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Negative ShooterPoints

Posted: 09 Jan 2013, 00:12
by steeffeen
Hey there,

i noticed that if you set negative ShooterPoints of an Event it will show up "+ -1".. That's looking pretty ugly and it would be great if the + sign would only be displayed when setting positive ShooterPoints.

Screenshots:
http://dl.dropbox.com/u/58886549/ManiaP ... Shot02.jpg
http://dl.dropbox.com/u/58886549/ManiaP ... Shot03.jpg

Greetings
Steff

Re: Negative ShooterPoints

Posted: 09 Jan 2013, 19:21
by w1lla
Hi,

did you try to alter the Score.Script.txt script...

It has a function RemovePoints which uses the Add points.

If you alter that script it might work...

untested actually but the basics might be the same...

Re: Negative ShooterPoints

Posted: 09 Jan 2013, 19:54
by steeffeen
i think you didn't get the point.. It's not about decreasing the players score (that's no problem at all).

Imagine:
there is an OnHit event.
you set

Code: Select all

Event.ShooterPoints = 1;
and after PassOn(Event); the game itself (no script) displays the +1 for the shooter. but if you set

Code: Select all

Event.ShooterPoints = -1;
and PassOn the event the game doesn't display "-1" but "+ -1"..