Transparent and semi-permissive Objects ?
Posted: 20 Apr 2013, 14:50
Hi everyone, I have 2 questions and both of them are related to "glass" object.
I would like to know if it's possible to get transparent custom object. I'm actually trying to mess with alpha layers but i can't get it working... If yes, is there any tuto somewhere ?
Also i would to know if there is a way to get an object allowing to be shot through but players can't cross It would be usefull for some objects like glass panel nor meshed fences.
I know about the physical ID "NotCollidable", but it seems to allow players to go through ...
Maybe can we trick the game by adding invisible collidable points hidden in the "semi permissive" part of the object ? Did someone already tried it ?
I would like to know if it's possible to get transparent custom object. I'm actually trying to mess with alpha layers but i can't get it working... If yes, is there any tuto somewhere ?
Also i would to know if there is a way to get an object allowing to be shot through but players can't cross It would be usefull for some objects like glass panel nor meshed fences.
I know about the physical ID "NotCollidable", but it seems to allow players to go through ...
Maybe can we trick the game by adding invisible collidable points hidden in the "semi permissive" part of the object ? Did someone already tried it ?