[MS/ML][Bug?] HEAD requests on CMlQuad.ChangeImageUrl()
Posted: 09 May 2013, 13:39
I am not sure if this is a bug, or an intended feature. I am not sure where to post it (ManiaLink or ManiaScript?), either.
Whenever you change the image of a Quad using .ChangeImageUrl() or .ImageUrl, the game is creating a HEAD request to the specified image. I think this is to recognize any changes of the image on server side.
The problem: If you are constantly changing the images (like in Tetris), you create A LOT of these HEAD requests. I am speaking here of around 20 requests per second. This is too much in my eyes.
Would like to have an official comment from Nadeo on this issue
Whenever you change the image of a Quad using .ChangeImageUrl() or .ImageUrl, the game is creating a HEAD request to the specified image. I think this is to recognize any changes of the image on server side.
The problem: If you are constantly changing the images (like in Tetris), you create A LOT of these HEAD requests. I am speaking here of around 20 requests per second. This is too much in my eyes.
Would like to have an official comment from Nadeo on this issue
