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Hunted Gamemode

Posted: 22 Dec 2012, 15:03
by racer_simon
Hi guys,

I want to present you my new gamemode called "Hunted".

Rules:

-red team are the hunted and blue team are the hunters
-at the beginnig, all players are forced to blue
-then hunted is/are chosen and is/are forced to red
-hunters play with rocket and have 1 armor, hunted play with laser and the armor of one hunted is calculated by the following term: hunterscount / huntedcount
-hunted usually spawn before hunters
-hunters are until X seconds after spawning unvulnerable ( only at first spawning )
-hunters respawn, killed hunted respawn as hunters
-please do not change team manually, because that destroys the mode's balance
-hunters win, when every hunted is dead before time ends , hunted win, when time limit is over
-hunted get bonus points for surviving a round

Maps:
http://sm.mania-exchange.com/tracks/view/3068
http://sm.mania-exchange.com/tracks/view/3069
http://sm.mania-exchange.com/tracks/view/3070

Download:
http://www.maniapark.com/ressource.php?id=1232

Cheers

racer_simon

Re: Hunted Gamemode

Posted: 05 Jan 2013, 15:35
by racer_simon
Gamemode is now released!!!!!

Re: Hunted Gamemode

Posted: 07 Jan 2013, 15:13
by tcq
Just one thought as this game reminds me of what we played at children.
We used to played it that as soon as the hunter gets one, that person turns into a hunter. Might be a nice variation/addition of your game mode.

Re: Hunted Gamemode

Posted: 07 Jan 2013, 17:24
by racer_simon
tcq wrote:Just one thought as this game reminds me of what we played at children.
We used to played it that as soon as the hunter gets one, that person turns into a hunter. Might be a nice variation/addition of your game mode.
This is included as a varation in my Game Mode Infected yet. ;)
Infected was released at the same day as Hunted. :D

Re: Hunted Gamemode

Posted: 29 Mar 2013, 19:27
by racer_simon
Just a litte update:

- it is now possible to activate AutoSwitchWeapon for Hunters