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Mewin's instagib CTF mod - seeing flag through walls?

Posted: 30 Dec 2012, 21:38
by _neon_
Hi all,

I have recently installed a working version of Mewin's Instagib CTF mod/script on my server 'Jays BoomBoom Room|iCTF' . The iCTF mod installed can be found at http://www.maniapark.com/ressource.php?id=1016. Unfortunately, the script is written so that you can see enemy flag carrier's through walls.

Does anyone know how to change the script so that you can't see enemy flag carrier icon when they are through a wall?

Much Appreciated.

-N

Re: Mewin's instagib CTF mod - seeing flag through walls?

Posted: 02 Jan 2013, 03:31
by TomRiddle
As far as i know the flags are markers. Because Nadeo does not give a programmer the oppertunity to check if a player can see an other one (very complex calculation because of that many blocks). In maniascript you dont have thew ability to read the map's blocks so you can't event try to check if a player is behind a wall. And if a very good coder makes this with maniascript it would be very very complex algortihms that would cause big performance issues i guess :)

I think nadeo would be able to offer a function that lets you check this or at least lets the programmer of a gamemode decide if those markes can be seen trough walls (like playernames).

I never played that gamemode but i think it works like this. If i am wrong please correct me but if i am right its not possible at the moment. It may be good suggestion to add new parameter for xml markes like autohide="1".

Have fun :pil uh... wrong game^^