[TM2] no-one can join my non-dedicated server[fixed]
Posted: 10 Mar 2013, 15:30
Hi,
I'm looking for a bit of help/assistance running a non-dedicated TM-Canyon server. I'm sat behind a firewall (happens to be configured for strict NAT) so I've configured the following:
On the fire wall:
Ports 2350 (the server port) and 3450 (the peer to peer port) are both configured to forward TCP and UDP packets to my PC (which is using a fixed IP address).
Within the game configuration:
The server port is set to: 2350
The P2P server port is set to: 3450
Client port: 0
Force server address: <my external IP (WAN) address> : 2350
I can start the server OK but anyone attempting to connect to the server via the in-game server browser (it appears in the list OK) gets a "could not communicate with server" error and are unable to join.
I've tried hosting with and without the "Force server address" values set; but have not had any joy.
I don't normally have any issues port forwarding for games but this one's got me stumped somewhat.
Are there any other ports that need to be open? The game should have unrestricted out-bound access to the Internet. Joining other dedicated servers works fine.
(Fwiw: OS - Win 7; Using windows firewall & security essentials).
I'm looking for a bit of help/assistance running a non-dedicated TM-Canyon server. I'm sat behind a firewall (happens to be configured for strict NAT) so I've configured the following:
On the fire wall:
Ports 2350 (the server port) and 3450 (the peer to peer port) are both configured to forward TCP and UDP packets to my PC (which is using a fixed IP address).
Within the game configuration:
The server port is set to: 2350
The P2P server port is set to: 3450
Client port: 0
Force server address: <my external IP (WAN) address> : 2350
I can start the server OK but anyone attempting to connect to the server via the in-game server browser (it appears in the list OK) gets a "could not communicate with server" error and are unable to join.
I've tried hosting with and without the "Force server address" values set; but have not had any joy.
I don't normally have any issues port forwarding for games but this one's got me stumped somewhat.
Are there any other ports that need to be open? The game should have unrestricted out-bound access to the Internet. Joining other dedicated servers works fine.
(Fwiw: OS - Win 7; Using windows firewall & security essentials).