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What happened to AutoGen?
Posted: 25 Mar 2013, 01:17
by KuroBit
I was planning on trying out the AutoGen script in the new(ish) Stadium Environment, but it seems that the script now gives a ton of errors, even on the Canyon environment which it was originally intended for.
I really wanted to see what that script could pop out with the old TMN blocks, but is the script dead for good?
Re: What happened to AutoGen?
Posted: 02 Jul 2013, 08:38
by dreadofmondays
Been searching for this. Apparently the threads and stuff that went with it have been deleted. It's like it never existed. Why would someone do this? >_>
Let's keep this thread bumped until we get an answer.
Re: What happened to AutoGen?
Posted: 02 Jul 2013, 09:23
by Hylis
When we will have time, we will update the AutoGen plug-in. It is a deep desire to have it, since it is a deep concept

Re: What happened to AutoGen?
Posted: 02 Jul 2013, 10:53
by dreadofmondays
That was a quick response, thank you Hylis =)

Re: What happened to AutoGen?
Posted: 02 Jul 2013, 16:05
by Demented
Was that an official plugin or user made?
Re: What happened to AutoGen?
Posted: 02 Jul 2013, 16:45
by BLiNNeMaNS
what's the point of autogen? Beside kill the entire concept of "create & share"?
Re: What happened to AutoGen?
Posted: 02 Jul 2013, 17:03
by Alter-Fox
To help give yourself ideas, I think.
Re: What happened to AutoGen?
Posted: 02 Jul 2013, 17:06
by w1lla
AutoGeneration of Random tracks/maps.
With this you can generate a track/map and edit it to your own likings.

Re: What happened to AutoGen?
Posted: 02 Jul 2013, 17:10
by Hylis
BLiNNeMaNS wrote:what's the point of autogen? Beside kill the entire concept of "create & share"?
you can create nice set of parameters, with nice collection of macroblocs to go with it. We are not "stupid", we know the interest of making maps, after 10 years

I found AutoGen as files
Posted: 30 Jun 2015, 19:20
by Florenzius
Hey,
I found The AutoGen-files on a webhost. How to improve it in the game? I can send you the files, if wanted