jonthekiller wrote:A bypass will be to make one server by environment but players will switch automatically on another server at the end of the map. It will be possible with a servercontroller and some features in the API of the dedicated server.
We can start the list of problems linked to the mono-enviro servers "feature"...
* Cons :
- how things go when you switch server ? you come on the other server, probably in middle (time/score) of the map, with potentially other people already playing on it (and eventually not all players won't be able to enter if the server become full ?), then you wait that all have joined (hard to be sure that none failed to join), change map, or restart it without worrying about those who were playing ?
- far more complex to configure servers for a multi-enviro match, but also their controler/manager, so lot more badly set servers (or just not working)
- risks that few players who joined the 1st server just don't succeed to join the other(s) for some unattended reason
- need more servers for a single multi-enviro match (and many teams have already difficulties to have a single one)
- just impossible to handle mass multi-enviro matches like fet, gc, etc. Imagine a FET on 3 environments with 8 div/groups : it would need 8+8+8 match servers and 8+8+8 relay servers.
- logs for a multi-enviro match will be splitted, one part on each server...
- automatic multi-enviro match is just impossible (it would need a very very complex multi-server script, but also would come many problems, checking that players that played previous map have joined before starting, lost scores, etc.)
* Pro :
- easier to manage server and client for Nadeo. Btw we essentially speak about multi-enviro server on TM², not between TM² and SM which could eventually be fun but not really usefull.
- in case of multi-enviros servers, what for those who don't own all the concerned enviros ? The idea of a muti-enviro title seems ok, and logically only those having all the concerned enviros could get/use it ; btw then, would it be possible to make a custom title based on it (ie make a multi-enviros custom title) ?
- other ?
There are also surely other very bad side effects. Let's talk about existing TMUF teams : most don't have s many active players, let's say between 5 and 15...
Of course each player love some enviro(s), like few other(s), dislike or hate some others ; as a result the players of a team play a minimum together because they stay on a server to play with their teammates also on other enviros than their preferred (and also to have more diversity).
If TMUF enviros could not be played on the same server, it's easy to see that it would nearly never happen to see more than 2 or 3 players on the same mono-enviro server, and so probably most of actual existing teams would have disappeared for long time...
Yes probably other teams would have been created, but mostly mono enviro specialists ones : so the multi-enviros competitions would have disappeared too, and the big part of the TMF community would have been fragmented per enviro (like between stadium only players and tmuf multi-enviros players). You will say than i'm pessimist and exaggerating, but i don't think : i'm pretty sure that my own team, and most of the teams that i know well would have exploded for long time.
I don't think that it will go better for TM² with mono-enviro servers that it would have been for TMO/TMS/TMU/TMUF with mono-enviro servers... It will build a fragmented community and disappoint/discourage many old TMUF players (or discrourage them to play any but their preferred enviro), which is i think exactly the opposite than what ManiaPlanet was supposed to do.
Globally, the automatic switch to another server is just less bad than nothing at all, but it's surely not the right solution, at least not for TM² enviros.