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CSmPlayer::UseAlternateWeaponVisual not working in tunnel

Posted: 29 Mar 2013, 22:10
by steeffeen
hey folks,

i used the helpful attribute Player.UseAlternateWeaponVisual in my script and noticed a weird behavior

while the player is in the open the attribute works fine and the shots get colored white (which is a nice feature btw)
but while the player is in underground / tunnels the shots are still colored like the player itself, in fact you can let the shot switch between white and team-color by constantly entering and leaving a tunnel ^.^

i guess that is a bug and i would like to see it being fixed :)

regards
steff

Re: CSmPlayer::UseAlternateWeaponVisual not working in tunne

Posted: 06 Apr 2013, 11:11
by dreammyw0w
Mister Forum 2013! Gj :D

Re: CSmPlayer::UseAlternateWeaponVisual not working in tunne

Posted: 06 Apr 2013, 16:27
by steeffeen
dreammyw0w wrote:Mister Forum 2013! Gj :D
lol thanks :lol: :thx: