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probleme serveur team survival

Posted: 06 May 2013, 17:28
by BlackEyes
bonjour j'ai un souci quand je crer mon serveur en team survival.

je le fait en dedie et il me dit que le title est pas correct

Re: probleme serveur team survival

Posted: 06 May 2013, 21:04
by TMarc
comment le lances-tu? peux-tu indiquer les paramètres de l'invite de commande?
Et comment l'as-tu configuré ? Montre ton fichier dedicated.cfg (sans ton login et sans les mots de passe) s'il te plait ;)

Re: probleme serveur team survival

Posted: 06 May 2013, 21:33
by BlackEyes

Code: Select all

<?xml version="1.0" encoding="utf-8" ?>

<dedicated>
	<authorization_levels>
		<level>
			<name>SuperAdmin</name>
			<password>xxxxx</password>
		</level>
		<level>
			<name>Admin</name>
			<password>xxxxx</password>
		</level>
		<level>
			<name>User</name>
			<password>xxxxx</password>
		</level>
	</authorization_levels>
	
 	<masterserver_account>
		<login>xxxxx</login>
		<password>xxxxxx</password>
		<validation_key>xxxxxx</validation_key>
	</masterserver_account>
	
	<server_options>
		<name>[B|B]BlackBulldogs Server</name>
		<comment>Welcome to the BlackBulldogs Server</comment>
		<hide_server>0</hide_server>					<!-- value is 0 (always shown), 1 (always hidden), 2 (hidden from nations) -->

		<max_players>14</max_players>
		<password></password>
		
		<max_spectators>14</max_spectators>
		<password_spectator></password_spectator>
	
		<keep_player_slots>False</keep_player_slots>			<!-- when a player changes to spectator, hould the server keep if player slots/scores etc.. or not. --> 	
		<ladder_mode>forced</ladder_mode>				<!-- value between 'inactive', 'forced' (or '0', '1') -->
		
		<enable_p2p_upload>False</enable_p2p_upload>
		<enable_p2p_download>False</enable_p2p_download>
		
		<callvote_timeout>60000</callvote_timeout>
		<callvote_ratio>0.5</callvote_ratio>				<!-- default ratio. value in [0..1], or -1 to forbid. -->
		<callvote_ratios>
			<voteratio command="Ban" ratio="-1"/>
			<!-- commands can be "Ban", "Kick", "RestartMap", "NextMap", ... -->
		</callvote_ratios>

		<allow_map_download>True</allow_map_download>
		<autosave_replays>False</autosave_replays>
		<autosave_validation_replays>False</autosave_validation_replays>

		<referee_password></referee_password>
		<referee_validation_mode>0</referee_validation_mode>		<!-- value is 0 (only validate top3 players),  1 (validate all players) -->

		<use_changing_validation_seed>False</use_changing_validation_seed>

		<disable_horns>False</disable_horns>
		<clientinputs_maxlatency>0</clientinputs_maxlatency>		<!-- 0 mean automatic adjustement -->
	</server_options>
	
	<system_config>
		<connection_uploadrate>8000</connection_uploadrate>		<!-- Kbits per second -->
		<connection_downloadrate>8000</connection_downloadrate>		<!-- Kbits per second -->

		<allow_spectator_relays>False</allow_spectator_relays>

		<p2p_cache_size>600</p2p_cache_size>

		<force_ip_address></force_ip_address>
		<server_port>2350</server_port>
		<server_p2p_port>3450</server_p2p_port>
		<client_port>0</client_port>
		<bind_ip_address></bind_ip_address>
		<use_nat_upnp></use_nat_upnp>

		<gsp_name></gsp_name>						<!-- Game Server Provider name and info url -->
		<gsp_url></gsp_url>						<!-- If you're a server hoster, you can use this to advertise your services -->

		<xmlrpc_port>5000</xmlrpc_port>
		<xmlrpc_allowremote>False</xmlrpc_allowremote>			<!-- If you specify an ip adress here, it'll be the only accepted adress. this will improve security. -->
		
		<blacklist_url></blacklist_url>
		<guestlist_filename></guestlist_filename>
		<blacklist_filename></blacklist_filename>
		
		<title>SMStormTeamSurvival@nadeolabs</title>		<!-- SMStorm, TMCanyon, ... -->

		<minimum_client_build></minimum_client_build>			<!-- Only accept updated client to a specific version. ex: 2011-10-06 -->

		<disable_coherence_checks>False</disable_coherence_checks>	<!-- disable internal checks to detect issues/cheats, and reject race times -->

		<use_proxy>False</use_proxy>
		<proxy_login></proxy_login>
		<proxy_password></proxy_password>
	</system_config>
</dedicated>

j'avais fait un test avec la config time attak et sa a parfaitement marcher

Re: probleme serveur team survival

Posted: 06 May 2013, 22:04
by TMarc
as tu un script TeamSurvival ?
Si ce n'est pas un mode officiel, tu devras le rajouter sur ton serveur.
Ce ne serait pas tout simplement Royal?
:arrow: http://forum.maniaplanet.com/viewtopic. ... 15&start=0

Re: probleme serveur team survival

Posted: 06 May 2013, 23:28
by BlackEyes
oui j'ai le script que j'ai telecharger a cette endroit

http://www.maniapark.com/ressource.php?id=1197

Re: probleme serveur team survival

Posted: 07 May 2013, 08:47
by jonthekiller
Remplace

Code: Select all

<title>SMStormTeamSurvival@nadeolabs</title>
par

Code: Select all

<title>SMStorm</title>
et n'oublie pas d'indiquer le nom du script dans le matchsettings dans la balise <script>.

Re: probleme serveur team survival

Posted: 07 May 2013, 09:13
by BlackEyes
j'ai fait la modification et je n'est plus l'erreur de titre, cependant j'en est une autre ^^

voici l'erreur :

Image

voici mon code de matchsetting :

Code: Select all

<?xml version="1.0" encoding="utf-8" ?>
<playlist>
	<gameinfos>
		<game_mode>3</game_mode>
		<chat_time>10000</chat_time>
		<finishtimeout>1</finishtimeout>
		<allwarmupduration>0</allwarmupduration>
		<disablerespawn>0</disablerespawn>
		<forceshowallopponents>0</forceshowallopponents>
		<script_name>TeamSurvival.Script</script_name>
		<rounds_pointslimit>50</rounds_pointslimit>
		<rounds_usenewrules>0</rounds_usenewrules>
		<rounds_forcedlaps>0</rounds_forcedlaps>
		<rounds_pointslimitnewrules>5</rounds_pointslimitnewrules>
		<team_pointslimit>5</team_pointslimit>
		<team_maxpoints>1</team_maxpoints>
		<team_usenewrules>0</team_usenewrules>
		<team_pointslimitnewrules>5</team_pointslimitnewrules>
		<timeattack_limit>300000</timeattack_limit>
		<timeattack_synchstartperiod>0</timeattack_synchstartperiod>
		<laps_nblaps>5</laps_nblaps>
		<laps_timelimit>0</laps_timelimit>
		<cup_pointslimit>100</cup_pointslimit>
		<cup_roundsperchallenge>5</cup_roundsperchallenge>
		<cup_nbwinners>3</cup_nbwinners>
		<cup_warmupduration>2</cup_warmupduration>
	</gameinfos>

	<hotseat>
		<game_mode>0</game_mode>
		<time_limit>300000</time_limit>
		<rounds_count>5</rounds_count>
	</hotseat>

	<filter>
		<is_lan>1</is_lan>
		<is_internet>1</is_internet>
		<is_solo>0</is_solo>
		<is_hotseat>0</is_hotseat>
		<sort_index>1000</sort_index>
		<random_map_order>0</random_map_order>
	</filter>

	<mode_script_settings>
		<!-- Default : <setting name="S_UseScriptCallbacks" type="boolean" value="0"/> -->
		<!-- Default : <setting name="S_TimeLimit" type="integer" value="360"/> -->
	</mode_script_settings>

	<startindex>0</startindex>
	<map>
		<file>ShootMania\teamsurvival\TS-The Cube.Map.Gbx</file>
	</map>
	<map>
		<file>ShootMania\teamsurvival\TS-Sudden Death.Map.Gbx</file>
	</map>
	<map>
		<file>ShootMania\teamsurvival\TS-CQ 1.Map.Gbx</file>
	</map>
	<map>
		<file>ShootMania\teamsurvival\TS-Coliseum.Map.Gbx</file>
	</map>
	<map>
		<file>ShootMania\teamsurvival\TS _The Tower.Map.Gbx</file>
	</map>
	<map>
		<file>ShootMania\teamsurvival\TS _The Bridge.Map.Gbx</file>
	</map>
</playlist>

Re: probleme serveur team survival

Posted: 07 May 2013, 09:40
by jonthekiller
Met ceci

Code: Select all

<script_name>TeamSurvival.Script.txt</script_name>

Re: probleme serveur team survival

Posted: 07 May 2013, 10:19
by BlackEyes
je vient de test et toujours la meme erreur

Re: probleme serveur team survival

Posted: 07 May 2013, 10:34
by jonthekiller
Dans quel dossier se trouve ton script?