, than using TCP. I think that server/players not opened UDP protocol.
So, can you sad about problem more?
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 21:20
by L1nce
Right now I'm testing what you said, I opened ports from 2000 to 5000(u said to 3000, but, maybe with more works better xD)
At the moment I only joined 1 server so still can't say if this works or not.
And yes, it only happened to me on elite mode.
Re: Problem with TCP/UDP...
Posted: 12 Oct 2012, 23:38
by L1nce
The problem appeared again =/ Opening ports from 2000 to 5000 didn't work :S
Re: Problem with TCP/UDP...
Posted: 13 Oct 2012, 09:26
by faserg1
Sorry, but in my post I am tolking about server problem, not about client.

I can put the example, wait, wait, wait... oh, come on! Ok, loaded, now joining, again loading, and... Wow! Now all ok! Good work. Ok, I am find old logs... For example (I dont found log with MaximPro, oh found!), :
Code: Select all
[2012/08/30 18:30:29] ...Match settings loaded
[2012/08/30 18:30:29] Autostart server on internet
[2012/08/30 18:30:29] Starting server...
[2012/08/30 18:30:29] - Warning! -
You seem to be on a private network.
Unless you have configured your NAT,
other players on internet will not be
able to join in...
[2012/08/30 18:30:29] Loading map Siege - CountrySide.Map.Gbx (qLsl1zUThcAq_Tox3pH8CjoNr3g)...
[2012/08/30 18:30:29] ...Load succeeds
[2012/08/30 18:30:34] Script 'Mode:Siege': 5270> Match Begin
5270> Map Begin
[2012/08/30 18:30:35] Script 'Mode:Siege': 5670> Round Begin
[2012/08/30 18:32:23] Connection of a new player: faserg_1(95.165.141.112:2351)
[2012/08/30 18:33:34] Connection of a new player: alividerci(109.126.19.176:2351)
You see that now using port 2351. (Somewhere ...2 or ...3, if player connected to mp1.*** mp2.*** or mp3.***, it is not my theory, it sad Maxim Pro.) But if I close ports (not all, exlude 2000-4000 (I opened all ports<=, from 1 to 65***) my server again cannot work normal. Realy bad, isn't it?
faserg1 wrote:Only elite? So, mode cannot do something with connection. Hm, as I know sometimes MP cannot connect by UDP, than using TCP. I think that server/players not opened UDP protocol.
Do you read that? It mean that mode cannot influence (right? this word? Oh, my bad english...

) on conection. What telling maniaplanet? I don't know what you mean. So:
faserg1 wrote:So, can you sad about problem more?
(sad = tell = say = speak (bad english...

))
Re: Problem with TCP/UDP...
Posted: 13 Oct 2012, 20:18
by L1nce
I don't want to create a server. My problem is as a CLIENT.
As I said, when I join a server and I wait until we are 6 when I press F6 to start playing, sometimes the server "kicks" me and I have to rejoin and then it says problems with TCP/UDP.