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Problems with Callvote After BETA2

Posted: 21 Dec 2012, 04:13
by MuNgLo
Since BETA2 all my customvotes are broken. A little checking show that server starts up a vote but never presents it to players.

The scenario is like this. I have a simple /freeon command to run a custom callvote that then if passed resolves by echo to change gamemode to freemode and so on. But now when I do /freeon nothing happens. It goes so far as to start a vote on server but thats it. Trying it again ends up in exception due to vote already running. (my fault since code doesnt check for running votes before trying to call one)
But after trying /freeon and then dumping the getCurrentCallVote gives this...

Code: Select all

DedicatedApi\Structures\Vote Object
(
    [status] =>
    [callerLogin] =>
    [cmdName] => Echo
    [cmdParam] => Change gamemode to free Mode?, baz_freeonvote
)
So a vote has been setup and its echo and so on but somewhere something have changed for BETA2.

this is the code for setting up the vote.

Code: Select all

$vote = new \DedicatedApi\Structures\Vote();
			$vote->cmdName = 'Echo';
			$vote->cmdParam = array('Change gamemode to free Mode?', 'baz_freeonvote');
			$this->connection->callVote($vote, 0.5, 30000, 1);
All code worked just fine until Beta2 server. I'm guessing the fault are serverside since there has been updates within the votecode on it.

Re: Problems with Callvote After BETA2

Posted: 21 Dec 2012, 11:38
by The_Big_Boo
I can confirm that. Votes started through XML RPC are not shown on player screens, but the vote itself is active and fail (obviously).

Re: Problems with Callvote After BETA2

Posted: 22 Dec 2012, 22:48
by MuNgLo
Any words on this? Is it on the list of stuff to fix asap or on the "leave it in to troll" list. :D

Re: Problems with Callvote After BETA2

Posted: 14 Jan 2013, 03:11
by MuNgLo
nvm Just deleted a stupid ill informed post.

Any news if this will be fixed on next update?

Re: Problems with Callvote After BETA2

Posted: 20 Mar 2013, 00:13
by TMarc
Looks like we need a "open beta reports" for the dedicated servers :oops:
For your information, The_Big_Boo is not longer with Nadeo, and I don't know yet if he can continue work on the server, or if there is a successor :|

Re: Problems with Callvote After BETA2

Posted: 21 Mar 2013, 23:51
by MuNgLo
TMarc wrote:Looks like we need a "open beta reports" for the dedicated servers :oops:
For your information, The_Big_Boo is not longer with Nadeo, and I don't know yet if he can continue work on the server, or if there is a successor :|
It has nothing to do with big_Boo. Post was first in ManiaLive forum but was moved since it has nothing to do with it.
The serverside is broken. has been since the beta2 update. Not a single word about it from Nadeo thou.

And what is needed is a bugtracker. Way to late though for that now.

Re: Problems with Callvote After BETA2

Posted: 22 Mar 2013, 00:40
by TMarc
The_Big_Boo was a Nadeo member when he responded to this post above :roll:

Re: Problems with Callvote After BETA2

Posted: 22 Mar 2013, 09:49
by The_Big_Boo
I never worked on the dedicated itself but on tools using it. So anyway, I wouldn't be able to do anything about it even if I wanted to.

Re: Problems with Callvote After BETA2

Posted: 23 Mar 2013, 01:35
by TMarc
:|