[NA/Resolved] Problem trying to make a 60k Stadium
Posted: 12 Mar 2013, 18:51
Has anyone managed to have dedicated servers, upgraded to 60K, for Storm and Stadium at the same time?
My Storm 60k servers have worked fine, I deposite the 10k on the mp player page and then ensure my config.txt is okay, then launch the server, these servers work as 60K ladder servers just fine.
For Stadium, it just wont work at all, I have tried so many configurations, I have tried adding the server as a ladder server on the mp player page using the validation code of my Stadium key, and also the Storm key. I have deleted the ladder server, regenerated the validation code from my Stadium key, then made the server a ladder server again, making sure I used the new validation code, still failure.
I have created a brand new dedi server account, then made it a ladder server using Stadium validation code, still will not work as 60k. I have tried various entries in the validationkey field, the last 3 digits of my main key, the 5 digit validation code, even the whole key. I have tried putting the referree to value 1, nothing so far works.
If I can make Storm work, why cant i make Stadium also work?
I am thinking of buying another Stadium key, keeping it separate from my mra mp account and seeing if I can get it working isolated from from my own player page, but if I have to do that, it sounds like there is a problem.
My Storm 60k servers have worked fine, I deposite the 10k on the mp player page and then ensure my config.txt is okay, then launch the server, these servers work as 60K ladder servers just fine.
For Stadium, it just wont work at all, I have tried so many configurations, I have tried adding the server as a ladder server on the mp player page using the validation code of my Stadium key, and also the Storm key. I have deleted the ladder server, regenerated the validation code from my Stadium key, then made the server a ladder server again, making sure I used the new validation code, still failure.
I have created a brand new dedi server account, then made it a ladder server using Stadium validation code, still will not work as 60k. I have tried various entries in the validationkey field, the last 3 digits of my main key, the 5 digit validation code, even the whole key. I have tried putting the referree to value 1, nothing so far works.
If I can make Storm work, why cant i make Stadium also work?
I am thinking of buying another Stadium key, keeping it separate from my mra mp account and seeing if I can get it working isolated from from my own player page, but if I have to do that, it sounds like there is a problem.
Code: Select all
<?xml version="1.0" encoding="utf-8" ?>
<dedicated>
<authorization_levels>
<level>
<name>SuperAdmin</name>
<password>xxxxxxxxxx</password>
</level>
<level>
<name>Admin</name>
<password>xxxxxxxxxx</password>
</level>
<level>
<name>User</name>
<password>User</password>
</level>
</authorization_levels>
<masterserver_account>
<login>xxxxxxxxxx</login>
<password>xxxxxxxxxx</password>
<validation_key>XXXXX</validation_key>
</masterserver_account>
<server_options>
<name>$000~ $o$9f0Mr$8f0A'$7f1s $6f1Sta$5f2diu$4f2m $3f3Se$2f3rv$1f4e$0f4r</name>
<comment>Stadium Maps</comment>
<hide_server>0</hide_server> <!-- value is 0 (always shown), 1 (always hidden), 2 (hidden from nations) -->
<max_players>64</max_players>
<password></password>
<max_spectators>10</max_spectators>
<password_spectator></password_spectator>
<ladder_mode>forced</ladder_mode> <!-- value between 'inactive', 'forced' (or '0', '1') -->
<ladder_serverlimit_min>0</ladder_serverlimit_min>
<ladder_serverlimit_max>60000</ladder_serverlimit_max>
<enable_p2p_upload>True</enable_p2p_upload>
<enable_p2p_download>False</enable_p2p_download>
<callvote_timeout>60000</callvote_timeout>
<callvote_ratio>0.75</callvote_ratio> <!-- default ratio. value in [0..1], or -1 to forbid. -->
<callvote_ratios>
<voteratio command="Kick" ratio="0.75"/>
<voteratio command="Ban" ratio="-1"/>
<!-- commands can be "Ban", "Kick", "RestartMap", "NextMap", ... -->
</callvote_ratios>
<allow_map_download>True</allow_map_download>
<autosave_replays>False</autosave_replays>
<autosave_validation_replays>False</autosave_validation_replays>
<referee_password></referee_password>
<referee_validation_mode>0</referee_validation_mode> <!-- value is 0 (only validate top3 players), 1 (validate all players) -->
<use_changing_validation_seed>False</use_changing_validation_seed>
<disable_horns>False</disable_horns>
<clientinputs_maxlatency>0</clientinputs_maxlatency> <!-- 0 mean automatic adjustement -->
</server_options>
<system_config>
<connection_uploadrate>8000</connection_uploadrate> <!-- KBps -->
<connection_downloadrate>8000</connection_downloadrate> <!-- KBps -->
<allow_spectator_relays>False</allow_spectator_relays>
<p2p_cache_size>600</p2p_cache_size>
<force_ip_address></force_ip_address>
<server_port>XXXX</server_port>
<server_p2p_port>3450</server_p2p_port>
<client_port>0</client_port>
<bind_ip_address></bind_ip_address>
<use_nat_upnp></use_nat_upnp>
<xmlrpc_port>XXXX</xmlrpc_port>
<xmlrpc_allowremote>True</xmlrpc_allowremote> <!-- If you specify an ip adress here, it'll be the only accepted adress. this will improve security. -->
<blacklist_url></blacklist_url>
<guestlist_filename></guestlist_filename>
<blacklist_filename></blacklist_filename>
<title>TMStadium</title>
<minimum_client_build></minimum_client_build> <!-- Only accept updated client to a specific version. ex: 2011-10-06 -->
<disable_coherence_checks>False</disable_coherence_checks> <!-- disable internal checks to detect issues/cheats, and reject race times -->
<use_proxy>False</use_proxy>
<proxy_login></proxy_login>
<proxy_password></proxy_password>
</system_config>
</dedicated>