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Transparent and semi-permissive Objects ?

Posted: 20 Apr 2013, 14:50
by ScavangeR
Hi everyone, I have 2 questions and both of them are related to "glass" object.

I would like to know if it's possible to get transparent custom object. I'm actually trying to mess with alpha layers but i can't get it working... If yes, is there any tuto somewhere ?

Also i would to know if there is a way to get an object allowing to be shot through but players can't cross It would be usefull for some objects like glass panel nor meshed fences.

I know about the physical ID "NotCollidable", but it seems to allow players to go through ...
Maybe can we trick the game by adding invisible collidable points hidden in the "semi permissive" part of the object ? Did someone already tried it ?

Re: Transparent and semi-permissive Objects ?

Posted: 20 Apr 2013, 14:58
by TMarc
About the transparency, it was already asked: http://forum.maniaplanet.com/viewtopic. ... 24&start=0
And there was (a while ago) some partially related answer in a different topic: http://forum.maniaplanet.com/viewtopic. ... 00#p124654

About the objects that can be shot through, recently there was some discussion about the grids in Storm.
Someplayers were able to shot ennemies through the grid.
With the latest update, a grid with a opening like a window was introduced, where you can shoot freely but no not walk.
Do you mean this kind of block behavior?

Re: Transparent and semi-permissive Objects ?

Posted: 20 Apr 2013, 15:11
by ScavangeR
Woops, i completly missed those thread, sry for the bad search :S
I Will read it :D

For the "semi-permissive" thing, i mean that the object would act like an obstacle for a player, but not for shots. So yes i mean this kind of behavior. But I want it to be intended on my objects, not just a bit glitchy.

Re: Transparent and semi-permissive Objects ?

Posted: 20 Apr 2013, 15:14
by TMarc
*g* part of good search is a good memory (if something was already discussed) and then you just need the right keywords and a bit of luck ;)

Re: Transparent and semi-permissive Objects ?

Posted: 20 Apr 2013, 16:17
by ScavangeR
Ok, I just read both thread and they are mostly speaking, as i understand, about default texture already existing for default blocs that can't be modded to transparent one anymore.

Also my question was about customs objects. And as HawkGer pointed out, people already managed to do so in Title packs (CF http://www.youtube.com/watch?v=UV80JMUs ... e=youtu.be @ 1m01 )

Well i continue to give "random" tries with alpha, hopping to find any tricks to achieve it x)